288 lines
19 KiB
C++
288 lines
19 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "Engine/InGameAdManager.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeInGameAdManager() {}
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// ********** Begin Cross Module References ********************************************************
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ENGINE_API UClass* Z_Construct_UClass_UInGameAdManager();
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ENGINE_API UClass* Z_Construct_UClass_UInGameAdManager_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_UPlatformInterfaceBase();
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ENGINE_API UEnum* Z_Construct_UEnum_Engine_EAdManagerDelegate();
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ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_OnUserClickedBanner__DelegateSignature();
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ENGINE_API UFunction* Z_Construct_UDelegateFunction_Engine_OnUserClosedAdvertisement__DelegateSignature();
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UPackage* Z_Construct_UPackage__Script_Engine();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Enum EAdManagerDelegate ********************************************************
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static FEnumRegistrationInfo Z_Registration_Info_UEnum_EAdManagerDelegate;
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static UEnum* EAdManagerDelegate_StaticEnum()
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{
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if (!Z_Registration_Info_UEnum_EAdManagerDelegate.OuterSingleton)
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{
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Z_Registration_Info_UEnum_EAdManagerDelegate.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_Engine_EAdManagerDelegate, (UObject*)Z_Construct_UPackage__Script_Engine(), TEXT("EAdManagerDelegate"));
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}
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return Z_Registration_Info_UEnum_EAdManagerDelegate.OuterSingleton;
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}
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template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EAdManagerDelegate>()
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{
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return EAdManagerDelegate_StaticEnum();
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}
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struct Z_Construct_UEnum_Engine_EAdManagerDelegate_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
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{ "AMD_ClickedBanner.Name", "AMD_ClickedBanner" },
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{ "AMD_MAX.Name", "AMD_MAX" },
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{ "AMD_UserClosedAd.Name", "AMD_UserClosedAd" },
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{ "ModuleRelativePath", "Classes/Engine/InGameAdManager.h" },
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};
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#endif // WITH_METADATA
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static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
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{ "AMD_ClickedBanner", (int64)AMD_ClickedBanner },
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{ "AMD_UserClosedAd", (int64)AMD_UserClosedAd },
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{ "AMD_MAX", (int64)AMD_MAX },
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};
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static const UECodeGen_Private::FEnumParams EnumParams;
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}; // struct Z_Construct_UEnum_Engine_EAdManagerDelegate_Statics
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const UECodeGen_Private::FEnumParams Z_Construct_UEnum_Engine_EAdManagerDelegate_Statics::EnumParams = {
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(UObject*(*)())Z_Construct_UPackage__Script_Engine,
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nullptr,
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"EAdManagerDelegate",
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"EAdManagerDelegate",
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Z_Construct_UEnum_Engine_EAdManagerDelegate_Statics::Enumerators,
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RF_Public|RF_Transient|RF_MarkAsNative,
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UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EAdManagerDelegate_Statics::Enumerators),
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EEnumFlags::None,
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(uint8)UEnum::ECppForm::Regular,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_Engine_EAdManagerDelegate_Statics::Enum_MetaDataParams), Z_Construct_UEnum_Engine_EAdManagerDelegate_Statics::Enum_MetaDataParams)
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};
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UEnum* Z_Construct_UEnum_Engine_EAdManagerDelegate()
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{
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if (!Z_Registration_Info_UEnum_EAdManagerDelegate.InnerSingleton)
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{
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UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EAdManagerDelegate.InnerSingleton, Z_Construct_UEnum_Engine_EAdManagerDelegate_Statics::EnumParams);
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}
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return Z_Registration_Info_UEnum_EAdManagerDelegate.InnerSingleton;
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}
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// ********** End Enum EAdManagerDelegate **********************************************************
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// ********** Begin Delegate FOnUserClickedBanner **************************************************
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struct Z_Construct_UDelegateFunction_Engine_OnUserClickedBanner__DelegateSignature_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "Comment", "/**\n * Delegate called when user clicks on an banner ad. Base class already handles pausing,\n * so a delegate is only needed if you need extra handling. If you set it to a PC or other actor\n * function, make sure to set it back when switching levels.\n */" },
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{ "ModuleRelativePath", "Classes/Engine/InGameAdManager.h" },
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{ "ToolTip", "Delegate called when user clicks on an banner ad. Base class already handles pausing,\nso a delegate is only needed if you need extra handling. If you set it to a PC or other actor\nfunction, make sure to set it back when switching levels." },
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};
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#endif // WITH_METADATA
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// ********** Begin Delegate FOnUserClickedBanner constinit property declarations ******************
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// ********** End Delegate FOnUserClickedBanner constinit property declarations ********************
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static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
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};
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const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_Engine_OnUserClickedBanner__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_Engine, nullptr, "OnUserClickedBanner__DelegateSignature", nullptr,
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0,
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0,
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00120000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_Engine_OnUserClickedBanner__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_Engine_OnUserClickedBanner__DelegateSignature_Statics::Function_MetaDataParams)}, };
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UFunction* Z_Construct_UDelegateFunction_Engine_OnUserClickedBanner__DelegateSignature()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_Engine_OnUserClickedBanner__DelegateSignature_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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void FOnUserClickedBanner_DelegateWrapper(const FScriptDelegate& OnUserClickedBanner)
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{
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OnUserClickedBanner.ProcessDelegate<UObject>(NULL);
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}
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// ********** End Delegate FOnUserClickedBanner ****************************************************
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// ********** Begin Delegate FOnUserClosedAdvertisement ********************************************
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struct Z_Construct_UDelegateFunction_Engine_OnUserClosedAdvertisement__DelegateSignature_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "Comment", "/**\n * Delegate called when user closes an ad (after clicking on banner). Base class already handles \n * pausing, so a delegate is only needed if you need extra handling. If you set it to a PC or other actor\n * function, make sure to set it back when switching levels.\n */" },
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{ "ModuleRelativePath", "Classes/Engine/InGameAdManager.h" },
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{ "ToolTip", "Delegate called when user closes an ad (after clicking on banner). Base class already handles\npausing, so a delegate is only needed if you need extra handling. If you set it to a PC or other actor\nfunction, make sure to set it back when switching levels." },
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};
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#endif // WITH_METADATA
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// ********** Begin Delegate FOnUserClosedAdvertisement constinit property declarations ************
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// ********** End Delegate FOnUserClosedAdvertisement constinit property declarations **************
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static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
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};
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const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_Engine_OnUserClosedAdvertisement__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_Engine, nullptr, "OnUserClosedAdvertisement__DelegateSignature", nullptr,
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0,
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0,
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00120000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_Engine_OnUserClosedAdvertisement__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_Engine_OnUserClosedAdvertisement__DelegateSignature_Statics::Function_MetaDataParams)}, };
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UFunction* Z_Construct_UDelegateFunction_Engine_OnUserClosedAdvertisement__DelegateSignature()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_Engine_OnUserClosedAdvertisement__DelegateSignature_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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void FOnUserClosedAdvertisement_DelegateWrapper(const FScriptDelegate& OnUserClosedAdvertisement)
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{
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OnUserClosedAdvertisement.ProcessDelegate<UObject>(NULL);
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}
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// ********** End Delegate FOnUserClosedAdvertisement **********************************************
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// ********** Begin Class UInGameAdManager *********************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_UInGameAdManager;
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UClass* UInGameAdManager::GetPrivateStaticClass()
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{
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using TClass = UInGameAdManager;
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if (!Z_Registration_Info_UClass_UInGameAdManager.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("InGameAdManager"),
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Z_Registration_Info_UClass_UInGameAdManager.InnerSingleton,
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StaticRegisterNativesUInGameAdManager,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_UInGameAdManager.InnerSingleton;
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}
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UClass* Z_Construct_UClass_UInGameAdManager_NoRegister()
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{
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return UInGameAdManager::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_UInGameAdManager_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "IncludePath", "Engine/InGameAdManager.h" },
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{ "ModuleRelativePath", "Classes/Engine/InGameAdManager.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bShouldPauseWhileAdOpen_MetaData[] = {
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{ "Comment", "/** If true, the game will pause when the user clicks on the ad, which could take over the screen */" },
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{ "ModuleRelativePath", "Classes/Engine/InGameAdManager.h" },
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{ "ToolTip", "If true, the game will pause when the user clicks on the ad, which could take over the screen" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ClickedBannerDelegates_MetaData[] = {
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{ "Comment", "/** @todo document */" },
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{ "ModuleRelativePath", "Classes/Engine/InGameAdManager.h" },
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{ "ToolTip", "@todo document" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ClosedAdDelegates_MetaData[] = {
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{ "Comment", "/** @todo document */" },
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{ "ModuleRelativePath", "Classes/Engine/InGameAdManager.h" },
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{ "ToolTip", "@todo document" },
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};
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#endif // WITH_METADATA
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// ********** Begin Class UInGameAdManager constinit property declarations *************************
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static void NewProp_bShouldPauseWhileAdOpen_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_bShouldPauseWhileAdOpen;
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static const UECodeGen_Private::FDelegatePropertyParams NewProp_ClickedBannerDelegates_Inner;
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static const UECodeGen_Private::FArrayPropertyParams NewProp_ClickedBannerDelegates;
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static const UECodeGen_Private::FDelegatePropertyParams NewProp_ClosedAdDelegates_Inner;
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static const UECodeGen_Private::FArrayPropertyParams NewProp_ClosedAdDelegates;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Class UInGameAdManager constinit property declarations ***************************
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static UObject* (*const DependentSingletons[])();
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<UInGameAdManager>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_UInGameAdManager_Statics
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// ********** Begin Class UInGameAdManager Property Definitions ************************************
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void Z_Construct_UClass_UInGameAdManager_Statics::NewProp_bShouldPauseWhileAdOpen_SetBit(void* Obj)
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{
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((UInGameAdManager*)Obj)->bShouldPauseWhileAdOpen = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UInGameAdManager_Statics::NewProp_bShouldPauseWhileAdOpen = { "bShouldPauseWhileAdOpen", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Bool , RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(uint8), sizeof(UInGameAdManager), &Z_Construct_UClass_UInGameAdManager_Statics::NewProp_bShouldPauseWhileAdOpen_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bShouldPauseWhileAdOpen_MetaData), NewProp_bShouldPauseWhileAdOpen_MetaData) };
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const UECodeGen_Private::FDelegatePropertyParams Z_Construct_UClass_UInGameAdManager_Statics::NewProp_ClickedBannerDelegates_Inner = { "ClickedBannerDelegates", nullptr, (EPropertyFlags)0x0000000000080000, UECodeGen_Private::EPropertyGenFlags::Delegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UDelegateFunction_Engine_OnUserClickedBanner__DelegateSignature, METADATA_PARAMS(0, nullptr) }; // 1638561290
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const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UInGameAdManager_Statics::NewProp_ClickedBannerDelegates = { "ClickedBannerDelegates", nullptr, (EPropertyFlags)0x0010008000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UInGameAdManager, ClickedBannerDelegates), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ClickedBannerDelegates_MetaData), NewProp_ClickedBannerDelegates_MetaData) }; // 1638561290
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const UECodeGen_Private::FDelegatePropertyParams Z_Construct_UClass_UInGameAdManager_Statics::NewProp_ClosedAdDelegates_Inner = { "ClosedAdDelegates", nullptr, (EPropertyFlags)0x0000000000080000, UECodeGen_Private::EPropertyGenFlags::Delegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UDelegateFunction_Engine_OnUserClosedAdvertisement__DelegateSignature, METADATA_PARAMS(0, nullptr) }; // 3431248046
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const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UInGameAdManager_Statics::NewProp_ClosedAdDelegates = { "ClosedAdDelegates", nullptr, (EPropertyFlags)0x0010008000000000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UInGameAdManager, ClosedAdDelegates), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ClosedAdDelegates_MetaData), NewProp_ClosedAdDelegates_MetaData) }; // 3431248046
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UInGameAdManager_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInGameAdManager_Statics::NewProp_bShouldPauseWhileAdOpen,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInGameAdManager_Statics::NewProp_ClickedBannerDelegates_Inner,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInGameAdManager_Statics::NewProp_ClickedBannerDelegates,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInGameAdManager_Statics::NewProp_ClosedAdDelegates_Inner,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UInGameAdManager_Statics::NewProp_ClosedAdDelegates,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInGameAdManager_Statics::PropPointers) < 2048);
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// ********** End Class UInGameAdManager Property Definitions **************************************
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UObject* (*const Z_Construct_UClass_UInGameAdManager_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UPlatformInterfaceBase,
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(UObject* (*)())Z_Construct_UPackage__Script_Engine,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UInGameAdManager_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UInGameAdManager_Statics::ClassParams = {
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&UInGameAdManager::StaticClass,
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nullptr,
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&StaticCppClassTypeInfo,
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DependentSingletons,
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nullptr,
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Z_Construct_UClass_UInGameAdManager_Statics::PropPointers,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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0,
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UE_ARRAY_COUNT(Z_Construct_UClass_UInGameAdManager_Statics::PropPointers),
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0,
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0x008000A8u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UInGameAdManager_Statics::Class_MetaDataParams), Z_Construct_UClass_UInGameAdManager_Statics::Class_MetaDataParams)
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};
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void UInGameAdManager::StaticRegisterNativesUInGameAdManager()
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{
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}
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UClass* Z_Construct_UClass_UInGameAdManager()
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{
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if (!Z_Registration_Info_UClass_UInGameAdManager.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UInGameAdManager.OuterSingleton, Z_Construct_UClass_UInGameAdManager_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_UInGameAdManager.OuterSingleton;
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}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UInGameAdManager);
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UInGameAdManager::~UInGameAdManager() {}
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// ********** End Class UInGameAdManager ***********************************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_InGameAdManager_h__Script_Engine_Statics
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{
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static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
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{ EAdManagerDelegate_StaticEnum, TEXT("EAdManagerDelegate"), &Z_Registration_Info_UEnum_EAdManagerDelegate, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1422934971U) },
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};
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_UInGameAdManager, UInGameAdManager::StaticClass, TEXT("UInGameAdManager"), &Z_Registration_Info_UClass_UInGameAdManager, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UInGameAdManager), 1141640982U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_InGameAdManager_h__Script_Engine_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_InGameAdManager_h__Script_Engine_2162522284{
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TEXT("/Script/Engine"),
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_InGameAdManager_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_InGameAdManager_h__Script_Engine_Statics::ClassInfo),
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nullptr, 0,
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_InGameAdManager_h__Script_Engine_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Engine_InGameAdManager_h__Script_Engine_Statics::EnumInfo),
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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