76 lines
3.9 KiB
C++
76 lines
3.9 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "AnimationWarpingLibrary.h"
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#ifdef ANIMATIONWARPINGRUNTIME_AnimationWarpingLibrary_generated_h
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#error "AnimationWarpingLibrary.generated.h already included, missing '#pragma once' in AnimationWarpingLibrary.h"
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#endif
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#define ANIMATIONWARPINGRUNTIME_AnimationWarpingLibrary_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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class UAnimSequenceBase;
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class UCurveFloat;
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class UCurveVector;
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struct FAnimNodeReference;
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// ********** Begin Class UAnimationWarpingLibrary *************************************************
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#define FID_Engine_Plugins_Animation_AnimationWarping_Source_Runtime_Public_AnimationWarpingLibrary_h_20_RPC_WRAPPERS_NO_PURE_DECLS \
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DECLARE_FUNCTION(execGetVectorValueFromCurve); \
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DECLARE_FUNCTION(execGetFloatValueFromCurve); \
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DECLARE_FUNCTION(execGetCurveValueFromAnimation); \
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DECLARE_FUNCTION(execGetOffsetRootTransform);
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struct Z_Construct_UClass_UAnimationWarpingLibrary_Statics;
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ANIMATIONWARPINGRUNTIME_API UClass* Z_Construct_UClass_UAnimationWarpingLibrary_NoRegister();
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#define FID_Engine_Plugins_Animation_AnimationWarping_Source_Runtime_Public_AnimationWarpingLibrary_h_20_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUAnimationWarpingLibrary(); \
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friend struct ::Z_Construct_UClass_UAnimationWarpingLibrary_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend ANIMATIONWARPINGRUNTIME_API UClass* ::Z_Construct_UClass_UAnimationWarpingLibrary_NoRegister(); \
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public: \
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DECLARE_CLASS2(UAnimationWarpingLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimationWarpingRuntime"), Z_Construct_UClass_UAnimationWarpingLibrary_NoRegister) \
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DECLARE_SERIALIZER(UAnimationWarpingLibrary)
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#define FID_Engine_Plugins_Animation_AnimationWarping_Source_Runtime_Public_AnimationWarpingLibrary_h_20_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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ANIMATIONWARPINGRUNTIME_API UAnimationWarpingLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UAnimationWarpingLibrary(UAnimationWarpingLibrary&&) = delete; \
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UAnimationWarpingLibrary(const UAnimationWarpingLibrary&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMATIONWARPINGRUNTIME_API, UAnimationWarpingLibrary); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAnimationWarpingLibrary); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UAnimationWarpingLibrary) \
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ANIMATIONWARPINGRUNTIME_API virtual ~UAnimationWarpingLibrary();
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#define FID_Engine_Plugins_Animation_AnimationWarping_Source_Runtime_Public_AnimationWarpingLibrary_h_17_PROLOG
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#define FID_Engine_Plugins_Animation_AnimationWarping_Source_Runtime_Public_AnimationWarpingLibrary_h_20_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Animation_AnimationWarping_Source_Runtime_Public_AnimationWarpingLibrary_h_20_RPC_WRAPPERS_NO_PURE_DECLS \
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FID_Engine_Plugins_Animation_AnimationWarping_Source_Runtime_Public_AnimationWarpingLibrary_h_20_INCLASS_NO_PURE_DECLS \
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FID_Engine_Plugins_Animation_AnimationWarping_Source_Runtime_Public_AnimationWarpingLibrary_h_20_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UAnimationWarpingLibrary;
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// ********** End Class UAnimationWarpingLibrary ***************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Animation_AnimationWarping_Source_Runtime_Public_AnimationWarpingLibrary_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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