Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/MaterialExpressionViewProperty.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

91 lines
4.3 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Materials/MaterialExpressionViewProperty.h"
#ifdef ENGINE_MaterialExpressionViewProperty_generated_h
#error "MaterialExpressionViewProperty.generated.h already included, missing '#pragma once' in MaterialExpressionViewProperty.h"
#endif
#define ENGINE_MaterialExpressionViewProperty_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMaterialExpressionViewProperty ******************************************
struct Z_Construct_UClass_UMaterialExpressionViewProperty_Statics;
ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionViewProperty_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionViewProperty_h_61_INCLASS \
private: \
static void StaticRegisterNativesUMaterialExpressionViewProperty(); \
friend struct ::Z_Construct_UClass_UMaterialExpressionViewProperty_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UMaterialExpressionViewProperty_NoRegister(); \
public: \
DECLARE_CLASS2(UMaterialExpressionViewProperty, UMaterialExpression, COMPILED_IN_FLAGS(0 | CLASS_Optional | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMaterialExpressionViewProperty_NoRegister) \
DECLARE_SERIALIZER(UMaterialExpressionViewProperty)
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionViewProperty_h_61_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UMaterialExpressionViewProperty(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialExpressionViewProperty) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMaterialExpressionViewProperty); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialExpressionViewProperty); \
/** Deleted move- and copy-constructors, should never be used */ \
UMaterialExpressionViewProperty(UMaterialExpressionViewProperty&&) = delete; \
UMaterialExpressionViewProperty(const UMaterialExpressionViewProperty&) = delete; \
ENGINE_API virtual ~UMaterialExpressionViewProperty();
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionViewProperty_h_58_PROLOG
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionViewProperty_h_61_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionViewProperty_h_61_INCLASS \
FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionViewProperty_h_61_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMaterialExpressionViewProperty;
// ********** End Class UMaterialExpressionViewProperty ********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionViewProperty_h
// ********** Begin Enum EMaterialExposedViewProperty **********************************************
#define FOREACH_ENUM_EMATERIALEXPOSEDVIEWPROPERTY(op) \
op(MEVP_BufferSize) \
op(MEVP_FieldOfView) \
op(MEVP_TanHalfFieldOfView) \
op(MEVP_ViewSize) \
op(MEVP_WorldSpaceViewPosition) \
op(MEVP_WorldSpaceCameraPosition) \
op(MEVP_ViewportOffset) \
op(MEVP_TemporalSampleCount) \
op(MEVP_TemporalSampleIndex) \
op(MEVP_TemporalSampleOffset) \
op(MEVP_RuntimeVirtualTextureOutputLevel) \
op(MEVP_RuntimeVirtualTextureOutputDerivative) \
op(MEVP_PreExposure) \
op(MEVP_RuntimeVirtualTextureMaxLevel) \
op(MEVP_ResolutionFraction) \
op(MEVP_PostVolumeUserFlags) \
op(MEVP_FirstPersonFieldOfView) \
op(MEVP_FirstPersonTanHalfFieldOfView) \
op(MEVP_FirstPersonScale) \
op(MEVP_NearPlane)
enum EMaterialExposedViewProperty : int;
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EMaterialExposedViewProperty>();
// ********** End Enum EMaterialExposedViewProperty ************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS