Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/AIModule/UHT/AISenseConfig_Damage.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

136 lines
7.4 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Perception/AISenseConfig_Damage.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAISenseConfig_Damage() {}
// ********** Begin Cross Module References ********************************************************
AIMODULE_API UClass* Z_Construct_UClass_UAISense_Damage_NoRegister();
AIMODULE_API UClass* Z_Construct_UClass_UAISenseConfig();
AIMODULE_API UClass* Z_Construct_UClass_UAISenseConfig_Damage();
AIMODULE_API UClass* Z_Construct_UClass_UAISenseConfig_Damage_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
UPackage* Z_Construct_UPackage__Script_AIModule();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAISenseConfig_Damage ****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAISenseConfig_Damage;
UClass* UAISenseConfig_Damage::GetPrivateStaticClass()
{
using TClass = UAISenseConfig_Damage;
if (!Z_Registration_Info_UClass_UAISenseConfig_Damage.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AISenseConfig_Damage"),
Z_Registration_Info_UClass_UAISenseConfig_Damage.InnerSingleton,
StaticRegisterNativesUAISenseConfig_Damage,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAISenseConfig_Damage.InnerSingleton;
}
UClass* Z_Construct_UClass_UAISenseConfig_Damage_NoRegister()
{
return UAISenseConfig_Damage::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAISenseConfig_Damage_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "DisplayName", "AI Damage sense config" },
{ "IncludePath", "Perception/AISenseConfig_Damage.h" },
{ "ModuleRelativePath", "Classes/Perception/AISenseConfig_Damage.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Implementation_MetaData[] = {
{ "Category", "Sense" },
{ "ModuleRelativePath", "Classes/Perception/AISenseConfig_Damage.h" },
};
#endif // WITH_METADATA
// ********** Begin Class UAISenseConfig_Damage constinit property declarations ********************
static const UECodeGen_Private::FClassPropertyParams NewProp_Implementation;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UAISenseConfig_Damage constinit property declarations **********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAISenseConfig_Damage>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAISenseConfig_Damage_Statics
// ********** Begin Class UAISenseConfig_Damage Property Definitions *******************************
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_UAISenseConfig_Damage_Statics::NewProp_Implementation = { "Implementation", nullptr, (EPropertyFlags)0x0014000002004015, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAISenseConfig_Damage, Implementation), Z_Construct_UClass_UClass_NoRegister, Z_Construct_UClass_UAISense_Damage_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Implementation_MetaData), NewProp_Implementation_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAISenseConfig_Damage_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAISenseConfig_Damage_Statics::NewProp_Implementation,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAISenseConfig_Damage_Statics::PropPointers) < 2048);
// ********** End Class UAISenseConfig_Damage Property Definitions *********************************
UObject* (*const Z_Construct_UClass_UAISenseConfig_Damage_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAISenseConfig,
(UObject* (*)())Z_Construct_UPackage__Script_AIModule,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAISenseConfig_Damage_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAISenseConfig_Damage_Statics::ClassParams = {
&UAISenseConfig_Damage::StaticClass,
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UAISenseConfig_Damage_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UAISenseConfig_Damage_Statics::PropPointers),
0,
0x000810A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAISenseConfig_Damage_Statics::Class_MetaDataParams), Z_Construct_UClass_UAISenseConfig_Damage_Statics::Class_MetaDataParams)
};
void UAISenseConfig_Damage::StaticRegisterNativesUAISenseConfig_Damage()
{
}
UClass* Z_Construct_UClass_UAISenseConfig_Damage()
{
if (!Z_Registration_Info_UClass_UAISenseConfig_Damage.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAISenseConfig_Damage.OuterSingleton, Z_Construct_UClass_UAISenseConfig_Damage_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAISenseConfig_Damage.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAISenseConfig_Damage);
UAISenseConfig_Damage::~UAISenseConfig_Damage() {}
// ********** End Class UAISenseConfig_Damage ******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseConfig_Damage_h__Script_AIModule_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAISenseConfig_Damage, UAISenseConfig_Damage::StaticClass, TEXT("UAISenseConfig_Damage"), &Z_Registration_Info_UClass_UAISenseConfig_Damage, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAISenseConfig_Damage), 4096648775U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseConfig_Damage_h__Script_AIModule_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseConfig_Damage_h__Script_AIModule_1675348164{
TEXT("/Script/AIModule"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseConfig_Damage_h__Script_AIModule_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_AIModule_Classes_Perception_AISenseConfig_Damage_h__Script_AIModule_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS