210 lines
12 KiB
C++
210 lines
12 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "Audio/ActorSoundParameterInterface.h"
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#include "AudioParameter.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeActorSoundParameterInterface() {}
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// ********** Begin Cross Module References ********************************************************
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AUDIOEXTENSIONS_API UScriptStruct* Z_Construct_UScriptStruct_FAudioParameter();
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COREUOBJECT_API UClass* Z_Construct_UClass_UInterface();
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ENGINE_API UClass* Z_Construct_UClass_UActorSoundParameterInterface();
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ENGINE_API UClass* Z_Construct_UClass_UActorSoundParameterInterface_NoRegister();
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UPackage* Z_Construct_UPackage__Script_Engine();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Interface UActorSoundParameterInterface Function GetActorSoundParams ***********
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struct ActorSoundParameterInterface_eventGetActorSoundParams_Parms
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{
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TArray<FAudioParameter> Params;
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};
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void IActorSoundParameterInterface::GetActorSoundParams(TArray<FAudioParameter>& Params) const
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{
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check(0 && "Do not directly call Event functions in Interfaces. Call Execute_GetActorSoundParams instead.");
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}
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static FName NAME_UActorSoundParameterInterface_GetActorSoundParams = FName(TEXT("GetActorSoundParams"));
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void IActorSoundParameterInterface::Execute_GetActorSoundParams(const UObject* O, TArray<FAudioParameter>& Params)
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{
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check(O != NULL);
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check(O->GetClass()->ImplementsInterface(UActorSoundParameterInterface::StaticClass()));
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ActorSoundParameterInterface_eventGetActorSoundParams_Parms Parms;
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UFunction* const Func = O->FindFunction(NAME_UActorSoundParameterInterface_GetActorSoundParams);
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if (Func)
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{
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Parms.Params=std::move(Params);
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const_cast<UObject*>(O)->ProcessEvent(Func, &Parms);
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Params=std::move(Parms.Params);
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}
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else if (auto I = (const IActorSoundParameterInterface*)(O->GetNativeInterfaceAddress(UActorSoundParameterInterface::StaticClass())))
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{
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I->GetActorSoundParams_Implementation(Params);
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}
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}
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struct Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "Category", "Audio|Parameters" },
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{ "Comment", "// Overrides logic for gathering AudioParameters to set by default when an AudioComponent/ActiveSound plays with a given actor as its Owner.\n" },
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{ "DisplayName", "Get Actor Audio Parameters" },
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{ "ModuleRelativePath", "Classes/Audio/ActorSoundParameterInterface.h" },
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{ "ToolTip", "Overrides logic for gathering AudioParameters to set by default when an AudioComponent/ActiveSound plays with a given actor as its Owner." },
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};
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#endif // WITH_METADATA
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// ********** Begin Function GetActorSoundParams constinit property declarations *******************
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static const UECodeGen_Private::FStructPropertyParams NewProp_Params_Inner;
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static const UECodeGen_Private::FArrayPropertyParams NewProp_Params;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function GetActorSoundParams constinit property declarations *********************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function GetActorSoundParams Property Definitions ******************************
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams_Statics::NewProp_Params_Inner = { "Params", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FAudioParameter, METADATA_PARAMS(0, nullptr) }; // 1559630589
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const UECodeGen_Private::FArrayPropertyParams Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams_Statics::NewProp_Params = { "Params", nullptr, (EPropertyFlags)0x0010000000000180, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(ActorSoundParameterInterface_eventGetActorSoundParams_Parms, Params), EArrayPropertyFlags::None, METADATA_PARAMS(0, nullptr) }; // 1559630589
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams_Statics::NewProp_Params_Inner,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams_Statics::NewProp_Params,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams_Statics::PropPointers) < 2048);
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// ********** End Function GetActorSoundParams Property Definitions ********************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UActorSoundParameterInterface, nullptr, "GetActorSoundParams", Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams_Statics::PropPointers),
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sizeof(ActorSoundParameterInterface_eventGetActorSoundParams_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x48420C02, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams_Statics::Function_MetaDataParams), Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(ActorSoundParameterInterface_eventGetActorSoundParams_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(IActorSoundParameterInterface::execGetActorSoundParams)
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{
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P_GET_TARRAY_REF(FAudioParameter,Z_Param_Out_Params);
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P_FINISH;
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P_NATIVE_BEGIN;
