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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/AnimGraphRuntime/UHT/AnimNode_PoseByName.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

115 lines
8.3 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimNodes/AnimNode_PoseByName.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimNode_PoseByName() {}
// ********** Begin Cross Module References ********************************************************
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_PoseByName();
ANIMGRAPHRUNTIME_API UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_PoseHandler();
UPackage* Z_Construct_UPackage__Script_AnimGraphRuntime();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FAnimNode_PoseByName **********************************************
struct Z_Construct_UScriptStruct_FAnimNode_PoseByName_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FAnimNode_PoseByName); }
static inline consteval int16 GetStructAlignment() { return alignof(FAnimNode_PoseByName); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintInternalUseOnly", "true" },
{ "BlueprintType", "true" },
{ "Comment", "// Evaluates a point in an anim sequence, using a specific time input rather than advancing time internally.\n// Typically the playback position of the animation for this node will represent something other than time, like jump height.\n// This node will not trigger any notifies present in the associated sequence.\n" },
{ "ModuleRelativePath", "Public/AnimNodes/AnimNode_PoseByName.h" },
{ "ToolTip", "Evaluates a point in an anim sequence, using a specific time input rather than advancing time internally.\nTypically the playback position of the animation for this node will represent something other than time, like jump height.\nThis node will not trigger any notifies present in the associated sequence." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PoseName_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimNodes/AnimNode_PoseByName.h" },
{ "PinHiddenByDefault", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PoseWeight_MetaData[] = {
{ "Category", "Settings" },
{ "ModuleRelativePath", "Public/AnimNodes/AnimNode_PoseByName.h" },
{ "PinHiddenByDefault", "" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FAnimNode_PoseByName constinit property declarations **************
static const UECodeGen_Private::FNamePropertyParams NewProp_PoseName;
static const UECodeGen_Private::FFloatPropertyParams NewProp_PoseWeight;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FAnimNode_PoseByName constinit property declarations ****************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAnimNode_PoseByName>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FAnimNode_PoseByName_Statics
static_assert(std::is_polymorphic<FAnimNode_PoseByName>() == std::is_polymorphic<FAnimNode_PoseHandler>(), "USTRUCT FAnimNode_PoseByName cannot be polymorphic unless super FAnimNode_PoseHandler is polymorphic");
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FAnimNode_PoseByName;
class UScriptStruct* FAnimNode_PoseByName::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FAnimNode_PoseByName.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FAnimNode_PoseByName.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAnimNode_PoseByName, (UObject*)Z_Construct_UPackage__Script_AnimGraphRuntime(), TEXT("AnimNode_PoseByName"));
}
return Z_Registration_Info_UScriptStruct_FAnimNode_PoseByName.OuterSingleton;
}
// ********** Begin ScriptStruct FAnimNode_PoseByName Property Definitions *************************
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FAnimNode_PoseByName_Statics::NewProp_PoseName = { "PoseName", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_PoseByName, PoseName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PoseName_MetaData), NewProp_PoseName_MetaData) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UScriptStruct_FAnimNode_PoseByName_Statics::NewProp_PoseWeight = { "PoseWeight", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAnimNode_PoseByName, PoseWeight), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PoseWeight_MetaData), NewProp_PoseWeight_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAnimNode_PoseByName_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_PoseByName_Statics::NewProp_PoseName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAnimNode_PoseByName_Statics::NewProp_PoseWeight,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_PoseByName_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FAnimNode_PoseByName Property Definitions ***************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAnimNode_PoseByName_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_AnimGraphRuntime,
Z_Construct_UScriptStruct_FAnimNode_PoseHandler,
&NewStructOps,
"AnimNode_PoseByName",
Z_Construct_UScriptStruct_FAnimNode_PoseByName_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_PoseByName_Statics::PropPointers),
sizeof(FAnimNode_PoseByName),
alignof(FAnimNode_PoseByName),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAnimNode_PoseByName_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAnimNode_PoseByName_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FAnimNode_PoseByName()
{
if (!Z_Registration_Info_UScriptStruct_FAnimNode_PoseByName.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FAnimNode_PoseByName.InnerSingleton, Z_Construct_UScriptStruct_FAnimNode_PoseByName_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FAnimNode_PoseByName.InnerSingleton);
}
// ********** End ScriptStruct FAnimNode_PoseByName ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_PoseByName_h__Script_AnimGraphRuntime_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FAnimNode_PoseByName::StaticStruct, Z_Construct_UScriptStruct_FAnimNode_PoseByName_Statics::NewStructOps, TEXT("AnimNode_PoseByName"),&Z_Registration_Info_UScriptStruct_FAnimNode_PoseByName, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAnimNode_PoseByName), 3256388824U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_PoseByName_h__Script_AnimGraphRuntime_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_PoseByName_h__Script_AnimGraphRuntime_2673834891{
TEXT("/Script/AnimGraphRuntime"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_PoseByName_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AnimGraphRuntime_Public_AnimNodes_AnimNode_PoseByName_h__Script_AnimGraphRuntime_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS