Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/ControlChannel.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

62 lines
2.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Engine/ControlChannel.h"
#ifdef ENGINE_ControlChannel_generated_h
#error "ControlChannel.generated.h already included, missing '#pragma once' in ControlChannel.h"
#endif
#define ENGINE_ControlChannel_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UControlChannel **********************************************************
struct Z_Construct_UClass_UControlChannel_Statics;
ENGINE_API UClass* Z_Construct_UClass_UControlChannel_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_ControlChannel_h_46_INCLASS \
private: \
static void StaticRegisterNativesUControlChannel(); \
friend struct ::Z_Construct_UClass_UControlChannel_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UControlChannel_NoRegister(); \
public: \
DECLARE_CLASS2(UControlChannel, UChannel, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UControlChannel_NoRegister) \
DECLARE_SERIALIZER(UControlChannel)
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_ControlChannel_h_46_STANDARD_CONSTRUCTORS \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UControlChannel) \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UControlChannel); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UControlChannel); \
/** Deleted move- and copy-constructors, should never be used */ \
UControlChannel(UControlChannel&&) = delete; \
UControlChannel(const UControlChannel&) = delete; \
ENGINE_API virtual ~UControlChannel();
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_ControlChannel_h_42_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Engine_ControlChannel_h_46_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Engine_ControlChannel_h_46_INCLASS \
FID_Engine_Source_Runtime_Engine_Classes_Engine_ControlChannel_h_46_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UControlChannel;
// ********** End Class UControlChannel ************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Engine_ControlChannel_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS