Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/AIModule/UHT/BTTask_MoveDirectlyToward.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

121 lines
6.5 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "BehaviorTree/Tasks/BTTask_MoveDirectlyToward.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeBTTask_MoveDirectlyToward() {}
// ********** Begin Cross Module References ********************************************************
AIMODULE_API UClass* Z_Construct_UClass_UBTTask_MoveDirectlyToward();
AIMODULE_API UClass* Z_Construct_UClass_UBTTask_MoveDirectlyToward_NoRegister();
AIMODULE_API UClass* Z_Construct_UClass_UBTTask_MoveTo();
UPackage* Z_Construct_UPackage__Script_AIModule();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UBTTask_MoveDirectlyToward ***********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBTTask_MoveDirectlyToward;
UClass* UBTTask_MoveDirectlyToward::GetPrivateStaticClass()
{
using TClass = UBTTask_MoveDirectlyToward;
if (!Z_Registration_Info_UClass_UBTTask_MoveDirectlyToward.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BTTask_MoveDirectlyToward"),
Z_Registration_Info_UClass_UBTTask_MoveDirectlyToward.InnerSingleton,
StaticRegisterNativesUBTTask_MoveDirectlyToward,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBTTask_MoveDirectlyToward.InnerSingleton;
}
UClass* Z_Construct_UClass_UBTTask_MoveDirectlyToward_NoRegister()
{
return UBTTask_MoveDirectlyToward::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBTTask_MoveDirectlyToward_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Move Directly Toward task node.\n * Moves the AI pawn toward the specified Actor or Location (Vector) blackboard entry in a straight line, without regard to any navigation system. If you need the AI to navigate, use the \"Move To\" node instead.\n */" },
{ "IncludePath", "BehaviorTree/Tasks/BTTask_MoveDirectlyToward.h" },
{ "ModuleRelativePath", "Classes/BehaviorTree/Tasks/BTTask_MoveDirectlyToward.h" },
{ "ToolTip", "Move Directly Toward task node.\nMoves the AI pawn toward the specified Actor or Location (Vector) blackboard entry in a straight line, without regard to any navigation system. If you need the AI to navigate, use the \"Move To\" node instead." },
};
#endif // WITH_METADATA
// ********** Begin Class UBTTask_MoveDirectlyToward constinit property declarations ***************
// ********** End Class UBTTask_MoveDirectlyToward constinit property declarations *****************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBTTask_MoveDirectlyToward>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBTTask_MoveDirectlyToward_Statics
UObject* (*const Z_Construct_UClass_UBTTask_MoveDirectlyToward_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBTTask_MoveTo,
(UObject* (*)())Z_Construct_UPackage__Script_AIModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBTTask_MoveDirectlyToward_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBTTask_MoveDirectlyToward_Statics::ClassParams = {
&UBTTask_MoveDirectlyToward::StaticClass,
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBTTask_MoveDirectlyToward_Statics::Class_MetaDataParams), Z_Construct_UClass_UBTTask_MoveDirectlyToward_Statics::Class_MetaDataParams)
};
void UBTTask_MoveDirectlyToward::StaticRegisterNativesUBTTask_MoveDirectlyToward()
{
}
UClass* Z_Construct_UClass_UBTTask_MoveDirectlyToward()
{
if (!Z_Registration_Info_UClass_UBTTask_MoveDirectlyToward.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBTTask_MoveDirectlyToward.OuterSingleton, Z_Construct_UClass_UBTTask_MoveDirectlyToward_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBTTask_MoveDirectlyToward.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBTTask_MoveDirectlyToward);
UBTTask_MoveDirectlyToward::~UBTTask_MoveDirectlyToward() {}
// ********** End Class UBTTask_MoveDirectlyToward *************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_MoveDirectlyToward_h__Script_AIModule_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBTTask_MoveDirectlyToward, UBTTask_MoveDirectlyToward::StaticClass, TEXT("UBTTask_MoveDirectlyToward"), &Z_Registration_Info_UClass_UBTTask_MoveDirectlyToward, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBTTask_MoveDirectlyToward), 3543095044U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_MoveDirectlyToward_h__Script_AIModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_MoveDirectlyToward_h__Script_AIModule_241323911{
TEXT("/Script/AIModule"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_MoveDirectlyToward_h__Script_AIModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_BehaviorTree_Tasks_BTTask_MoveDirectlyToward_h__Script_AIModule_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS