Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/DataLayerAsset.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

86 lines
3.9 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "WorldPartition/DataLayer/DataLayerAsset.h"
#ifdef ENGINE_DataLayerAsset_generated_h
#error "DataLayerAsset.generated.h already included, missing '#pragma once' in DataLayerAsset.h"
#endif
#define ENGINE_DataLayerAsset_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
enum class EDataLayerType : uint8;
struct FColor;
// ********** Begin Class UDataLayerAsset **********************************************************
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_DataLayerAsset_h_31_RPC_WRAPPERS \
DECLARE_FUNCTION(execIsServerOnly); \
DECLARE_FUNCTION(execIsClientOnly); \
DECLARE_FUNCTION(execGetDebugColor); \
DECLARE_FUNCTION(execIsRuntime); \
DECLARE_FUNCTION(execGetType);
struct Z_Construct_UClass_UDataLayerAsset_Statics;
ENGINE_API UClass* Z_Construct_UClass_UDataLayerAsset_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_DataLayerAsset_h_31_INCLASS \
private: \
static void StaticRegisterNativesUDataLayerAsset(); \
friend struct ::Z_Construct_UClass_UDataLayerAsset_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UDataLayerAsset_NoRegister(); \
public: \
DECLARE_CLASS2(UDataLayerAsset, UDataAsset, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UDataLayerAsset_NoRegister) \
DECLARE_SERIALIZER(UDataLayerAsset)
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_DataLayerAsset_h_31_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UDataLayerAsset(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UDataLayerAsset) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UDataLayerAsset); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDataLayerAsset); \
/** Deleted move- and copy-constructors, should never be used */ \
UDataLayerAsset(UDataLayerAsset&&) = delete; \
UDataLayerAsset(const UDataLayerAsset&) = delete; \
ENGINE_API virtual ~UDataLayerAsset();
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_DataLayerAsset_h_28_PROLOG
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_DataLayerAsset_h_31_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_DataLayerAsset_h_31_RPC_WRAPPERS \
FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_DataLayerAsset_h_31_INCLASS \
FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_DataLayerAsset_h_31_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UDataLayerAsset;
// ********** End Class UDataLayerAsset ************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_WorldPartition_DataLayer_DataLayerAsset_h
// ********** Begin Enum EDataLayerLoadFilter ******************************************************
#define FOREACH_ENUM_EDATALAYERLOADFILTER(op) \
op(EDataLayerLoadFilter::None) \
op(EDataLayerLoadFilter::ClientOnly) \
op(EDataLayerLoadFilter::ServerOnly)
enum class EDataLayerLoadFilter : uint8;
template<> struct TIsUEnumClass<EDataLayerLoadFilter> { enum { Value = true }; };
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EDataLayerLoadFilter>();
// ********** End Enum EDataLayerLoadFilter ********************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS