Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateServer/Inc/ACLPlugin/UHT/AnimBoneCompressionCodec_ACLCustom.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

203 lines
16 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "AnimBoneCompressionCodec_ACLCustom.h"
#include "UObject/PerPlatformProperties.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeAnimBoneCompressionCodec_ACLCustom() {}
// ********** Begin Cross Module References ********************************************************
ACLPLUGIN_API UClass* Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase();
ACLPLUGIN_API UClass* Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom();
ACLPLUGIN_API UClass* Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_NoRegister();
ACLPLUGIN_API UEnum* Z_Construct_UEnum_ACLPlugin_ACLRotationFormat();
ACLPLUGIN_API UEnum* Z_Construct_UEnum_ACLPlugin_ACLVectorFormat();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FPerPlatformFloat();
ENGINE_API UClass* Z_Construct_UClass_USkeletalMesh_NoRegister();
UPackage* Z_Construct_UPackage__Script_ACLPlugin();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UAnimBoneCompressionCodec_ACLCustom **************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLCustom;
UClass* UAnimBoneCompressionCodec_ACLCustom::GetPrivateStaticClass()
{
using TClass = UAnimBoneCompressionCodec_ACLCustom;
if (!Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLCustom.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("AnimBoneCompressionCodec_ACLCustom"),
Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLCustom.InnerSingleton,
StaticRegisterNativesUAnimBoneCompressionCodec_ACLCustom,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLCustom.InnerSingleton;
}
UClass* Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_NoRegister()
{
return UAnimBoneCompressionCodec_ACLCustom::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/** Uses the open source Animation Compression Library with custom settings suitable for debugging purposes. */" },
{ "DisplayName", "Anim Compress ACL Custom" },
{ "HideCategories", "Object" },
{ "IncludePath", "AnimBoneCompressionCodec_ACLCustom.h" },
{ "ModuleRelativePath", "Classes/AnimBoneCompressionCodec_ACLCustom.h" },
{ "ToolTip", "Uses the open source Animation Compression Library with custom settings suitable for debugging purposes." },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RotationFormat_MetaData[] = {
{ "Category", "Clip" },
{ "Comment", "/** The rotation format to use. */" },
{ "ModuleRelativePath", "Classes/AnimBoneCompressionCodec_ACLCustom.h" },
{ "ToolTip", "The rotation format to use." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TranslationFormat_MetaData[] = {
{ "Category", "Clip" },
{ "Comment", "/** The translation format to use. */" },
{ "ModuleRelativePath", "Classes/AnimBoneCompressionCodec_ACLCustom.h" },
{ "ToolTip", "The translation format to use." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ScaleFormat_MetaData[] = {
{ "Category", "Clip" },
{ "Comment", "/** The scale format to use. */" },
{ "ModuleRelativePath", "Classes/AnimBoneCompressionCodec_ACLCustom.h" },
{ "ToolTip", "The scale format to use." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OptimizationTargets_MetaData[] = {
{ "Category", "ACL Options" },
{ "Comment", "/** The skeletal meshes used to estimate the skinning deformation during compression. */" },
{ "ModuleRelativePath", "Classes/AnimBoneCompressionCodec_ACLCustom.h" },
{ "ToolTip", "The skeletal meshes used to estimate the skinning deformation during compression." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_KeyframeStrippingProportion_MetaData[] = {
{ "Category", "ACL Destructive Options" },
{ "ClampMax", "1" },
{ "ClampMin", "0" },
{ "Comment", "/** The minimum proportion of keyframes that should be stripped. */" },
{ "ModuleRelativePath", "Classes/AnimBoneCompressionCodec_ACLCustom.h" },
{ "ToolTip", "The minimum proportion of keyframes that should be stripped." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_KeyframeStrippingThreshold_MetaData[] = {
{ "Category", "ACL Destructive Options" },
{ "ClampMin", "0" },
{ "Comment", "/** The error threshold below which to strip keyframes. If a keyframe can be reconstructed with an error below the threshold, it is stripped. */" },
{ "ModuleRelativePath", "Classes/AnimBoneCompressionCodec_ACLCustom.h" },
{ "ToolTip", "The error threshold below which to strip keyframes. If a keyframe can be reconstructed with an error below the threshold, it is stripped." },
};
#endif // WITH_EDITORONLY_DATA
#endif // WITH_METADATA
// ********** Begin Class UAnimBoneCompressionCodec_ACLCustom constinit property declarations ******
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FBytePropertyParams NewProp_RotationFormat;
static const UECodeGen_Private::FBytePropertyParams NewProp_TranslationFormat;
static const UECodeGen_Private::FBytePropertyParams NewProp_ScaleFormat;
static const UECodeGen_Private::FObjectPropertyParams NewProp_OptimizationTargets_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_OptimizationTargets;
static const UECodeGen_Private::FStructPropertyParams NewProp_KeyframeStrippingProportion;
static const UECodeGen_Private::FStructPropertyParams NewProp_KeyframeStrippingThreshold;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#endif // WITH_EDITORONLY_DATA
// ********** End Class UAnimBoneCompressionCodec_ACLCustom constinit property declarations ********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UAnimBoneCompressionCodec_ACLCustom>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_Statics
// ********** Begin Class UAnimBoneCompressionCodec_ACLCustom Property Definitions *****************
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_Statics::NewProp_RotationFormat = { "RotationFormat", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBoneCompressionCodec_ACLCustom, RotationFormat), Z_Construct_UEnum_ACLPlugin_ACLRotationFormat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RotationFormat_MetaData), NewProp_RotationFormat_MetaData) }; // 2844976877
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_Statics::NewProp_TranslationFormat = { "TranslationFormat", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBoneCompressionCodec_ACLCustom, TranslationFormat), Z_Construct_UEnum_ACLPlugin_ACLVectorFormat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TranslationFormat_MetaData), NewProp_TranslationFormat_MetaData) }; // 1224431420
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_Statics::NewProp_ScaleFormat = { "ScaleFormat", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBoneCompressionCodec_ACLCustom, ScaleFormat), Z_Construct_UEnum_ACLPlugin_ACLVectorFormat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ScaleFormat_MetaData), NewProp_ScaleFormat_MetaData) }; // 1224431420
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_Statics::NewProp_OptimizationTargets_Inner = { "OptimizationTargets", nullptr, (EPropertyFlags)0x0104000800000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_USkeletalMesh_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_Statics::NewProp_OptimizationTargets = { "OptimizationTargets", nullptr, (EPropertyFlags)0x0114000800000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBoneCompressionCodec_ACLCustom, OptimizationTargets), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OptimizationTargets_MetaData), NewProp_OptimizationTargets_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_Statics::NewProp_KeyframeStrippingProportion = { "KeyframeStrippingProportion", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBoneCompressionCodec_ACLCustom, KeyframeStrippingProportion), Z_Construct_UScriptStruct_FPerPlatformFloat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_KeyframeStrippingProportion_MetaData), NewProp_KeyframeStrippingProportion_MetaData) }; // 2207876869
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_Statics::NewProp_KeyframeStrippingThreshold = { "KeyframeStrippingThreshold", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAnimBoneCompressionCodec_ACLCustom, KeyframeStrippingThreshold), Z_Construct_UScriptStruct_FPerPlatformFloat, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_KeyframeStrippingThreshold_MetaData), NewProp_KeyframeStrippingThreshold_MetaData) }; // 2207876869
#endif // WITH_EDITORONLY_DATA
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_Statics::NewProp_RotationFormat,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_Statics::NewProp_TranslationFormat,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_Statics::NewProp_ScaleFormat,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_Statics::NewProp_OptimizationTargets_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_Statics::NewProp_OptimizationTargets,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_Statics::NewProp_KeyframeStrippingProportion,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_Statics::NewProp_KeyframeStrippingThreshold,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_Statics::PropPointers) < 2048);
#endif // WITH_EDITORONLY_DATA
// ********** End Class UAnimBoneCompressionCodec_ACLCustom Property Definitions *******************
UObject* (*const Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAnimBoneCompressionCodec_ACLBase,
(UObject* (*)())Z_Construct_UPackage__Script_ACLPlugin,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_Statics::ClassParams = {
&UAnimBoneCompressionCodec_ACLCustom::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
IF_WITH_EDITORONLY_DATA(Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_Statics::PropPointers, nullptr),
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
IF_WITH_EDITORONLY_DATA(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_Statics::PropPointers), 0),
0,
0x000810A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_Statics::Class_MetaDataParams), Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_Statics::Class_MetaDataParams)
};
void UAnimBoneCompressionCodec_ACLCustom::StaticRegisterNativesUAnimBoneCompressionCodec_ACLCustom()
{
}
UClass* Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom()
{
if (!Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLCustom.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLCustom.OuterSingleton, Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLCustom.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UAnimBoneCompressionCodec_ACLCustom);
UAnimBoneCompressionCodec_ACLCustom::~UAnimBoneCompressionCodec_ACLCustom() {}
// ********** End Class UAnimBoneCompressionCodec_ACLCustom ****************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimBoneCompressionCodec_ACLCustom_h__Script_ACLPlugin_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UAnimBoneCompressionCodec_ACLCustom, UAnimBoneCompressionCodec_ACLCustom::StaticClass, TEXT("UAnimBoneCompressionCodec_ACLCustom"), &Z_Registration_Info_UClass_UAnimBoneCompressionCodec_ACLCustom, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAnimBoneCompressionCodec_ACLCustom), 3287518662U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimBoneCompressionCodec_ACLCustom_h__Script_ACLPlugin_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimBoneCompressionCodec_ACLCustom_h__Script_ACLPlugin_971098018{
TEXT("/Script/ACLPlugin"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimBoneCompressionCodec_ACLCustom_h__Script_ACLPlugin_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_ACLPlugin_Source_ACLPlugin_Classes_AnimBoneCompressionCodec_ACLCustom_h__Script_ACLPlugin_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS