552 lines
50 KiB
C++
552 lines
50 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "WindowsTargetSettings.h"
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#include "AudioCompressionSettings.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeWindowsTargetSettings() {}
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// ********** Begin Cross Module References ********************************************************
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AUDIOPLATFORMCONFIGURATION_API UScriptStruct* Z_Construct_UScriptStruct_FPlatformRuntimeAudioCompressionOverrides();
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COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
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UPackage* Z_Construct_UPackage__Script_WindowsTargetPlatformSettings();
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WINDOWSTARGETPLATFORMSETTINGS_API UClass* Z_Construct_UClass_UWindowsTargetSettings();
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WINDOWSTARGETPLATFORMSETTINGS_API UClass* Z_Construct_UClass_UWindowsTargetSettings_NoRegister();
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WINDOWSTARGETPLATFORMSETTINGS_API UEnum* Z_Construct_UEnum_WindowsTargetPlatformSettings_ECompilerVersion();
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WINDOWSTARGETPLATFORMSETTINGS_API UEnum* Z_Construct_UEnum_WindowsTargetPlatformSettings_EDefaultGraphicsRHI();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Enum ECompilerVersion **********************************************************
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static FEnumRegistrationInfo Z_Registration_Info_UEnum_ECompilerVersion;
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static UEnum* ECompilerVersion_StaticEnum()
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{
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if (!Z_Registration_Info_UEnum_ECompilerVersion.OuterSingleton)
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{
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Z_Registration_Info_UEnum_ECompilerVersion.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_WindowsTargetPlatformSettings_ECompilerVersion, (UObject*)Z_Construct_UPackage__Script_WindowsTargetPlatformSettings(), TEXT("ECompilerVersion"));
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}
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return Z_Registration_Info_UEnum_ECompilerVersion.OuterSingleton;
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}
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template<> WINDOWSTARGETPLATFORMSETTINGS_NON_ATTRIBUTED_API UEnum* StaticEnum<ECompilerVersion>()
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{
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return ECompilerVersion_StaticEnum();
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}
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struct Z_Construct_UEnum_WindowsTargetPlatformSettings_ECompilerVersion_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
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{ "Default.Name", "ECompilerVersion::Default" },
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{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
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{ "VisualStudio2015.DisplayName", "Visual Studio 2015 (deprecated)" },
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{ "VisualStudio2015.Name", "ECompilerVersion::VisualStudio2015" },
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{ "VisualStudio2017.DisplayName", "Visual Studio 2017 (deprecated)" },
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{ "VisualStudio2017.Name", "ECompilerVersion::VisualStudio2017" },
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{ "VisualStudio2019.DisplayName", "Visual Studio 2019 (deprecated)" },
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{ "VisualStudio2019.Name", "ECompilerVersion::VisualStudio2019" },
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{ "VisualStudio2022.DisplayName", "Visual Studio 2022" },
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{ "VisualStudio2022.Name", "ECompilerVersion::VisualStudio2022" },
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{ "VisualStudio2026.DisplayName", "Visual Studio 2026 (experimental)" },
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{ "VisualStudio2026.Name", "ECompilerVersion::VisualStudio2026" },
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};
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#endif // WITH_METADATA
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static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
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{ "ECompilerVersion::Default", (int64)ECompilerVersion::Default },
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{ "ECompilerVersion::VisualStudio2015", (int64)ECompilerVersion::VisualStudio2015 },
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{ "ECompilerVersion::VisualStudio2017", (int64)ECompilerVersion::VisualStudio2017 },
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{ "ECompilerVersion::VisualStudio2019", (int64)ECompilerVersion::VisualStudio2019 },
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{ "ECompilerVersion::VisualStudio2022", (int64)ECompilerVersion::VisualStudio2022 },
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{ "ECompilerVersion::VisualStudio2026", (int64)ECompilerVersion::VisualStudio2026 },
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};
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static const UECodeGen_Private::FEnumParams EnumParams;
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}; // struct Z_Construct_UEnum_WindowsTargetPlatformSettings_ECompilerVersion_Statics
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const UECodeGen_Private::FEnumParams Z_Construct_UEnum_WindowsTargetPlatformSettings_ECompilerVersion_Statics::EnumParams = {
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(UObject*(*)())Z_Construct_UPackage__Script_WindowsTargetPlatformSettings,
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nullptr,
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"ECompilerVersion",
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"ECompilerVersion",
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Z_Construct_UEnum_WindowsTargetPlatformSettings_ECompilerVersion_Statics::Enumerators,
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RF_Public|RF_Transient|RF_MarkAsNative,
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UE_ARRAY_COUNT(Z_Construct_UEnum_WindowsTargetPlatformSettings_ECompilerVersion_Statics::Enumerators),
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EEnumFlags::None,
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(uint8)UEnum::ECppForm::EnumClass,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_WindowsTargetPlatformSettings_ECompilerVersion_Statics::Enum_MetaDataParams), Z_Construct_UEnum_WindowsTargetPlatformSettings_ECompilerVersion_Statics::Enum_MetaDataParams)
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};
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UEnum* Z_Construct_UEnum_WindowsTargetPlatformSettings_ECompilerVersion()
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{
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if (!Z_Registration_Info_UEnum_ECompilerVersion.InnerSingleton)
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{
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UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ECompilerVersion.InnerSingleton, Z_Construct_UEnum_WindowsTargetPlatformSettings_ECompilerVersion_Statics::EnumParams);
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}
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return Z_Registration_Info_UEnum_ECompilerVersion.InnerSingleton;
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}
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// ********** End Enum ECompilerVersion ************************************************************
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// ********** Begin Enum EDefaultGraphicsRHI *******************************************************
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static FEnumRegistrationInfo Z_Registration_Info_UEnum_EDefaultGraphicsRHI;
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static UEnum* EDefaultGraphicsRHI_StaticEnum()
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{
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if (!Z_Registration_Info_UEnum_EDefaultGraphicsRHI.OuterSingleton)
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{
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Z_Registration_Info_UEnum_EDefaultGraphicsRHI.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_WindowsTargetPlatformSettings_EDefaultGraphicsRHI, (UObject*)Z_Construct_UPackage__Script_WindowsTargetPlatformSettings(), TEXT("EDefaultGraphicsRHI"));
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}
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return Z_Registration_Info_UEnum_EDefaultGraphicsRHI.OuterSingleton;
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}
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template<> WINDOWSTARGETPLATFORMSETTINGS_NON_ATTRIBUTED_API UEnum* StaticEnum<EDefaultGraphicsRHI>()
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{
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return EDefaultGraphicsRHI_StaticEnum();
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}
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struct Z_Construct_UEnum_WindowsTargetPlatformSettings_EDefaultGraphicsRHI_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
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{ "DefaultGraphicsRHI_Default.DisplayName", "Default" },
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{ "DefaultGraphicsRHI_Default.Name", "EDefaultGraphicsRHI::DefaultGraphicsRHI_Default" },
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{ "DefaultGraphicsRHI_DX11.DisplayName", "DirectX 11" },
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{ "DefaultGraphicsRHI_DX11.Name", "EDefaultGraphicsRHI::DefaultGraphicsRHI_DX11" },
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{ "DefaultGraphicsRHI_DX12.DisplayName", "DirectX 12" },
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{ "DefaultGraphicsRHI_DX12.Name", "EDefaultGraphicsRHI::DefaultGraphicsRHI_DX12" },
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{ "DefaultGraphicsRHI_Vulkan.DisplayName", "Vulkan" },
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{ "DefaultGraphicsRHI_Vulkan.Name", "EDefaultGraphicsRHI::DefaultGraphicsRHI_Vulkan" },
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{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
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};
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#endif // WITH_METADATA
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static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
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{ "EDefaultGraphicsRHI::DefaultGraphicsRHI_Default", (int64)EDefaultGraphicsRHI::DefaultGraphicsRHI_Default },
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{ "EDefaultGraphicsRHI::DefaultGraphicsRHI_DX11", (int64)EDefaultGraphicsRHI::DefaultGraphicsRHI_DX11 },
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{ "EDefaultGraphicsRHI::DefaultGraphicsRHI_DX12", (int64)EDefaultGraphicsRHI::DefaultGraphicsRHI_DX12 },
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{ "EDefaultGraphicsRHI::DefaultGraphicsRHI_Vulkan", (int64)EDefaultGraphicsRHI::DefaultGraphicsRHI_Vulkan },
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};
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static const UECodeGen_Private::FEnumParams EnumParams;
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}; // struct Z_Construct_UEnum_WindowsTargetPlatformSettings_EDefaultGraphicsRHI_Statics
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const UECodeGen_Private::FEnumParams Z_Construct_UEnum_WindowsTargetPlatformSettings_EDefaultGraphicsRHI_Statics::EnumParams = {
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(UObject*(*)())Z_Construct_UPackage__Script_WindowsTargetPlatformSettings,
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nullptr,
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"EDefaultGraphicsRHI",
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"EDefaultGraphicsRHI",
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Z_Construct_UEnum_WindowsTargetPlatformSettings_EDefaultGraphicsRHI_Statics::Enumerators,
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RF_Public|RF_Transient|RF_MarkAsNative,
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UE_ARRAY_COUNT(Z_Construct_UEnum_WindowsTargetPlatformSettings_EDefaultGraphicsRHI_Statics::Enumerators),
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EEnumFlags::None,
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(uint8)UEnum::ECppForm::EnumClass,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_WindowsTargetPlatformSettings_EDefaultGraphicsRHI_Statics::Enum_MetaDataParams), Z_Construct_UEnum_WindowsTargetPlatformSettings_EDefaultGraphicsRHI_Statics::Enum_MetaDataParams)
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};
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UEnum* Z_Construct_UEnum_WindowsTargetPlatformSettings_EDefaultGraphicsRHI()
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{
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if (!Z_Registration_Info_UEnum_EDefaultGraphicsRHI.InnerSingleton)
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{
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UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EDefaultGraphicsRHI.InnerSingleton, Z_Construct_UEnum_WindowsTargetPlatformSettings_EDefaultGraphicsRHI_Statics::EnumParams);
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}
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return Z_Registration_Info_UEnum_EDefaultGraphicsRHI.InnerSingleton;
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}
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// ********** End Enum EDefaultGraphicsRHI *********************************************************
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// ********** Begin Class UWindowsTargetSettings ***************************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_UWindowsTargetSettings;
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UClass* UWindowsTargetSettings::GetPrivateStaticClass()
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{
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using TClass = UWindowsTargetSettings;
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if (!Z_Registration_Info_UClass_UWindowsTargetSettings.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("WindowsTargetSettings"),
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Z_Registration_Info_UClass_UWindowsTargetSettings.InnerSingleton,
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StaticRegisterNativesUWindowsTargetSettings,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_UWindowsTargetSettings.InnerSingleton;
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}
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UClass* Z_Construct_UClass_UWindowsTargetSettings_NoRegister()
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{
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return UWindowsTargetSettings::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_UWindowsTargetSettings_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "Comment", "/**\n * Implements the settings for the Windows target platform. The first instance of this class is initialized in\n * WindowsTargetPlatform, really early during the startup sequence before the CDO has been constructed, so its config \n * settings are read manually from there.\n */" },
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{ "IncludePath", "WindowsTargetSettings.h" },
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{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
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{ "ToolTip", "Implements the settings for the Windows target platform. The first instance of this class is initialized in\nWindowsTargetPlatform, really early during the startup sequence before the CDO has been constructed, so its config\nsettings are read manually from there." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultGraphicsRHI_MetaData[] = {
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{ "Category", "Targeted RHIs" },
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{ "Comment", "/** Select which RHI to use. Make sure its also selected as a Targeted RHI. Requires Editor restart. */" },
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{ "ConfigRestartRequired", "TRUE" },
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{ "DisplayName", "Default RHI" },
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{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
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{ "ToolTip", "Select which RHI to use. Make sure its also selected as a Targeted RHI. Requires Editor restart." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_TargetedRHIs_MetaData[] = {
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{ "DeprecatedProperty", "" },
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{ "DeprecationMessage", "Use one of the RHI specific lists." },
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{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_D3D12TargetedShaderFormats_MetaData[] = {
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{ "Category", "Rendering" },
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{ "ConfigRestartRequired", "TRUE" },
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{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_D3D11TargetedShaderFormats_MetaData[] = {
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{ "Category", "Rendering" },
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{ "ConfigRestartRequired", "TRUE" },
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{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VulkanTargetedShaderFormats_MetaData[] = {
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{ "Category", "Rendering" },
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{ "ConfigRestartRequired", "TRUE" },
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{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bGenerateNaniteFallbackMeshes_MetaData[] = {
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{ "Category", "Renderer" },
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{ "Comment", "/** Whether to include Nanite Fallback Meshes in cooked builds for Windows. Can be overriden for specific assets in Static Mesh Editor. */" },
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{ "ConfigRestartRequired", "TRUE" },
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{ "DisplayName", "Generate Nanite Fallback Meshes" },
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{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
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{ "ToolTip", "Whether to include Nanite Fallback Meshes in cooked builds for Windows. Can be overriden for specific assets in Static Mesh Editor." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Compiler_MetaData[] = {
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{ "Category", "Toolchain" },
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{ "Comment", "/** The compiler version to use for this project. May be different to the chosen IDE. */" },
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{ "DisplayName", "Compiler Version" },
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{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
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{ "ToolTip", "The compiler version to use for this project. May be different to the chosen IDE." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AudioSampleRate_MetaData[] = {
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{ "Category", "Audio" },
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{ "Comment", "/** Sample rate to run the audio mixer with. */" },
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{ "DisplayName", "Audio Mixer Sample Rate" },
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{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
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{ "ToolTip", "Sample rate to run the audio mixer with." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AudioCallbackBufferFrameSize_MetaData[] = {
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{ "Category", "Audio" },
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{ "ClampMax", "4096" },
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{ "ClampMin", "64" },
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{ "Comment", "/** The amount of audio to compute each callback block. Lower values decrease latency but may increase CPU cost. */" },
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{ "ConfigRestartRequired", "TRUE" },
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{ "DisplayName", "Callback Buffer Size" },
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{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
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{ "ToolTip", "The amount of audio to compute each callback block. Lower values decrease latency but may increase CPU cost." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AudioNumBuffersToEnqueue_MetaData[] = {
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{ "Category", "Audio" },
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{ "ClampMin", "1" },
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{ "Comment", "/** The number of buffers to keep enqueued. More buffers increases latency, but can compensate for variable compute availability in audio callbacks on some platforms. */" },
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{ "ConfigRestartRequired", "TRUE" },
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{ "DisplayName", "Number of Buffers To Enqueue" },
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{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
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{ "ToolTip", "The number of buffers to keep enqueued. More buffers increases latency, but can compensate for variable compute availability in audio callbacks on some platforms." },
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{ "UIMin", "1" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AudioMaxChannels_MetaData[] = {
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{ "Category", "Audio" },
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{ "ClampMin", "0" },
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{ "Comment", "/** The max number of channels (voices) to limit for this platform. The max channels used will be the minimum of this value and the global audio quality settings. A value of 0 will not apply a platform channel count max. */" },
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{ "DisplayName", "Max Channels" },
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{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
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{ "ToolTip", "The max number of channels (voices) to limit for this platform. The max channels used will be the minimum of this value and the global audio quality settings. A value of 0 will not apply a platform channel count max." },
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{ "UIMin", "0" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AudioNumSourceWorkers_MetaData[] = {
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{ "Category", "Audio" },
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{ "ClampMin", "0" },
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{ "Comment", "/** The number of workers to use to compute source audio. Will only use up to the max number of sources. Will evenly divide sources to each source worker. */" },
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{ "DisplayName", "Number of Source Workers" },
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{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
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{ "ToolTip", "The number of workers to use to compute source audio. Will only use up to the max number of sources. Will evenly divide sources to each source worker." },
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{ "UIMin", "0" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SpatializationPlugin_MetaData[] = {
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{ "Category", "Audio" },
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{ "Comment", "/** Which of the currently enabled spatialization plugins to use. */" },
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{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
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{ "ToolTip", "Which of the currently enabled spatialization plugins to use." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SourceDataOverridePlugin_MetaData[] = {
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{ "Category", "Audio" },
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{ "Comment", "/** Which of the currently enabled source data override plugins to use. */" },
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{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
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{ "ToolTip", "Which of the currently enabled source data override plugins to use." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ReverbPlugin_MetaData[] = {
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{ "Category", "Audio" },
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{ "Comment", "/** Which of the currently enabled reverb plugins to use. */" },
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{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
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{ "ToolTip", "Which of the currently enabled reverb plugins to use." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_OcclusionPlugin_MetaData[] = {
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{ "Category", "Audio" },
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{ "Comment", "/** Which of the currently enabled occlusion plugins to use. */" },
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{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
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{ "ToolTip", "Which of the currently enabled occlusion plugins to use." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CompressionOverrides_MetaData[] = {
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{ "Category", "Audio" },
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{ "Comment", "/** Various overrides for how this platform should handle compression and decompression */" },
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{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
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{ "ToolTip", "Various overrides for how this platform should handle compression and decompression" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CacheSizeKB_MetaData[] = {
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{ "Category", "Audio|CookOverrides|Stream Caching" },
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{ "Comment", "/** This determines the max amount of memory that should be used for the cache at any given time. If set low (<= 8 MB), it lowers the size of individual chunks of audio during cook. */" },
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{ "DisplayName", "Max Cache Size (KB)" },
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{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
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{ "ToolTip", "This determines the max amount of memory that should be used for the cache at any given time. If set low (<= 8 MB), it lowers the size of individual chunks of audio during cook." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxChunkSizeOverrideKB_MetaData[] = {
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{ "Category", "Audio|CookOverrides|Stream Caching" },
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{ "Comment", "/** This overrides the default max chunk size used when chunking audio for stream caching (ignored if < 0) */" },
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{ "DisplayName", "Max Chunk Size Override (KB)" },
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{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
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{ "ToolTip", "This overrides the default max chunk size used when chunking audio for stream caching (ignored if < 0)" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bResampleForDevice_MetaData[] = {
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{ "Category", "Audio|CookOverrides" },
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{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MaxSampleRate_MetaData[] = {
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{ "Category", "Audio|CookOverrides|ResamplingQuality" },
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{ "Comment", "/** Mapping of which sample rates are used for each sample rate quality for a specific platform. */" },
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{ "DisplayName", "Max" },
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{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
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{ "ToolTip", "Mapping of which sample rates are used for each sample rate quality for a specific platform." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_HighSampleRate_MetaData[] = {
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{ "Category", "Audio|CookOverrides|ResamplingQuality" },
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{ "DisplayName", "High" },
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{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MedSampleRate_MetaData[] = {
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{ "Category", "Audio|CookOverrides|ResamplingQuality" },
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{ "DisplayName", "Medium" },
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{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_LowSampleRate_MetaData[] = {
|
|
{ "Category", "Audio|CookOverrides|ResamplingQuality" },
|
|
{ "DisplayName", "Low" },
|
|
{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MinSampleRate_MetaData[] = {
|
|
{ "Category", "Audio|CookOverrides|ResamplingQuality" },
|
|
{ "DisplayName", "Min" },
|
|
{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CompressionQualityModifier_MetaData[] = {
|
|
{ "Category", "Audio|CookOverrides" },
|
|
{ "Comment", "/** Scales all compression qualities when cooking to this platform. For example, 0.5 will halve all compression qualities, and 1.0 will leave them unchanged. */" },
|
|
{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
|
|
{ "ToolTip", "Scales all compression qualities when cooking to this platform. For example, 0.5 will halve all compression qualities, and 1.0 will leave them unchanged." },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AutoStreamingThreshold_MetaData[] = {
|
|
{ "Comment", "/** When set to anything beyond 0, this will ensure any SoundWaves longer than this value, in seconds, to stream directly off of the disk. */" },
|
|
{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
|
|
{ "ToolTip", "When set to anything beyond 0, this will ensure any SoundWaves longer than this value, in seconds, to stream directly off of the disk." },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_SoundCueCookQualityIndex_MetaData[] = {
|
|
{ "Category", "Audio|CookOverrides" },
|
|
{ "Comment", "/** Quality Level to COOK SoundCues at (if set, all other levels will be stripped by the cooker). */" },
|
|
{ "DisplayName", "Sound Cue Cook Quality" },
|
|
{ "ModuleRelativePath", "Classes/WindowsTargetSettings.h" },
|
|
{ "ToolTip", "Quality Level to COOK SoundCues at (if set, all other levels will be stripped by the cooker)." },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin Class UWindowsTargetSettings constinit property declarations *******************
|
|
static const UECodeGen_Private::FBytePropertyParams NewProp_DefaultGraphicsRHI_Underlying;
|
|
static const UECodeGen_Private::FEnumPropertyParams NewProp_DefaultGraphicsRHI;
|
|
static const UECodeGen_Private::FStrPropertyParams NewProp_TargetedRHIs_Inner;
|
|
static const UECodeGen_Private::FArrayPropertyParams NewProp_TargetedRHIs;
|
|
static const UECodeGen_Private::FStrPropertyParams NewProp_D3D12TargetedShaderFormats_Inner;
|
|
static const UECodeGen_Private::FArrayPropertyParams NewProp_D3D12TargetedShaderFormats;
|
|
static const UECodeGen_Private::FStrPropertyParams NewProp_D3D11TargetedShaderFormats_Inner;
|
|
static const UECodeGen_Private::FArrayPropertyParams NewProp_D3D11TargetedShaderFormats;
|
|
static const UECodeGen_Private::FStrPropertyParams NewProp_VulkanTargetedShaderFormats_Inner;
|
|
static const UECodeGen_Private::FArrayPropertyParams NewProp_VulkanTargetedShaderFormats;
|
|
static void NewProp_bGenerateNaniteFallbackMeshes_SetBit(void* Obj);
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_bGenerateNaniteFallbackMeshes;
|
|
static const UECodeGen_Private::FBytePropertyParams NewProp_Compiler_Underlying;
|
|
static const UECodeGen_Private::FEnumPropertyParams NewProp_Compiler;
|
|
static const UECodeGen_Private::FIntPropertyParams NewProp_AudioSampleRate;
|
|
static const UECodeGen_Private::FIntPropertyParams NewProp_AudioCallbackBufferFrameSize;
|
|
static const UECodeGen_Private::FIntPropertyParams NewProp_AudioNumBuffersToEnqueue;
|
|
static const UECodeGen_Private::FIntPropertyParams NewProp_AudioMaxChannels;
|
|
static const UECodeGen_Private::FIntPropertyParams NewProp_AudioNumSourceWorkers;
|
|
static const UECodeGen_Private::FStrPropertyParams NewProp_SpatializationPlugin;
|
|
static const UECodeGen_Private::FStrPropertyParams NewProp_SourceDataOverridePlugin;
|
|
static const UECodeGen_Private::FStrPropertyParams NewProp_ReverbPlugin;
|
|
static const UECodeGen_Private::FStrPropertyParams NewProp_OcclusionPlugin;
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_CompressionOverrides;
|
|
static const UECodeGen_Private::FIntPropertyParams NewProp_CacheSizeKB;
|
|
static const UECodeGen_Private::FIntPropertyParams NewProp_MaxChunkSizeOverrideKB;
|
|
static void NewProp_bResampleForDevice_SetBit(void* Obj);
|
|
static const UECodeGen_Private::FBoolPropertyParams NewProp_bResampleForDevice;
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_MaxSampleRate;
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_HighSampleRate;
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_MedSampleRate;
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_LowSampleRate;
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_MinSampleRate;
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_CompressionQualityModifier;
|
|
static const UECodeGen_Private::FFloatPropertyParams NewProp_AutoStreamingThreshold;
|
|
static const UECodeGen_Private::FIntPropertyParams NewProp_SoundCueCookQualityIndex;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End Class UWindowsTargetSettings constinit property declarations *********************
|
|
static UObject* (*const DependentSingletons[])();
|
|
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
|
|
TCppClassTypeTraits<UWindowsTargetSettings>::IsAbstract,
|
|
};
|
|
static const UECodeGen_Private::FClassParams ClassParams;
|
|
}; // struct Z_Construct_UClass_UWindowsTargetSettings_Statics
|
|
|
|
// ********** Begin Class UWindowsTargetSettings Property Definitions ******************************
|
|
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_DefaultGraphicsRHI_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_DefaultGraphicsRHI = { "DefaultGraphicsRHI", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWindowsTargetSettings, DefaultGraphicsRHI), Z_Construct_UEnum_WindowsTargetPlatformSettings_EDefaultGraphicsRHI, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultGraphicsRHI_MetaData), NewProp_DefaultGraphicsRHI_MetaData) }; // 2397961147
|
|
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_TargetedRHIs_Inner = { "TargetedRHIs", nullptr, (EPropertyFlags)0x0000000020004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_TargetedRHIs = { "TargetedRHIs", nullptr, (EPropertyFlags)0x0010000020004000, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWindowsTargetSettings, TargetedRHIs_DEPRECATED), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_TargetedRHIs_MetaData), NewProp_TargetedRHIs_MetaData) };
|
|
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_D3D12TargetedShaderFormats_Inner = { "D3D12TargetedShaderFormats", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_D3D12TargetedShaderFormats = { "D3D12TargetedShaderFormats", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWindowsTargetSettings, D3D12TargetedShaderFormats), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_D3D12TargetedShaderFormats_MetaData), NewProp_D3D12TargetedShaderFormats_MetaData) };
|
|
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_D3D11TargetedShaderFormats_Inner = { "D3D11TargetedShaderFormats", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_D3D11TargetedShaderFormats = { "D3D11TargetedShaderFormats", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWindowsTargetSettings, D3D11TargetedShaderFormats), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_D3D11TargetedShaderFormats_MetaData), NewProp_D3D11TargetedShaderFormats_MetaData) };
|
|
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_VulkanTargetedShaderFormats_Inner = { "VulkanTargetedShaderFormats", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_VulkanTargetedShaderFormats = { "VulkanTargetedShaderFormats", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWindowsTargetSettings, VulkanTargetedShaderFormats), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VulkanTargetedShaderFormats_MetaData), NewProp_VulkanTargetedShaderFormats_MetaData) };
|
|
void Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_bGenerateNaniteFallbackMeshes_SetBit(void* Obj)
|
|
{
|
|
((UWindowsTargetSettings*)Obj)->bGenerateNaniteFallbackMeshes = 1;
|
|
}
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_bGenerateNaniteFallbackMeshes = { "bGenerateNaniteFallbackMeshes", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UWindowsTargetSettings), &Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_bGenerateNaniteFallbackMeshes_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bGenerateNaniteFallbackMeshes_MetaData), NewProp_bGenerateNaniteFallbackMeshes_MetaData) };
|
|
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_Compiler_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
|
|
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_Compiler = { "Compiler", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWindowsTargetSettings, Compiler), Z_Construct_UEnum_WindowsTargetPlatformSettings_ECompilerVersion, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Compiler_MetaData), NewProp_Compiler_MetaData) }; // 3330878774
|
|
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_AudioSampleRate = { "AudioSampleRate", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWindowsTargetSettings, AudioSampleRate), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AudioSampleRate_MetaData), NewProp_AudioSampleRate_MetaData) };
|
|
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_AudioCallbackBufferFrameSize = { "AudioCallbackBufferFrameSize", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWindowsTargetSettings, AudioCallbackBufferFrameSize), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AudioCallbackBufferFrameSize_MetaData), NewProp_AudioCallbackBufferFrameSize_MetaData) };
|
|
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_AudioNumBuffersToEnqueue = { "AudioNumBuffersToEnqueue", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWindowsTargetSettings, AudioNumBuffersToEnqueue), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AudioNumBuffersToEnqueue_MetaData), NewProp_AudioNumBuffersToEnqueue_MetaData) };
|
|
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_AudioMaxChannels = { "AudioMaxChannels", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWindowsTargetSettings, AudioMaxChannels), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AudioMaxChannels_MetaData), NewProp_AudioMaxChannels_MetaData) };
|
|
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_AudioNumSourceWorkers = { "AudioNumSourceWorkers", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWindowsTargetSettings, AudioNumSourceWorkers), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AudioNumSourceWorkers_MetaData), NewProp_AudioNumSourceWorkers_MetaData) };
|
|
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_SpatializationPlugin = { "SpatializationPlugin", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWindowsTargetSettings, SpatializationPlugin), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SpatializationPlugin_MetaData), NewProp_SpatializationPlugin_MetaData) };
|
|
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_SourceDataOverridePlugin = { "SourceDataOverridePlugin", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWindowsTargetSettings, SourceDataOverridePlugin), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SourceDataOverridePlugin_MetaData), NewProp_SourceDataOverridePlugin_MetaData) };
|
|
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_ReverbPlugin = { "ReverbPlugin", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWindowsTargetSettings, ReverbPlugin), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ReverbPlugin_MetaData), NewProp_ReverbPlugin_MetaData) };
|
|
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_OcclusionPlugin = { "OcclusionPlugin", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWindowsTargetSettings, OcclusionPlugin), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_OcclusionPlugin_MetaData), NewProp_OcclusionPlugin_MetaData) };
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_CompressionOverrides = { "CompressionOverrides", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWindowsTargetSettings, CompressionOverrides), Z_Construct_UScriptStruct_FPlatformRuntimeAudioCompressionOverrides, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CompressionOverrides_MetaData), NewProp_CompressionOverrides_MetaData) }; // 3668604605
|
|
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_CacheSizeKB = { "CacheSizeKB", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWindowsTargetSettings, CacheSizeKB), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CacheSizeKB_MetaData), NewProp_CacheSizeKB_MetaData) };
|
|
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_MaxChunkSizeOverrideKB = { "MaxChunkSizeOverrideKB", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWindowsTargetSettings, MaxChunkSizeOverrideKB), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxChunkSizeOverrideKB_MetaData), NewProp_MaxChunkSizeOverrideKB_MetaData) };
|
|
void Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_bResampleForDevice_SetBit(void* Obj)
|
|
{
|
|
((UWindowsTargetSettings*)Obj)->bResampleForDevice = 1;
|
|
}
|
|
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_bResampleForDevice = { "bResampleForDevice", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UWindowsTargetSettings), &Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_bResampleForDevice_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bResampleForDevice_MetaData), NewProp_bResampleForDevice_MetaData) };
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_MaxSampleRate = { "MaxSampleRate", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWindowsTargetSettings, MaxSampleRate), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MaxSampleRate_MetaData), NewProp_MaxSampleRate_MetaData) };
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_HighSampleRate = { "HighSampleRate", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWindowsTargetSettings, HighSampleRate), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_HighSampleRate_MetaData), NewProp_HighSampleRate_MetaData) };
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_MedSampleRate = { "MedSampleRate", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWindowsTargetSettings, MedSampleRate), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MedSampleRate_MetaData), NewProp_MedSampleRate_MetaData) };
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_LowSampleRate = { "LowSampleRate", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWindowsTargetSettings, LowSampleRate), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_LowSampleRate_MetaData), NewProp_LowSampleRate_MetaData) };
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_MinSampleRate = { "MinSampleRate", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWindowsTargetSettings, MinSampleRate), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MinSampleRate_MetaData), NewProp_MinSampleRate_MetaData) };
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_CompressionQualityModifier = { "CompressionQualityModifier", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWindowsTargetSettings, CompressionQualityModifier), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CompressionQualityModifier_MetaData), NewProp_CompressionQualityModifier_MetaData) };
|
|
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_AutoStreamingThreshold = { "AutoStreamingThreshold", nullptr, (EPropertyFlags)0x0010000000044000, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWindowsTargetSettings, AutoStreamingThreshold), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AutoStreamingThreshold_MetaData), NewProp_AutoStreamingThreshold_MetaData) };
|
|
const UECodeGen_Private::FIntPropertyParams Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_SoundCueCookQualityIndex = { "SoundCueCookQualityIndex", nullptr, (EPropertyFlags)0x0010000000044001, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UWindowsTargetSettings, SoundCueCookQualityIndex), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_SoundCueCookQualityIndex_MetaData), NewProp_SoundCueCookQualityIndex_MetaData) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UWindowsTargetSettings_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_DefaultGraphicsRHI_Underlying,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_DefaultGraphicsRHI,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_TargetedRHIs_Inner,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_TargetedRHIs,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_D3D12TargetedShaderFormats_Inner,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_D3D12TargetedShaderFormats,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_D3D11TargetedShaderFormats_Inner,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_D3D11TargetedShaderFormats,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_VulkanTargetedShaderFormats_Inner,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_VulkanTargetedShaderFormats,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_bGenerateNaniteFallbackMeshes,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_Compiler_Underlying,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_Compiler,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_AudioSampleRate,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_AudioCallbackBufferFrameSize,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_AudioNumBuffersToEnqueue,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_AudioMaxChannels,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_AudioNumSourceWorkers,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_SpatializationPlugin,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_SourceDataOverridePlugin,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_ReverbPlugin,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_OcclusionPlugin,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_CompressionOverrides,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_CacheSizeKB,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_MaxChunkSizeOverrideKB,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_bResampleForDevice,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_MaxSampleRate,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_HighSampleRate,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_MedSampleRate,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_LowSampleRate,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_MinSampleRate,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_CompressionQualityModifier,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_AutoStreamingThreshold,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UWindowsTargetSettings_Statics::NewProp_SoundCueCookQualityIndex,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UWindowsTargetSettings_Statics::PropPointers) < 2048);
|
|
// ********** End Class UWindowsTargetSettings Property Definitions ********************************
|
|
UObject* (*const Z_Construct_UClass_UWindowsTargetSettings_Statics::DependentSingletons[])() = {
|
|
(UObject* (*)())Z_Construct_UClass_UObject,
|
|
(UObject* (*)())Z_Construct_UPackage__Script_WindowsTargetPlatformSettings,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UWindowsTargetSettings_Statics::DependentSingletons) < 16);
|
|
const UECodeGen_Private::FClassParams Z_Construct_UClass_UWindowsTargetSettings_Statics::ClassParams = {
|
|
&UWindowsTargetSettings::StaticClass,
|
|
"Engine",
|
|
&StaticCppClassTypeInfo,
|
|
DependentSingletons,
|
|
nullptr,
|
|
Z_Construct_UClass_UWindowsTargetSettings_Statics::PropPointers,
|
|
nullptr,
|
|
UE_ARRAY_COUNT(DependentSingletons),
|
|
0,
|
|
UE_ARRAY_COUNT(Z_Construct_UClass_UWindowsTargetSettings_Statics::PropPointers),
|
|
0,
|
|
0x000800A6u,
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UWindowsTargetSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UWindowsTargetSettings_Statics::Class_MetaDataParams)
|
|
};
|
|
void UWindowsTargetSettings::StaticRegisterNativesUWindowsTargetSettings()
|
|
{
|
|
}
|
|
UClass* Z_Construct_UClass_UWindowsTargetSettings()
|
|
{
|
|
if (!Z_Registration_Info_UClass_UWindowsTargetSettings.OuterSingleton)
|
|
{
|
|
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UWindowsTargetSettings.OuterSingleton, Z_Construct_UClass_UWindowsTargetSettings_Statics::ClassParams);
|
|
}
|
|
return Z_Registration_Info_UClass_UWindowsTargetSettings.OuterSingleton;
|
|
}
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UWindowsTargetSettings);
|
|
UWindowsTargetSettings::~UWindowsTargetSettings() {}
|
|
// ********** End Class UWindowsTargetSettings *****************************************************
|
|
|
|
// ********** Begin Registration *******************************************************************
|
|
struct Z_CompiledInDeferFile_FID_Engine_Source_Developer_Windows_WindowsTargetPlatformSettings_Classes_WindowsTargetSettings_h__Script_WindowsTargetPlatformSettings_Statics
|
|
{
|
|
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
|
|
{ ECompilerVersion_StaticEnum, TEXT("ECompilerVersion"), &Z_Registration_Info_UEnum_ECompilerVersion, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3330878774U) },
|
|
{ EDefaultGraphicsRHI_StaticEnum, TEXT("EDefaultGraphicsRHI"), &Z_Registration_Info_UEnum_EDefaultGraphicsRHI, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2397961147U) },
|
|
};
|
|
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
|
|
{ Z_Construct_UClass_UWindowsTargetSettings, UWindowsTargetSettings::StaticClass, TEXT("UWindowsTargetSettings"), &Z_Registration_Info_UClass_UWindowsTargetSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UWindowsTargetSettings), 66354607U) },
|
|
};
|
|
}; // Z_CompiledInDeferFile_FID_Engine_Source_Developer_Windows_WindowsTargetPlatformSettings_Classes_WindowsTargetSettings_h__Script_WindowsTargetPlatformSettings_Statics
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Developer_Windows_WindowsTargetPlatformSettings_Classes_WindowsTargetSettings_h__Script_WindowsTargetPlatformSettings_797027048{
|
|
TEXT("/Script/WindowsTargetPlatformSettings"),
|
|
Z_CompiledInDeferFile_FID_Engine_Source_Developer_Windows_WindowsTargetPlatformSettings_Classes_WindowsTargetSettings_h__Script_WindowsTargetPlatformSettings_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Developer_Windows_WindowsTargetPlatformSettings_Classes_WindowsTargetSettings_h__Script_WindowsTargetPlatformSettings_Statics::ClassInfo),
|
|
nullptr, 0,
|
|
Z_CompiledInDeferFile_FID_Engine_Source_Developer_Windows_WindowsTargetPlatformSettings_Classes_WindowsTargetSettings_h__Script_WindowsTargetPlatformSettings_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Developer_Windows_WindowsTargetPlatformSettings_Classes_WindowsTargetSettings_h__Script_WindowsTargetPlatformSettings_Statics::EnumInfo),
|
|
};
|
|
// ********** End Registration *********************************************************************
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|