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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/ChaosCaching/UHT/MovieSceneChaosCacheTemplate.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

45 lines
2.3 KiB
C

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Chaos/Sequencer/MovieSceneChaosCacheTemplate.h"
#ifdef CHAOSCACHING_MovieSceneChaosCacheTemplate_generated_h
#error "MovieSceneChaosCacheTemplate.generated.h already included, missing '#pragma once' in MovieSceneChaosCacheTemplate.h"
#endif
#define CHAOSCACHING_MovieSceneChaosCacheTemplate_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FMovieSceneChaosCacheSectionTemplateParameters ********************
struct Z_Construct_UScriptStruct_FMovieSceneChaosCacheSectionTemplateParameters_Statics;
#define FID_Engine_Plugins_Experimental_ChaosCaching_Source_ChaosCaching_Private_Chaos_Sequencer_MovieSceneChaosCacheTemplate_h_13_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneChaosCacheSectionTemplateParameters_Statics; \
CHAOSCACHING_API static class UScriptStruct* StaticStruct(); \
typedef FMovieSceneBaseCacheSectionTemplateParameters Super;
struct FMovieSceneChaosCacheSectionTemplateParameters;
// ********** End ScriptStruct FMovieSceneChaosCacheSectionTemplateParameters **********************
// ********** Begin ScriptStruct FMovieSceneChaosCacheSectionTemplate ******************************
struct Z_Construct_UScriptStruct_FMovieSceneChaosCacheSectionTemplate_Statics;
#define FID_Engine_Plugins_Experimental_ChaosCaching_Source_ChaosCaching_Private_Chaos_Sequencer_MovieSceneChaosCacheTemplate_h_29_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneChaosCacheSectionTemplate_Statics; \
CHAOSCACHING_API static class UScriptStruct* StaticStruct(); \
typedef FMovieSceneEvalTemplate Super;
struct FMovieSceneChaosCacheSectionTemplate;
// ********** End ScriptStruct FMovieSceneChaosCacheSectionTemplate ********************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Experimental_ChaosCaching_Source_ChaosCaching_Private_Chaos_Sequencer_MovieSceneChaosCacheTemplate_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS