Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/Engine/UHT/ActorSoundParameterInterface.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

210 lines
12 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Audio/ActorSoundParameterInterface.h"
#include "AudioParameter.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeActorSoundParameterInterface() {}
// ********** Begin Cross Module References ********************************************************
AUDIOEXTENSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FAudioParameter();
COREUOBJECT_API UClass* Z_Construct_UClass_UInterface();
ENGINE_API UClass* Z_Construct_UClass_UActorSoundParameterInterface();
ENGINE_API UClass* Z_Construct_UClass_UActorSoundParameterInterface_NoRegister();
UPackage* Z_Construct_UPackage__Script_Engine();
// ********** End Cross Module References **********************************************************
// ********** Begin Interface UActorSoundParameterInterface Function GetActorSoundParams ***********
struct ActorSoundParameterInterface_eventGetActorSoundParams_Parms
{
TArray<FAudioParameter> Params;
};
void IActorSoundParameterInterface::GetActorSoundParams(TArray<FAudioParameter>& Params) const
{
check(0 && "Do not directly call Event functions in Interfaces. Call Execute_GetActorSoundParams instead.");
}
static FName NAME_UActorSoundParameterInterface_GetActorSoundParams = FName(TEXT("GetActorSoundParams"));
void IActorSoundParameterInterface::Execute_GetActorSoundParams(const UObject* O, TArray<FAudioParameter>& Params)
{
check(O != NULL);
check(O->GetClass()->ImplementsInterface(UActorSoundParameterInterface::StaticClass()));
ActorSoundParameterInterface_eventGetActorSoundParams_Parms Parms;
UFunction* const Func = O->FindFunction(NAME_UActorSoundParameterInterface_GetActorSoundParams);
if (Func)
{
Parms.Params=std::move(Params);
const_cast<UObject*>(O)->ProcessEvent(Func, &Parms);
Params=std::move(Parms.Params);
}
else if (auto I = (const IActorSoundParameterInterface*)(O->GetNativeInterfaceAddress(UActorSoundParameterInterface::StaticClass())))
{
I->GetActorSoundParams_Implementation(Params);
}
}
struct Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Audio|Parameters" },
{ "Comment", "// Overrides logic for gathering AudioParameters to set by default when an AudioComponent/ActiveSound plays with a given actor as its Owner.\n" },
{ "DisplayName", "Get Actor Audio Parameters" },
{ "ModuleRelativePath", "Classes/Audio/ActorSoundParameterInterface.h" },
{ "ToolTip", "Overrides logic for gathering AudioParameters to set by default when an AudioComponent/ActiveSound plays with a given actor as its Owner." },
};
#endif // WITH_METADATA
// ********** Begin Function GetActorSoundParams constinit property declarations *******************
static const UECodeGen_Private::FStructPropertyParams NewProp_Params_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Params;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function GetActorSoundParams constinit property declarations *********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function GetActorSoundParams Property Definitions ******************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams_Statics::NewProp_Params_Inner = { "Params", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FAudioParameter, METADATA_PARAMS(0, nullptr) }; // 1559630589
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams_Statics::NewProp_Params = { "Params", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ActorSoundParameterInterface_eventGetActorSoundParams_Parms, Params), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; // 1559630589
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams_Statics::NewProp_Params_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams_Statics::NewProp_Params,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams_Statics::PropPointers) < 2048);
// ********** End Function GetActorSoundParams Property Definitions ********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UActorSoundParameterInterface, nullptr, "GetActorSoundParams", Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams_Statics::PropPointers),
sizeof(ActorSoundParameterInterface_eventGetActorSoundParams_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x48420C02, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams_Statics::Function_MetaDataParams), Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(ActorSoundParameterInterface_eventGetActorSoundParams_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(IActorSoundParameterInterface::execGetActorSoundParams)
{
P_GET_TARRAY_REF(FAudioParameter,Z_Param_Out_Params);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->GetActorSoundParams_Implementation(Z_Param_Out_Params);
P_NATIVE_END;
}
// ********** End Interface UActorSoundParameterInterface Function GetActorSoundParams *************
// ********** Begin Interface UActorSoundParameterInterface ****************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UActorSoundParameterInterface;
UClass* UActorSoundParameterInterface::GetPrivateStaticClass()
{
using TClass = UActorSoundParameterInterface;
if (!Z_Registration_Info_UClass_UActorSoundParameterInterface.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("ActorSoundParameterInterface"),
Z_Registration_Info_UClass_UActorSoundParameterInterface.InnerSingleton,
StaticRegisterNativesUActorSoundParameterInterface,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UActorSoundParameterInterface.InnerSingleton;
}
UClass* Z_Construct_UClass_UActorSoundParameterInterface_NoRegister()
{
return UActorSoundParameterInterface::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UActorSoundParameterInterface_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ModuleRelativePath", "Classes/Audio/ActorSoundParameterInterface.h" },
};
#endif // WITH_METADATA
// ********** Begin Interface UActorSoundParameterInterface constinit property declarations ********
// ********** End Interface UActorSoundParameterInterface constinit property declarations **********
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("GetActorSoundParams"), .Pointer = &IActorSoundParameterInterface::execGetActorSoundParams },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams, "GetActorSoundParams" }, // 1024252153
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<IActorSoundParameterInterface>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UActorSoundParameterInterface_Statics
UObject* (*const Z_Construct_UClass_UActorSoundParameterInterface_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UInterface,
(UObject* (*)())Z_Construct_UPackage__Script_Engine,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UActorSoundParameterInterface_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UActorSoundParameterInterface_Statics::ClassParams = {
&UActorSoundParameterInterface::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000840A1u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UActorSoundParameterInterface_Statics::Class_MetaDataParams), Z_Construct_UClass_UActorSoundParameterInterface_Statics::Class_MetaDataParams)
};
void UActorSoundParameterInterface::StaticRegisterNativesUActorSoundParameterInterface()
{
UClass* Class = UActorSoundParameterInterface::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UActorSoundParameterInterface_Statics::Funcs));
}
UClass* Z_Construct_UClass_UActorSoundParameterInterface()
{
if (!Z_Registration_Info_UClass_UActorSoundParameterInterface.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UActorSoundParameterInterface.OuterSingleton, Z_Construct_UClass_UActorSoundParameterInterface_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UActorSoundParameterInterface.OuterSingleton;
}
UActorSoundParameterInterface::UActorSoundParameterInterface(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UActorSoundParameterInterface);
// ********** End Interface UActorSoundParameterInterface ******************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Audio_ActorSoundParameterInterface_h__Script_Engine_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UActorSoundParameterInterface, UActorSoundParameterInterface::StaticClass, TEXT("UActorSoundParameterInterface"), &Z_Registration_Info_UClass_UActorSoundParameterInterface, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UActorSoundParameterInterface), 3815309665U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Audio_ActorSoundParameterInterface_h__Script_Engine_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Audio_ActorSoundParameterInterface_h__Script_Engine_4246164895{
TEXT("/Script/Engine"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Audio_ActorSoundParameterInterface_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Audio_ActorSoundParameterInterface_h__Script_Engine_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS