Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/MaterialEnumeration.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

80 lines
3.8 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Materials/MaterialEnumeration.h"
#ifdef ENGINE_MaterialEnumeration_generated_h
#error "MaterialEnumeration.generated.h already included, missing '#pragma once' in MaterialEnumeration.h"
#endif
#define ENGINE_MaterialEnumeration_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Interface UMaterialEnumerationProvider *****************************************
struct Z_Construct_UClass_UMaterialEnumerationProvider_Statics;
ENGINE_API UClass* Z_Construct_UClass_UMaterialEnumerationProvider_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialEnumeration_h_29_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UMaterialEnumerationProvider(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UMaterialEnumerationProvider(UMaterialEnumerationProvider&&) = delete; \
UMaterialEnumerationProvider(const UMaterialEnumerationProvider&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UMaterialEnumerationProvider); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMaterialEnumerationProvider); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMaterialEnumerationProvider) \
virtual ~UMaterialEnumerationProvider() = default;
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialEnumeration_h_29_GENERATED_UINTERFACE_BODY() \
private: \
static void StaticRegisterNativesUMaterialEnumerationProvider(); \
friend struct ::Z_Construct_UClass_UMaterialEnumerationProvider_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UMaterialEnumerationProvider_NoRegister(); \
public: \
DECLARE_CLASS2(UMaterialEnumerationProvider, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UMaterialEnumerationProvider_NoRegister) \
DECLARE_SERIALIZER(UMaterialEnumerationProvider)
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialEnumeration_h_29_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialEnumeration_h_29_GENERATED_UINTERFACE_BODY() \
FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialEnumeration_h_29_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialEnumeration_h_29_INCLASS_IINTERFACE_NO_PURE_DECLS \
protected: \
virtual ~IMaterialEnumerationProvider() {} \
public: \
typedef UMaterialEnumerationProvider UClassType; \
typedef IMaterialEnumerationProvider ThisClass; \
virtual UObject* _getUObject() const { return nullptr; }
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialEnumeration_h_26_PROLOG
#define FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialEnumeration_h_12_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialEnumeration_h_29_INCLASS_IINTERFACE_NO_PURE_DECLS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMaterialEnumerationProvider;
// ********** End Interface UMaterialEnumerationProvider *******************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_Materials_MaterialEnumeration_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS