90 lines
4.8 KiB
C++
90 lines
4.8 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Generators/SoundModulationLFO.h"
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#ifdef AUDIOMODULATION_SoundModulationLFO_generated_h
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#error "SoundModulationLFO.generated.h already included, missing '#pragma once' in SoundModulationLFO.h"
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#endif
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#define AUDIOMODULATION_SoundModulationLFO_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin ScriptStruct FSoundModulationLFOParams *****************************************
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struct Z_Construct_UScriptStruct_FSoundModulationLFOParams_Statics;
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#define FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_Generators_SoundModulationLFO_h_32_GENERATED_BODY \
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friend struct ::Z_Construct_UScriptStruct_FSoundModulationLFOParams_Statics; \
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AUDIOMODULATION_API static class UScriptStruct* StaticStruct();
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struct FSoundModulationLFOParams;
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// ********** End ScriptStruct FSoundModulationLFOParams *******************************************
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// ********** Begin Class USoundModulationGeneratorLFO *********************************************
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struct Z_Construct_UClass_USoundModulationGeneratorLFO_Statics;
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AUDIOMODULATION_API UClass* Z_Construct_UClass_USoundModulationGeneratorLFO_NoRegister();
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#define FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_Generators_SoundModulationLFO_h_75_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUSoundModulationGeneratorLFO(); \
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friend struct ::Z_Construct_UClass_USoundModulationGeneratorLFO_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend AUDIOMODULATION_API UClass* ::Z_Construct_UClass_USoundModulationGeneratorLFO_NoRegister(); \
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public: \
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DECLARE_CLASS2(USoundModulationGeneratorLFO, USoundModulationGenerator, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AudioModulation"), Z_Construct_UClass_USoundModulationGeneratorLFO_NoRegister) \
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DECLARE_SERIALIZER(USoundModulationGeneratorLFO)
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#define FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_Generators_SoundModulationLFO_h_75_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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AUDIOMODULATION_API USoundModulationGeneratorLFO(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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USoundModulationGeneratorLFO(USoundModulationGeneratorLFO&&) = delete; \
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USoundModulationGeneratorLFO(const USoundModulationGeneratorLFO&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(AUDIOMODULATION_API, USoundModulationGeneratorLFO); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USoundModulationGeneratorLFO); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USoundModulationGeneratorLFO) \
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AUDIOMODULATION_API virtual ~USoundModulationGeneratorLFO();
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#define FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_Generators_SoundModulationLFO_h_72_PROLOG
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#define FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_Generators_SoundModulationLFO_h_75_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_Generators_SoundModulationLFO_h_75_INCLASS_NO_PURE_DECLS \
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FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_Generators_SoundModulationLFO_h_75_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class USoundModulationGeneratorLFO;
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// ********** End Class USoundModulationGeneratorLFO ***********************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_AudioModulation_Source_AudioModulation_Public_Generators_SoundModulationLFO_h
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// ********** Begin Enum ESoundModulationLFOShape **************************************************
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#define FOREACH_ENUM_ESOUNDMODULATIONLFOSHAPE(op) \
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op(ESoundModulationLFOShape::Sine) \
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op(ESoundModulationLFOShape::UpSaw) \
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op(ESoundModulationLFOShape::DownSaw) \
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op(ESoundModulationLFOShape::Square) \
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op(ESoundModulationLFOShape::Triangle) \
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op(ESoundModulationLFOShape::Exponential) \
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op(ESoundModulationLFOShape::RandomSampleHold) \
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op(ESoundModulationLFOShape::COUNT)
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enum class ESoundModulationLFOShape : uint8;
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template<> struct TIsUEnumClass<ESoundModulationLFOShape> { enum { Value = true }; };
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template<> AUDIOMODULATION_NON_ATTRIBUTED_API UEnum* StaticEnum<ESoundModulationLFOShape>();
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// ********** End Enum ESoundModulationLFOShape ****************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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