Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/MaterialExpressionConstant3Vector.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

64 lines
3.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Materials/MaterialExpressionConstant3Vector.h"
#ifdef ENGINE_MaterialExpressionConstant3Vector_generated_h
#error "MaterialExpressionConstant3Vector.generated.h already included, missing '#pragma once' in MaterialExpressionConstant3Vector.h"
#endif
#define ENGINE_MaterialExpressionConstant3Vector_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMaterialExpressionConstant3Vector ***************************************
struct Z_Construct_UClass_UMaterialExpressionConstant3Vector_Statics;
ENGINE_API UClass* Z_Construct_UClass_UMaterialExpressionConstant3Vector_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionConstant3Vector_h_15_INCLASS \
private: \
static void StaticRegisterNativesUMaterialExpressionConstant3Vector(); \
friend struct ::Z_Construct_UClass_UMaterialExpressionConstant3Vector_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UMaterialExpressionConstant3Vector_NoRegister(); \
public: \
DECLARE_CLASS2(UMaterialExpressionConstant3Vector, UMaterialExpression, COMPILED_IN_FLAGS(0 | CLASS_Optional | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMaterialExpressionConstant3Vector_NoRegister) \
DECLARE_SERIALIZER(UMaterialExpressionConstant3Vector)
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionConstant3Vector_h_15_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UMaterialExpressionConstant3Vector(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialExpressionConstant3Vector) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMaterialExpressionConstant3Vector); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialExpressionConstant3Vector); \
/** Deleted move- and copy-constructors, should never be used */ \
UMaterialExpressionConstant3Vector(UMaterialExpressionConstant3Vector&&) = delete; \
UMaterialExpressionConstant3Vector(const UMaterialExpressionConstant3Vector&) = delete; \
ENGINE_API virtual ~UMaterialExpressionConstant3Vector();
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionConstant3Vector_h_11_PROLOG
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionConstant3Vector_h_15_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionConstant3Vector_h_15_INCLASS \
FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionConstant3Vector_h_15_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMaterialExpressionConstant3Vector;
// ********** End Class UMaterialExpressionConstant3Vector *****************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialExpressionConstant3Vector_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS