Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/AIModule/UHT/AITask_MoveTo.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

360 lines
29 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Tasks/AITask_MoveTo.h"
#include "AITypes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAITask_MoveTo() {}
// ********** Begin Cross Module References ********************************************************
AIMODULE_API UClass* Z_Construct_UClass_AAIController_NoRegister();
AIMODULE_API UClass* Z_Construct_UClass_UAITask();
AIMODULE_API UClass* Z_Construct_UClass_UAITask_MoveTo();
AIMODULE_API UClass* Z_Construct_UClass_UAITask_MoveTo_NoRegister();
AIMODULE_API UEnum* Z_Construct_UEnum_AIModule_EAIOptionFlag();
AIMODULE_API UEnum* Z_Construct_UEnum_AIModule_EPathFollowingResult();
AIMODULE_API UFunction* Z_Construct_UDelegateFunction_AIModule_MoveTaskCompletedSignature__DelegateSignature();
AIMODULE_API UScriptStruct* Z_Construct_UScriptStruct_FAIMoveRequest();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
ENGINE_API UClass* Z_Construct_UClass_AActor_NoRegister();
GAMEPLAYTASKS_API UFunction* Z_Construct_UDelegateFunction_UGameplayTask_GenericGameplayTaskDelegate__DelegateSignature();
UPackage* Z_Construct_UPackage__Script_AIModule();
// ********** End Cross Module References **********************************************************
// ********** Begin Delegate FMoveTaskCompletedSignature *******************************************
struct Z_Construct_UDelegateFunction_AIModule_MoveTaskCompletedSignature__DelegateSignature_Statics
{
struct _Script_AIModule_eventMoveTaskCompletedSignature_Parms
{
TEnumAsByte<EPathFollowingResult::Type> Result;
AAIController* AIController;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "ModuleRelativePath", "Classes/Tasks/AITask_MoveTo.h" },
};
#endif // WITH_METADATA
// ********** Begin Delegate FMoveTaskCompletedSignature constinit property declarations ***********
static const UECodeGen_Private::FBytePropertyParams NewProp_Result;
static const UECodeGen_Private::FObjectPropertyParams NewProp_AIController;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Delegate FMoveTaskCompletedSignature constinit property declarations *************
static const UECodeGen_Private::FDelegateFunctionParams FuncParams;
};
// ********** Begin Delegate FMoveTaskCompletedSignature Property Definitions **********************
const UECodeGen_Private::FBytePropertyParams Z_Construct_UDelegateFunction_AIModule_MoveTaskCompletedSignature__DelegateSignature_Statics::NewProp_Result = { "Result", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_AIModule_eventMoveTaskCompletedSignature_Parms, Result), Z_Construct_UEnum_AIModule_EPathFollowingResult, METADATA_PARAMS(0, nullptr) }; // 790286276
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_AIModule_MoveTaskCompletedSignature__DelegateSignature_Statics::NewProp_AIController = { "AIController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(_Script_AIModule_eventMoveTaskCompletedSignature_Parms, AIController), Z_Construct_UClass_AAIController_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_AIModule_MoveTaskCompletedSignature__DelegateSignature_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AIModule_MoveTaskCompletedSignature__DelegateSignature_Statics::NewProp_Result,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_AIModule_MoveTaskCompletedSignature__DelegateSignature_Statics::NewProp_AIController,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AIModule_MoveTaskCompletedSignature__DelegateSignature_Statics::PropPointers) < 2048);
// ********** End Delegate FMoveTaskCompletedSignature Property Definitions ************************
const UECodeGen_Private::FDelegateFunctionParams Z_Construct_UDelegateFunction_AIModule_MoveTaskCompletedSignature__DelegateSignature_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UPackage__Script_AIModule, nullptr, "MoveTaskCompletedSignature__DelegateSignature", Z_Construct_UDelegateFunction_AIModule_MoveTaskCompletedSignature__DelegateSignature_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AIModule_MoveTaskCompletedSignature__DelegateSignature_Statics::PropPointers),
sizeof(Z_Construct_UDelegateFunction_AIModule_MoveTaskCompletedSignature__DelegateSignature_Statics::_Script_AIModule_eventMoveTaskCompletedSignature_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_AIModule_MoveTaskCompletedSignature__DelegateSignature_Statics::Function_MetaDataParams), Z_Construct_UDelegateFunction_AIModule_MoveTaskCompletedSignature__DelegateSignature_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UDelegateFunction_AIModule_MoveTaskCompletedSignature__DelegateSignature_Statics::_Script_AIModule_eventMoveTaskCompletedSignature_Parms) < MAX_uint16);
UFunction* Z_Construct_UDelegateFunction_AIModule_MoveTaskCompletedSignature__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUDelegateFunction(&ReturnFunction, Z_Construct_UDelegateFunction_AIModule_MoveTaskCompletedSignature__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void FMoveTaskCompletedSignature_DelegateWrapper(const FMulticastScriptDelegate& MoveTaskCompletedSignature, EPathFollowingResult::Type Result, AAIController* AIController)
{
struct _Script_AIModule_eventMoveTaskCompletedSignature_Parms
{
TEnumAsByte<EPathFollowingResult::Type> Result;
AAIController* AIController;
};
_Script_AIModule_eventMoveTaskCompletedSignature_Parms Parms;
Parms.Result=Result;
Parms.AIController=AIController;
MoveTaskCompletedSignature.ProcessMulticastDelegate<UObject>(&Parms);
}
// ********** End Delegate FMoveTaskCompletedSignature *********************************************
// ********** Begin Class UAITask_MoveTo Function AIMoveTo *****************************************
struct Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics
{
struct AITask_MoveTo_eventAIMoveTo_Parms
{
AAIController* Controller;
FVector GoalLocation;
AActor* GoalActor;
float AcceptanceRadius;
TEnumAsByte<EAIOptionFlag::Type> StopOnOverlap;
TEnumAsByte<EAIOptionFlag::Type> AcceptPartialPath;
bool bUsePathfinding;
bool bLockAILogic;
bool bUseContinuousGoalTracking;
TEnumAsByte<EAIOptionFlag::Type> ProjectGoalOnNavigation;
TEnumAsByte<EAIOptionFlag::Type> RequireNavigableEndLocation;
UAITask_MoveTo* ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "AdvancedDisplay", "AcceptanceRadius,StopOnOverlap,AcceptPartialPath,bUsePathfinding,bUseContinuousGoalTracking,ProjectGoalOnNavigation,RequireNavigableEndLocation" },
{ "BlueprintInternalUseOnly", "TRUE" },
{ "Category", "AI|Tasks" },
{ "Comment", "/**\n\x09 * Move to a location or an actor\n\x09 * @param ProjectGoalOnNavigation Try to move the goal to the navigation surface before requesting the move, fails if it can't.\n\x09 * @param RequireNavigableEndLocation Set to No to allow pursuing the request even if no navigation surface is found at the goal location. \n\x09 */" },
{ "CPP_Default_AcceptanceRadius", "-1.000000" },
{ "CPP_Default_AcceptPartialPath", "Default" },
{ "CPP_Default_bLockAILogic", "true" },
{ "CPP_Default_bUseContinuousGoalTracking", "false" },
{ "CPP_Default_bUsePathfinding", "true" },
{ "CPP_Default_GoalActor", "None" },
{ "CPP_Default_ProjectGoalOnNavigation", "Default" },
{ "CPP_Default_RequireNavigableEndLocation", "Default" },
{ "CPP_Default_StopOnOverlap", "Default" },
{ "DefaultToSelf", "Controller" },
{ "DisplayName", "Move To Location or Actor" },
{ "ModuleRelativePath", "Classes/Tasks/AITask_MoveTo.h" },
{ "ToolTip", "Move to a location or an actor\n@param ProjectGoalOnNavigation Try to move the goal to the navigation surface before requesting the move, fails if it can't.\n@param RequireNavigableEndLocation Set to No to allow pursuing the request even if no navigation surface is found at the goal location." },
};
#endif // WITH_METADATA
// ********** Begin Function AIMoveTo constinit property declarations ******************************
static const UECodeGen_Private::FObjectPropertyParams NewProp_Controller;
static const UECodeGen_Private::FStructPropertyParams NewProp_GoalLocation;
static const UECodeGen_Private::FObjectPropertyParams NewProp_GoalActor;
static const UECodeGen_Private::FFloatPropertyParams NewProp_AcceptanceRadius;
static const UECodeGen_Private::FBytePropertyParams NewProp_StopOnOverlap;
static const UECodeGen_Private::FBytePropertyParams NewProp_AcceptPartialPath;
static void NewProp_bUsePathfinding_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bUsePathfinding;
static void NewProp_bLockAILogic_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bLockAILogic;
static void NewProp_bUseContinuousGoalTracking_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bUseContinuousGoalTracking;
static const UECodeGen_Private::FBytePropertyParams NewProp_ProjectGoalOnNavigation;
static const UECodeGen_Private::FBytePropertyParams NewProp_RequireNavigableEndLocation;
static const UECodeGen_Private::FObjectPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function AIMoveTo constinit property declarations ********************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function AIMoveTo Property Definitions *****************************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_Controller = { "Controller", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AITask_MoveTo_eventAIMoveTo_Parms, Controller), Z_Construct_UClass_AAIController_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_GoalLocation = { "GoalLocation", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AITask_MoveTo_eventAIMoveTo_Parms, GoalLocation), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_GoalActor = { "GoalActor", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AITask_MoveTo_eventAIMoveTo_Parms, GoalActor), Z_Construct_UClass_AActor_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_AcceptanceRadius = { "AcceptanceRadius", nullptr, (EPropertyFlags)0x0010040000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AITask_MoveTo_eventAIMoveTo_Parms, AcceptanceRadius), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_StopOnOverlap = { "StopOnOverlap", nullptr, (EPropertyFlags)0x0010040000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AITask_MoveTo_eventAIMoveTo_Parms, StopOnOverlap), Z_Construct_UEnum_AIModule_EAIOptionFlag, METADATA_PARAMS(0, nullptr) }; // 1087454409
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_AcceptPartialPath = { "AcceptPartialPath", nullptr, (EPropertyFlags)0x0010040000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AITask_MoveTo_eventAIMoveTo_Parms, AcceptPartialPath), Z_Construct_UEnum_AIModule_EAIOptionFlag, METADATA_PARAMS(0, nullptr) }; // 1087454409
void Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_bUsePathfinding_SetBit(void* Obj)
{
((AITask_MoveTo_eventAIMoveTo_Parms*)Obj)->bUsePathfinding = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_bUsePathfinding = { "bUsePathfinding", nullptr, (EPropertyFlags)0x0010040000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AITask_MoveTo_eventAIMoveTo_Parms), &Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_bUsePathfinding_SetBit, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_bLockAILogic_SetBit(void* Obj)
{
((AITask_MoveTo_eventAIMoveTo_Parms*)Obj)->bLockAILogic = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_bLockAILogic = { "bLockAILogic", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AITask_MoveTo_eventAIMoveTo_Parms), &Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_bLockAILogic_SetBit, METADATA_PARAMS(0, nullptr) };
void Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_bUseContinuousGoalTracking_SetBit(void* Obj)
{
((AITask_MoveTo_eventAIMoveTo_Parms*)Obj)->bUseContinuousGoalTracking = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_bUseContinuousGoalTracking = { "bUseContinuousGoalTracking", nullptr, (EPropertyFlags)0x0010040000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(AITask_MoveTo_eventAIMoveTo_Parms), &Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_bUseContinuousGoalTracking_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_ProjectGoalOnNavigation = { "ProjectGoalOnNavigation", nullptr, (EPropertyFlags)0x0010040000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AITask_MoveTo_eventAIMoveTo_Parms, ProjectGoalOnNavigation), Z_Construct_UEnum_AIModule_EAIOptionFlag, METADATA_PARAMS(0, nullptr) }; // 1087454409
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_RequireNavigableEndLocation = { "RequireNavigableEndLocation", nullptr, (EPropertyFlags)0x0010040000000080, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AITask_MoveTo_eventAIMoveTo_Parms, RequireNavigableEndLocation), Z_Construct_UEnum_AIModule_EAIOptionFlag, METADATA_PARAMS(0, nullptr) }; // 1087454409
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AITask_MoveTo_eventAIMoveTo_Parms, ReturnValue), Z_Construct_UClass_UAITask_MoveTo_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_Controller,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_GoalLocation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_GoalActor,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_AcceptanceRadius,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_StopOnOverlap,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_AcceptPartialPath,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_bUsePathfinding,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_bLockAILogic,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_bUseContinuousGoalTracking,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_ProjectGoalOnNavigation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_RequireNavigableEndLocation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::PropPointers) < 2048);
// ********** End Function AIMoveTo Property Definitions *******************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UAITask_MoveTo, nullptr, "AIMoveTo", Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::AITask_MoveTo_eventAIMoveTo_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04822403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::AITask_MoveTo_eventAIMoveTo_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UAITask_MoveTo::execAIMoveTo)
{
P_GET_OBJECT(AAIController,Z_Param_Controller);
P_GET_STRUCT(FVector,Z_Param_GoalLocation);
P_GET_OBJECT(AActor,Z_Param_GoalActor);
P_GET_PROPERTY(FFloatProperty,Z_Param_AcceptanceRadius);
P_GET_PROPERTY(FByteProperty,Z_Param_StopOnOverlap);
P_GET_PROPERTY(FByteProperty,Z_Param_AcceptPartialPath);
P_GET_UBOOL(Z_Param_bUsePathfinding);
P_GET_UBOOL(Z_Param_bLockAILogic);
P_GET_UBOOL(Z_Param_bUseContinuousGoalTracking);
P_GET_PROPERTY(FByteProperty,Z_Param_ProjectGoalOnNavigation);
P_GET_PROPERTY(FByteProperty,Z_Param_RequireNavigableEndLocation);
P_FINISH;
P_NATIVE_BEGIN;
*(UAITask_MoveTo**)Z_Param__Result=UAITask_MoveTo::AIMoveTo(Z_Param_Controller,Z_Param_GoalLocation,Z_Param_GoalActor,Z_Param_AcceptanceRadius,EAIOptionFlag::Type(Z_Param_StopOnOverlap),EAIOptionFlag::Type(Z_Param_AcceptPartialPath),Z_Param_bUsePathfinding,Z_Param_bLockAILogic,Z_Param_bUseContinuousGoalTracking,EAIOptionFlag::Type(Z_Param_ProjectGoalOnNavigation),EAIOptionFlag::Type(Z_Param_RequireNavigableEndLocation));
P_NATIVE_END;
}
// ********** End Class UAITask_MoveTo Function AIMoveTo *******************************************
// ********** Begin Class UAITask_MoveTo ***********************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAITask_MoveTo;
UClass* UAITask_MoveTo::GetPrivateStaticClass()
{
using TClass = UAITask_MoveTo;
if (!Z_Registration_Info_UClass_UAITask_MoveTo.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AITask_MoveTo"),
Z_Registration_Info_UClass_UAITask_MoveTo.InnerSingleton,
StaticRegisterNativesUAITask_MoveTo,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAITask_MoveTo.InnerSingleton;
}
UClass* Z_Construct_UClass_UAITask_MoveTo_NoRegister()
{
return UAITask_MoveTo::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAITask_MoveTo_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "Tasks/AITask_MoveTo.h" },
{ "ModuleRelativePath", "Classes/Tasks/AITask_MoveTo.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnRequestFailed_MetaData[] = {
{ "ModuleRelativePath", "Classes/Tasks/AITask_MoveTo.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OnMoveFinished_MetaData[] = {
{ "ModuleRelativePath", "Classes/Tasks/AITask_MoveTo.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MoveRequest_MetaData[] = {
{ "Comment", "/** parameters of move request */" },
{ "ModuleRelativePath", "Classes/Tasks/AITask_MoveTo.h" },
{ "ToolTip", "parameters of move request" },
};
#endif // WITH_METADATA
// ********** Begin Class UAITask_MoveTo constinit property declarations ***************************
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnRequestFailed;
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnMoveFinished;
static const UECodeGen_Private::FStructPropertyParams NewProp_MoveRequest;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAITask_MoveTo constinit property declarations *****************************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("AIMoveTo"), .Pointer = &UAITask_MoveTo::execAIMoveTo },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UAITask_MoveTo_AIMoveTo, "AIMoveTo" }, // 2345840195
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAITask_MoveTo>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAITask_MoveTo_Statics
// ********** Begin Class UAITask_MoveTo Property Definitions **************************************
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UAITask_MoveTo_Statics::NewProp_OnRequestFailed = { "OnRequestFailed", nullptr, (EPropertyFlags)0x0020080010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAITask_MoveTo, OnRequestFailed), Z_Construct_UDelegateFunction_UGameplayTask_GenericGameplayTaskDelegate__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnRequestFailed_MetaData), NewProp_OnRequestFailed_MetaData) }; // 1830581383
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_UAITask_MoveTo_Statics::NewProp_OnMoveFinished = { "OnMoveFinished", nullptr, (EPropertyFlags)0x0020080010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAITask_MoveTo, OnMoveFinished), Z_Construct_UDelegateFunction_AIModule_MoveTaskCompletedSignature__DelegateSignature, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OnMoveFinished_MetaData), NewProp_OnMoveFinished_MetaData) }; // 2227045169
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAITask_MoveTo_Statics::NewProp_MoveRequest = { "MoveRequest", nullptr, (EPropertyFlags)0x0020080000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAITask_MoveTo, MoveRequest), Z_Construct_UScriptStruct_FAIMoveRequest, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MoveRequest_MetaData), NewProp_MoveRequest_MetaData) }; // 1278574578
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAITask_MoveTo_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAITask_MoveTo_Statics::NewProp_OnRequestFailed,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAITask_MoveTo_Statics::NewProp_OnMoveFinished,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAITask_MoveTo_Statics::NewProp_MoveRequest,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAITask_MoveTo_Statics::PropPointers) < 2048);
// ********** End Class UAITask_MoveTo Property Definitions ****************************************
UObject* (*const Z_Construct_UClass_UAITask_MoveTo_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAITask,
(UObject* (*)())Z_Construct_UPackage__Script_AIModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAITask_MoveTo_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAITask_MoveTo_Statics::ClassParams = {
&UAITask_MoveTo::StaticClass,
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UAITask_MoveTo_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UAITask_MoveTo_Statics::PropPointers),
0,
0x008800A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAITask_MoveTo_Statics::Class_MetaDataParams), Z_Construct_UClass_UAITask_MoveTo_Statics::Class_MetaDataParams)
};
void UAITask_MoveTo::StaticRegisterNativesUAITask_MoveTo()
{
UClass* Class = UAITask_MoveTo::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UAITask_MoveTo_Statics::Funcs));
}
UClass* Z_Construct_UClass_UAITask_MoveTo()
{
if (!Z_Registration_Info_UClass_UAITask_MoveTo.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAITask_MoveTo.OuterSingleton, Z_Construct_UClass_UAITask_MoveTo_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAITask_MoveTo.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAITask_MoveTo);
UAITask_MoveTo::~UAITask_MoveTo() {}
// ********** End Class UAITask_MoveTo *************************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Tasks_AITask_MoveTo_h__Script_AIModule_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAITask_MoveTo, UAITask_MoveTo::StaticClass, TEXT("UAITask_MoveTo"), &Z_Registration_Info_UClass_UAITask_MoveTo, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAITask_MoveTo), 911575662U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Tasks_AITask_MoveTo_h__Script_AIModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Tasks_AITask_MoveTo_h__Script_AIModule_2914070349{
TEXT("/Script/AIModule"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Tasks_AITask_MoveTo_h__Script_AIModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Tasks_AITask_MoveTo_h__Script_AIModule_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS