155 lines
7.4 KiB
C++
155 lines
7.4 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
/*===========================================================================
|
|
Generated code exported from UnrealHeaderTool.
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
|
===========================================================================*/
|
|
|
|
// IWYU pragma: private, include "Animation/AnimSequence.h"
|
|
|
|
#ifdef ENGINE_AnimSequence_generated_h
|
|
#error "AnimSequence.generated.h already included, missing '#pragma once' in AnimSequence.h"
|
|
#endif
|
|
#define ENGINE_AnimSequence_generated_h
|
|
|
|
#include "UObject/ObjectMacros.h"
|
|
#include "UObject/ScriptMacros.h"
|
|
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
class USkeletalMesh;
|
|
|
|
// ********** Begin ScriptStruct FAnimSequenceTrackContainer ***************************************
|
|
struct Z_Construct_UScriptStruct_FAnimSequenceTrackContainer_Statics;
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSequence_h_54_GENERATED_BODY \
|
|
friend struct ::Z_Construct_UScriptStruct_FAnimSequenceTrackContainer_Statics; \
|
|
ENGINE_API static class UScriptStruct* StaticStruct();
|
|
|
|
|
|
struct FAnimSequenceTrackContainer;
|
|
// ********** End ScriptStruct FAnimSequenceTrackContainer *****************************************
|
|
|
|
// ********** Begin ScriptStruct FTranslationTrack *************************************************
|
|
struct Z_Construct_UScriptStruct_FTranslationTrack_Statics;
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSequence_h_92_GENERATED_BODY \
|
|
friend struct ::Z_Construct_UScriptStruct_FTranslationTrack_Statics; \
|
|
ENGINE_API static class UScriptStruct* StaticStruct();
|
|
|
|
|
|
struct FTranslationTrack;
|
|
// ********** End ScriptStruct FTranslationTrack ***************************************************
|
|
|
|
// ********** Begin ScriptStruct FRotationTrack ****************************************************
|
|
struct Z_Construct_UScriptStruct_FRotationTrack_Statics;
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSequence_h_107_GENERATED_BODY \
|
|
friend struct ::Z_Construct_UScriptStruct_FRotationTrack_Statics; \
|
|
ENGINE_API static class UScriptStruct* StaticStruct();
|
|
|
|
|
|
struct FRotationTrack;
|
|
// ********** End ScriptStruct FRotationTrack ******************************************************
|
|
|
|
// ********** Begin ScriptStruct FScaleTrack *******************************************************
|
|
struct Z_Construct_UScriptStruct_FScaleTrack_Statics;
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSequence_h_122_GENERATED_BODY \
|
|
friend struct ::Z_Construct_UScriptStruct_FScaleTrack_Statics; \
|
|
ENGINE_API static class UScriptStruct* StaticStruct();
|
|
|
|
|
|
struct FScaleTrack;
|
|
// ********** End ScriptStruct FScaleTrack *********************************************************
|
|
|
|
// ********** Begin ScriptStruct FCurveTrack *******************************************************
|
|
struct Z_Construct_UScriptStruct_FCurveTrack_Statics;
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSequence_h_140_GENERATED_BODY \
|
|
friend struct ::Z_Construct_UScriptStruct_FCurveTrack_Statics; \
|
|
ENGINE_API static class UScriptStruct* StaticStruct();
|
|
|
|
|
|
struct FCurveTrack;
|
|
// ********** End ScriptStruct FCurveTrack *********************************************************
|
|
|
|
// ********** Begin ScriptStruct FCompressedTrack **************************************************
|
|
struct Z_Construct_UScriptStruct_FCompressedTrack_Statics;
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSequence_h_160_GENERATED_BODY \
|
|
friend struct ::Z_Construct_UScriptStruct_FCompressedTrack_Statics; \
|
|
ENGINE_API static class UScriptStruct* StaticStruct();
|
|
|
|
|
|
struct FCompressedTrack;
|
|
// ********** End ScriptStruct FCompressedTrack ****************************************************
|
|
|
|
// ********** Begin Class UAnimSequence ************************************************************
|
|
#if WITH_EDITOR
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSequence_h_204_RPC_WRAPPERS_EOD \
|
|
DECLARE_FUNCTION(execUpdateRetargetSourceAssetData); \
|
|
DECLARE_FUNCTION(execGetRetargetSourceAsset); \
|
|
DECLARE_FUNCTION(execClearRetargetSourceAsset); \
|
|
DECLARE_FUNCTION(execSetRetargetSourceAsset);
|
|
#else // WITH_EDITOR
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSequence_h_204_RPC_WRAPPERS_EOD
|
|
#endif // WITH_EDITOR
|
|
|
|
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSequence_h_204_ARCHIVESERIALIZER \
|
|
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UAnimSequence, ENGINE_API)
|
|
|
|
|
|
struct Z_Construct_UClass_UAnimSequence_Statics;
|
|
ENGINE_API UClass* Z_Construct_UClass_UAnimSequence_NoRegister();
|
|
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSequence_h_204_INCLASS \
|
|
private: \
|
|
static void StaticRegisterNativesUAnimSequence(); \
|
|
friend struct ::Z_Construct_UClass_UAnimSequence_Statics; \
|
|
static UClass* GetPrivateStaticClass(); \
|
|
friend ENGINE_API UClass* ::Z_Construct_UClass_UAnimSequence_NoRegister(); \
|
|
public: \
|
|
DECLARE_CLASS2(UAnimSequence, UAnimSequenceBase, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/Engine"), Z_Construct_UClass_UAnimSequence_NoRegister) \
|
|
DECLARE_SERIALIZER(UAnimSequence) \
|
|
FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSequence_h_204_ARCHIVESERIALIZER \
|
|
static constexpr const TCHAR* StaticConfigName() {return TEXT("Engine");} \
|
|
|
|
|
|
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSequence_h_204_STANDARD_CONSTRUCTORS \
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
|
ENGINE_API UAnimSequence(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
|
|
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimSequence) \
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(ENGINE_API, UAnimSequence); \
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimSequence); \
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
|
UAnimSequence(UAnimSequence&&) = delete; \
|
|
UAnimSequence(const UAnimSequence&) = delete; \
|
|
ENGINE_API virtual ~UAnimSequence();
|
|
|
|
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSequence_h_201_PROLOG
|
|
#define FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSequence_h_204_GENERATED_BODY_LEGACY \
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
|
public: \
|
|
FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSequence_h_204_RPC_WRAPPERS_EOD \
|
|
FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSequence_h_204_INCLASS \
|
|
FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSequence_h_204_STANDARD_CONSTRUCTORS \
|
|
public: \
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
class UAnimSequence;
|
|
|
|
// ********** End Class UAnimSequence **************************************************************
|
|
|
|
#undef CURRENT_FILE_ID
|
|
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_Engine_Classes_Animation_AnimSequence_h
|
|
|
|
// ********** Begin Enum EStripAnimDataOnDedicatedServerSettings ***********************************
|
|
#define FOREACH_ENUM_ESTRIPANIMDATAONDEDICATEDSERVERSETTINGS(op) \
|
|
op(EStripAnimDataOnDedicatedServerSettings::UseProjectSetting) \
|
|
op(EStripAnimDataOnDedicatedServerSettings::StripAnimDataOnDedicatedServer) \
|
|
op(EStripAnimDataOnDedicatedServerSettings::DoNotStripAnimDataOnDedicatedServer)
|
|
|
|
enum class EStripAnimDataOnDedicatedServerSettings : uint8;
|
|
template<> struct TIsUEnumClass<EStripAnimDataOnDedicatedServerSettings> { enum { Value = true }; };
|
|
template<> ENGINE_NON_ATTRIBUTED_API UEnum* StaticEnum<EStripAnimDataOnDedicatedServerSettings>();
|
|
// ********** End Enum EStripAnimDataOnDedicatedServerSettings *************************************
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|