75 lines
3.5 KiB
C++
75 lines
3.5 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "CommonUISubsystemBase.h"
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#ifdef COMMONUI_CommonUISubsystemBase_generated_h
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#error "CommonUISubsystemBase.generated.h already included, missing '#pragma once' in CommonUISubsystemBase.h"
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#endif
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#define COMMONUI_CommonUISubsystemBase_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class UInputAction;
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class ULocalPlayer;
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enum class ECommonInputType : uint8;
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struct FDataTableRowHandle;
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struct FSlateBrush;
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// ********** Begin Class UCommonUISubsystemBase ***************************************************
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#define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUISubsystemBase_h_23_RPC_WRAPPERS_NO_PURE_DECLS \
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DECLARE_FUNCTION(execGetEnhancedInputActionButtonIcon); \
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DECLARE_FUNCTION(execGetInputActionButtonIcon);
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struct Z_Construct_UClass_UCommonUISubsystemBase_Statics;
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COMMONUI_API UClass* Z_Construct_UClass_UCommonUISubsystemBase_NoRegister();
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#define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUISubsystemBase_h_23_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUCommonUISubsystemBase(); \
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friend struct ::Z_Construct_UClass_UCommonUISubsystemBase_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend COMMONUI_API UClass* ::Z_Construct_UClass_UCommonUISubsystemBase_NoRegister(); \
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public: \
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DECLARE_CLASS2(UCommonUISubsystemBase, UGameInstanceSubsystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/CommonUI"), Z_Construct_UClass_UCommonUISubsystemBase_NoRegister) \
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DECLARE_SERIALIZER(UCommonUISubsystemBase)
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#define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUISubsystemBase_h_23_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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COMMONUI_API UCommonUISubsystemBase(); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UCommonUISubsystemBase(UCommonUISubsystemBase&&) = delete; \
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UCommonUISubsystemBase(const UCommonUISubsystemBase&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(COMMONUI_API, UCommonUISubsystemBase); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UCommonUISubsystemBase); \
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DEFINE_DEFAULT_CONSTRUCTOR_CALL(UCommonUISubsystemBase) \
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COMMONUI_API virtual ~UCommonUISubsystemBase();
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#define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUISubsystemBase_h_20_PROLOG
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#define FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUISubsystemBase_h_23_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUISubsystemBase_h_23_RPC_WRAPPERS_NO_PURE_DECLS \
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FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUISubsystemBase_h_23_INCLASS_NO_PURE_DECLS \
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FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUISubsystemBase_h_23_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UCommonUISubsystemBase;
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// ********** End Class UCommonUISubsystemBase *****************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_CommonUI_Source_CommonUI_Public_CommonUISubsystemBase_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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