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P_THIS->GetActorSoundParams_Implementation(Z_Param_Out_Params);
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P_NATIVE_END;
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}
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// ********** End Interface UActorSoundParameterInterface Function GetActorSoundParams *************
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// ********** Begin Interface UActorSoundParameterInterface ****************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_UActorSoundParameterInterface;
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UClass* UActorSoundParameterInterface::GetPrivateStaticClass()
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{
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using TClass = UActorSoundParameterInterface;
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if (!Z_Registration_Info_UClass_UActorSoundParameterInterface.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("ActorSoundParameterInterface"),
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Z_Registration_Info_UClass_UActorSoundParameterInterface.InnerSingleton,
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StaticRegisterNativesUActorSoundParameterInterface,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_UActorSoundParameterInterface.InnerSingleton;
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}
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UClass* Z_Construct_UClass_UActorSoundParameterInterface_NoRegister()
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{
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return UActorSoundParameterInterface::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_UActorSoundParameterInterface_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "BlueprintType", "true" },
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{ "ModuleRelativePath", "Classes/Audio/ActorSoundParameterInterface.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin Interface UActorSoundParameterInterface constinit property declarations ********
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// ********** End Interface UActorSoundParameterInterface constinit property declarations **********
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static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
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{ .NameUTF8 = UTF8TEXT("GetActorSoundParams"), .Pointer = &IActorSoundParameterInterface::execGetActorSoundParams },
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};
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static UObject* (*const DependentSingletons[])();
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static constexpr FClassFunctionLinkInfo FuncInfo[] = {
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{ &Z_Construct_UFunction_UActorSoundParameterInterface_GetActorSoundParams, "GetActorSoundParams" }, // 1024252153
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};
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static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<IActorSoundParameterInterface>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_UActorSoundParameterInterface_Statics
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UObject* (*const Z_Construct_UClass_UActorSoundParameterInterface_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UInterface,
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(UObject* (*)())Z_Construct_UPackage__Script_Engine,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UActorSoundParameterInterface_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_UActorSoundParameterInterface_Statics::ClassParams = {
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&UActorSoundParameterInterface::StaticClass,
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nullptr,
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&StaticCppClassTypeInfo,
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DependentSingletons,
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FuncInfo,
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nullptr,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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UE_ARRAY_COUNT(FuncInfo),
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0,
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0,
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0x000840A1u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UActorSoundParameterInterface_Statics::Class_MetaDataParams), Z_Construct_UClass_UActorSoundParameterInterface_Statics::Class_MetaDataParams)
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};
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void UActorSoundParameterInterface::StaticRegisterNativesUActorSoundParameterInterface()
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{
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UClass* Class = UActorSoundParameterInterface::StaticClass();
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FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UActorSoundParameterInterface_Statics::Funcs));
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}
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UClass* Z_Construct_UClass_UActorSoundParameterInterface()
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{
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if (!Z_Registration_Info_UClass_UActorSoundParameterInterface.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UActorSoundParameterInterface.OuterSingleton, Z_Construct_UClass_UActorSoundParameterInterface_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_UActorSoundParameterInterface.OuterSingleton;
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}
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UActorSoundParameterInterface::UActorSoundParameterInterface(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UActorSoundParameterInterface);
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// ********** End Interface UActorSoundParameterInterface ******************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Audio_ActorSoundParameterInterface_h__Script_Engine_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_UActorSoundParameterInterface, UActorSoundParameterInterface::StaticClass, TEXT("UActorSoundParameterInterface"), &Z_Registration_Info_UClass_UActorSoundParameterInterface, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UActorSoundParameterInterface), 3815309665U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Audio_ActorSoundParameterInterface_h__Script_Engine_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Audio_ActorSoundParameterInterface_h__Script_Engine_4246164895{
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TEXT("/Script/Engine"),
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Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Audio_ActorSoundParameterInterface_h__Script_Engine_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_Engine_Classes_Audio_ActorSoundParameterInterface_h__Script_Engine_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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