Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/AnimationAssetExtensions.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

75 lines
3.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Animation/AnimationAssetExtensions.h"
#ifdef ENGINE_AnimationAssetExtensions_generated_h
#error "AnimationAssetExtensions.generated.h already included, missing '#pragma once' in AnimationAssetExtensions.h"
#endif
#define ENGINE_AnimationAssetExtensions_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UAnimationAsset;
class USkeleton;
// ********** Begin Class UAnimationAssetExtensions ************************************************
#if WITH_EDITOR
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAssetExtensions_h_16_RPC_WRAPPERS_NO_PURE_DECLS_EOD \
DECLARE_FUNCTION(execGetSkeleton);
#else // WITH_EDITOR
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAssetExtensions_h_16_RPC_WRAPPERS_NO_PURE_DECLS_EOD
#endif // WITH_EDITOR
struct Z_Construct_UClass_UAnimationAssetExtensions_Statics;
ENGINE_API UClass* Z_Construct_UClass_UAnimationAssetExtensions_NoRegister();
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAssetExtensions_h_16_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUAnimationAssetExtensions(); \
friend struct ::Z_Construct_UClass_UAnimationAssetExtensions_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ENGINE_API UClass* ::Z_Construct_UClass_UAnimationAssetExtensions_NoRegister(); \
public: \
DECLARE_CLASS2(UAnimationAssetExtensions, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UAnimationAssetExtensions_NoRegister) \
DECLARE_SERIALIZER(UAnimationAssetExtensions)
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAssetExtensions_h_16_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UAnimationAssetExtensions(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UAnimationAssetExtensions(UAnimationAssetExtensions&&) = delete; \
UAnimationAssetExtensions(const UAnimationAssetExtensions&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAnimationAssetExtensions); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimationAssetExtensions); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimationAssetExtensions) \
NO_API virtual ~UAnimationAssetExtensions();
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAssetExtensions_h_13_PROLOG
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAssetExtensions_h_16_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAssetExtensions_h_16_RPC_WRAPPERS_NO_PURE_DECLS_EOD \
FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAssetExtensions_h_16_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAssetExtensions_h_16_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UAnimationAssetExtensions;
// ********** End Class UAnimationAssetExtensions **************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimationAssetExtensions_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS