Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/ControlRig/UHT/StructReference.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

88 lines
5.2 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "StructReference.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeStructReference() {}
// ********** Begin Cross Module References ********************************************************
CONTROLRIG_API UScriptStruct* Z_Construct_UScriptStruct_FStructReference();
UPackage* Z_Construct_UPackage__Script_ControlRig();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FStructReference **************************************************
struct Z_Construct_UScriptStruct_FStructReference_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FStructReference); }
static inline consteval int16 GetStructAlignment() { return alignof(FStructReference); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/** \n * Base class used to reference a struct in the graph. Don't use this directly, only derived classes.\n * Use the IMPLEMENT_STRUCT_REFERENCE macro to create new struct reference types easily.\n */" },
{ "ModuleRelativePath", "Public/StructReference.h" },
{ "ToolTip", "Base class used to reference a struct in the graph. Don't use this directly, only derived classes.\nUse the IMPLEMENT_STRUCT_REFERENCE macro to create new struct reference types easily." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FStructReference constinit property declarations ******************
// ********** End ScriptStruct FStructReference constinit property declarations ********************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FStructReference>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FStructReference_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FStructReference;
class UScriptStruct* FStructReference::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FStructReference.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FStructReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FStructReference, (UObject*)Z_Construct_UPackage__Script_ControlRig(), TEXT("StructReference"));
}
return Z_Registration_Info_UScriptStruct_FStructReference.OuterSingleton;
}
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FStructReference_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_ControlRig,
nullptr,
&NewStructOps,
"StructReference",
nullptr,
0,
sizeof(FStructReference),
alignof(FStructReference),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FStructReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FStructReference_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FStructReference()
{
if (!Z_Registration_Info_UScriptStruct_FStructReference.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FStructReference.InnerSingleton, Z_Construct_UScriptStruct_FStructReference_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FStructReference.InnerSingleton);
}
// ********** End ScriptStruct FStructReference ****************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_StructReference_h__Script_ControlRig_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FStructReference::StaticStruct, Z_Construct_UScriptStruct_FStructReference_Statics::NewStructOps, TEXT("StructReference"),&Z_Registration_Info_UScriptStruct_FStructReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FStructReference), 3015713679U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_StructReference_h__Script_ControlRig_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_StructReference_h__Script_ControlRig_672396025{
TEXT("/Script/ControlRig"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_StructReference_h__Script_ControlRig_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ControlRig_Source_ControlRig_Public_StructReference_h__Script_ControlRig_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS