72 lines
3.0 KiB
C++
72 lines
3.0 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Builders/SheetBuilder.h"
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#ifdef UNREALED_SheetBuilder_generated_h
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#error "SheetBuilder.generated.h already included, missing '#pragma once' in SheetBuilder.h"
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#endif
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#define UNREALED_SheetBuilder_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class USheetBuilder ************************************************************
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struct Z_Construct_UClass_USheetBuilder_Statics;
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UNREALED_API UClass* Z_Construct_UClass_USheetBuilder_NoRegister();
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#define FID_Engine_Source_Editor_UnrealEd_Classes_Builders_SheetBuilder_h_30_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUSheetBuilder(); \
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friend struct ::Z_Construct_UClass_USheetBuilder_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend UNREALED_API UClass* ::Z_Construct_UClass_USheetBuilder_NoRegister(); \
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public: \
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DECLARE_CLASS2(USheetBuilder, UEditorBrushBuilder, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_USheetBuilder_NoRegister) \
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DECLARE_SERIALIZER(USheetBuilder)
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#define FID_Engine_Source_Editor_UnrealEd_Classes_Builders_SheetBuilder_h_30_ENHANCED_CONSTRUCTORS \
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/** Deleted move- and copy-constructors, should never be used */ \
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USheetBuilder(USheetBuilder&&) = delete; \
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USheetBuilder(const USheetBuilder&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(UNREALED_API, USheetBuilder); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(USheetBuilder); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(USheetBuilder) \
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UNREALED_API virtual ~USheetBuilder();
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#define FID_Engine_Source_Editor_UnrealEd_Classes_Builders_SheetBuilder_h_26_PROLOG
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#define FID_Engine_Source_Editor_UnrealEd_Classes_Builders_SheetBuilder_h_30_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Editor_UnrealEd_Classes_Builders_SheetBuilder_h_30_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Editor_UnrealEd_Classes_Builders_SheetBuilder_h_30_ENHANCED_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class USheetBuilder;
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// ********** End Class USheetBuilder **************************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Classes_Builders_SheetBuilder_h
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// ********** Begin Enum ESheetAxis ****************************************************************
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#define FOREACH_ENUM_ESHEETAXIS(op) \
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op(AX_Horizontal) \
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op(AX_XAxis) \
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op(AX_YAxis)
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enum ESheetAxis : int;
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template<> UNREALED_NON_ATTRIBUTED_API UEnum* StaticEnum<ESheetAxis>();
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// ********** End Enum ESheetAxis ******************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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