62 lines
3.5 KiB
C++
62 lines
3.5 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "ObjectTemplates/DatasmithAreaLightActorTemplate.h"
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#ifdef DATASMITHCONTENT_DatasmithAreaLightActorTemplate_generated_h
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#error "DatasmithAreaLightActorTemplate.generated.h already included, missing '#pragma once' in DatasmithAreaLightActorTemplate.h"
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#endif
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#define DATASMITHCONTENT_DatasmithAreaLightActorTemplate_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UDatasmithAreaLightActorTemplate *****************************************
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struct Z_Construct_UClass_UDatasmithAreaLightActorTemplate_Statics;
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DATASMITHCONTENT_API UClass* Z_Construct_UClass_UDatasmithAreaLightActorTemplate_NoRegister();
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#define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithAreaLightActorTemplate_h_17_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUDatasmithAreaLightActorTemplate(); \
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friend struct ::Z_Construct_UClass_UDatasmithAreaLightActorTemplate_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend DATASMITHCONTENT_API UClass* ::Z_Construct_UClass_UDatasmithAreaLightActorTemplate_NoRegister(); \
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public: \
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DECLARE_CLASS2(UDatasmithAreaLightActorTemplate, UDatasmithObjectTemplate, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/DatasmithContent"), Z_Construct_UClass_UDatasmithAreaLightActorTemplate_NoRegister) \
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DECLARE_SERIALIZER(UDatasmithAreaLightActorTemplate)
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#define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithAreaLightActorTemplate_h_17_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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UDatasmithAreaLightActorTemplate(UDatasmithAreaLightActorTemplate&&) = delete; \
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UDatasmithAreaLightActorTemplate(const UDatasmithAreaLightActorTemplate&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(DATASMITHCONTENT_API, UDatasmithAreaLightActorTemplate); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UDatasmithAreaLightActorTemplate); \
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DEFINE_DEFAULT_CONSTRUCTOR_CALL(UDatasmithAreaLightActorTemplate) \
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DATASMITHCONTENT_API virtual ~UDatasmithAreaLightActorTemplate();
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#define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithAreaLightActorTemplate_h_14_PROLOG
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#define FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithAreaLightActorTemplate_h_17_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithAreaLightActorTemplate_h_17_INCLASS_NO_PURE_DECLS \
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FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithAreaLightActorTemplate_h_17_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UDatasmithAreaLightActorTemplate;
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// ********** End Class UDatasmithAreaLightActorTemplate *******************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Enterprise_DatasmithContent_Source_DatasmithContent_Public_ObjectTemplates_DatasmithAreaLightActorTemplate_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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