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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/AnimGraphRuntime/UHT/LayeredBoneBlendLibrary.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

87 lines
4.3 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "LayeredBoneBlendLibrary.h"
#ifdef ANIMGRAPHRUNTIME_LayeredBoneBlendLibrary_generated_h
#error "LayeredBoneBlendLibrary.generated.h already included, missing '#pragma once' in LayeredBoneBlendLibrary.h"
#endif
#define ANIMGRAPHRUNTIME_LayeredBoneBlendLibrary_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
enum class EAnimNodeReferenceConversionResult : uint8;
struct FAnimNodeReference;
struct FAnimUpdateContext;
struct FLayeredBoneBlendReference;
// ********** Begin ScriptStruct FLayeredBoneBlendReference ****************************************
struct Z_Construct_UScriptStruct_FLayeredBoneBlendReference_Statics;
#define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_LayeredBoneBlendLibrary_h_16_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FLayeredBoneBlendReference_Statics; \
ANIMGRAPHRUNTIME_API static class UScriptStruct* StaticStruct(); \
typedef FAnimNodeReference Super;
struct FLayeredBoneBlendReference;
// ********** End ScriptStruct FLayeredBoneBlendReference ******************************************
// ********** Begin Class ULayeredBoneBlendLibrary *************************************************
#define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_LayeredBoneBlendLibrary_h_27_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execSetBlendMask); \
DECLARE_FUNCTION(execGetNumPoses); \
DECLARE_FUNCTION(execConvertToLayeredBlendPerBonePure); \
DECLARE_FUNCTION(execConvertToLayeredBoneBlend);
struct Z_Construct_UClass_ULayeredBoneBlendLibrary_Statics;
ANIMGRAPHRUNTIME_API UClass* Z_Construct_UClass_ULayeredBoneBlendLibrary_NoRegister();
#define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_LayeredBoneBlendLibrary_h_27_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesULayeredBoneBlendLibrary(); \
friend struct ::Z_Construct_UClass_ULayeredBoneBlendLibrary_Statics; \
static UClass* GetPrivateStaticClass(); \
friend ANIMGRAPHRUNTIME_API UClass* ::Z_Construct_UClass_ULayeredBoneBlendLibrary_NoRegister(); \
public: \
DECLARE_CLASS2(ULayeredBoneBlendLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AnimGraphRuntime"), Z_Construct_UClass_ULayeredBoneBlendLibrary_NoRegister) \
DECLARE_SERIALIZER(ULayeredBoneBlendLibrary)
#define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_LayeredBoneBlendLibrary_h_27_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
ANIMGRAPHRUNTIME_API ULayeredBoneBlendLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
ULayeredBoneBlendLibrary(ULayeredBoneBlendLibrary&&) = delete; \
ULayeredBoneBlendLibrary(const ULayeredBoneBlendLibrary&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(ANIMGRAPHRUNTIME_API, ULayeredBoneBlendLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULayeredBoneBlendLibrary); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULayeredBoneBlendLibrary) \
ANIMGRAPHRUNTIME_API virtual ~ULayeredBoneBlendLibrary();
#define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_LayeredBoneBlendLibrary_h_24_PROLOG
#define FID_Engine_Source_Runtime_AnimGraphRuntime_Public_LayeredBoneBlendLibrary_h_27_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_AnimGraphRuntime_Public_LayeredBoneBlendLibrary_h_27_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_AnimGraphRuntime_Public_LayeredBoneBlendLibrary_h_27_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_AnimGraphRuntime_Public_LayeredBoneBlendLibrary_h_27_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class ULayeredBoneBlendLibrary;
// ********** End Class ULayeredBoneBlendLibrary ***************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_AnimGraphRuntime_Public_LayeredBoneBlendLibrary_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS