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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/AIModule/UHT/BTTask_PlaySound.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

64 lines
3.0 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "BehaviorTree/Tasks/BTTask_PlaySound.h"
#ifdef AIMODULE_BTTask_PlaySound_generated_h
#error "BTTask_PlaySound.generated.h already included, missing '#pragma once' in BTTask_PlaySound.h"
#endif
#define AIMODULE_BTTask_PlaySound_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UBTTask_PlaySound ********************************************************
struct Z_Construct_UClass_UBTTask_PlaySound_Statics;
AIMODULE_API UClass* Z_Construct_UClass_UBTTask_PlaySound_NoRegister();
#define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_PlaySound_h_21_INCLASS \
private: \
static void StaticRegisterNativesUBTTask_PlaySound(); \
friend struct ::Z_Construct_UClass_UBTTask_PlaySound_Statics; \
static UClass* GetPrivateStaticClass(); \
friend AIMODULE_API UClass* ::Z_Construct_UClass_UBTTask_PlaySound_NoRegister(); \
public: \
DECLARE_CLASS2(UBTTask_PlaySound, UBTTaskNode, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/AIModule"), Z_Construct_UClass_UBTTask_PlaySound_NoRegister) \
DECLARE_SERIALIZER(UBTTask_PlaySound)
#define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_PlaySound_h_21_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
AIMODULE_API UBTTask_PlaySound(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UBTTask_PlaySound) \
DECLARE_VTABLE_PTR_HELPER_CTOR(AIMODULE_API, UBTTask_PlaySound); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBTTask_PlaySound); \
/** Deleted move- and copy-constructors, should never be used */ \
UBTTask_PlaySound(UBTTask_PlaySound&&) = delete; \
UBTTask_PlaySound(const UBTTask_PlaySound&) = delete; \
AIMODULE_API virtual ~UBTTask_PlaySound();
#define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_PlaySound_h_18_PROLOG
#define FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_PlaySound_h_21_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_PlaySound_h_21_INCLASS \
FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_PlaySound_h_21_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UBTTask_PlaySound;
// ********** End Class UBTTask_PlaySound **********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_PlaySound_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS