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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/ContentBundleEngineSubsystem.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

66 lines
3.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "WorldPartition/ContentBundle/ContentBundleEngineSubsystem.h"
#ifdef ENGINE_ContentBundleEngineSubsystem_generated_h
#error "ContentBundleEngineSubsystem.generated.h already included, missing '#pragma once' in ContentBundleEngineSubsystem.h"
#endif
#define ENGINE_ContentBundleEngineSubsystem_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UContentBundleEngineSubsystem ********************************************
struct Z_Construct_UClass_UContentBundleEngineSubsystem_Statics;
ENGINE_API UClass* Z_Construct_UClass_UContentBundleEngineSubsystem_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_ContentBundle_ContentBundleEngineSubsystem_h_20_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUContentBundleEngineSubsystem(); \
friend struct ::Z_Construct_UClass_UContentBundleEngineSubsystem_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UContentBundleEngineSubsystem_NoRegister(); \
public: \
DECLARE_CLASS2(UContentBundleEngineSubsystem, UEngineSubsystem, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UContentBundleEngineSubsystem_NoRegister) \
DECLARE_SERIALIZER(UContentBundleEngineSubsystem) \
static constexpr const TCHAR* StaticConfigName() {return TEXT("Engine");} \
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_ContentBundle_ContentBundleEngineSubsystem_h_20_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ENGINE_API UContentBundleEngineSubsystem(); \
/** Deleted move- and copy-constructors, should never be used */ \
UContentBundleEngineSubsystem(UContentBundleEngineSubsystem&&) = delete; \
UContentBundleEngineSubsystem(const UContentBundleEngineSubsystem&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UContentBundleEngineSubsystem); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UContentBundleEngineSubsystem); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UContentBundleEngineSubsystem) \
ENGINE_API virtual ~UContentBundleEngineSubsystem();
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_ContentBundle_ContentBundleEngineSubsystem_h_17_PROLOG
#define FID_Engine_Source_Runtime_Engine_Public_WorldPartition_ContentBundle_ContentBundleEngineSubsystem_h_20_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Public_WorldPartition_ContentBundle_ContentBundleEngineSubsystem_h_20_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Public_WorldPartition_ContentBundle_ContentBundleEngineSubsystem_h_20_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UContentBundleEngineSubsystem;
// ********** End Class UContentBundleEngineSubsystem **********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Public_WorldPartition_ContentBundle_ContentBundleEngineSubsystem_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS