Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEd/UHT/PackageTools.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

82 lines
3.7 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "PackageTools.h"
#ifdef UNREALED_PackageTools_generated_h
#error "PackageTools.generated.h already included, missing '#pragma once' in PackageTools.h"
#endif
#define UNREALED_PackageTools_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UPackageTools ************************************************************
#define FID_Engine_Source_Editor_UnrealEd_Public_PackageTools_h_34_RPC_WRAPPERS \
DECLARE_FUNCTION(execFilenameToPackageName); \
DECLARE_FUNCTION(execPackageNameToFilename); \
DECLARE_FUNCTION(execSanitizePackageName);
struct Z_Construct_UClass_UPackageTools_Statics;
UNREALED_API UClass* Z_Construct_UClass_UPackageTools_NoRegister();
#define FID_Engine_Source_Editor_UnrealEd_Public_PackageTools_h_34_INCLASS \
private: \
static void StaticRegisterNativesUPackageTools(); \
friend struct ::Z_Construct_UClass_UPackageTools_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UNREALED_API UClass* ::Z_Construct_UClass_UPackageTools_NoRegister(); \
public: \
DECLARE_CLASS2(UPackageTools, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_UPackageTools_NoRegister) \
DECLARE_SERIALIZER(UPackageTools)
#define FID_Engine_Source_Editor_UnrealEd_Public_PackageTools_h_34_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
UNREALED_API UPackageTools(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UPackageTools) \
DECLARE_VTABLE_PTR_HELPER_CTOR(UNREALED_API, UPackageTools); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UPackageTools); \
/** Deleted move- and copy-constructors, should never be used */ \
UPackageTools(UPackageTools&&) = delete; \
UPackageTools(const UPackageTools&) = delete; \
UNREALED_API virtual ~UPackageTools();
#define FID_Engine_Source_Editor_UnrealEd_Public_PackageTools_h_31_PROLOG
#define FID_Engine_Source_Editor_UnrealEd_Public_PackageTools_h_34_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_UnrealEd_Public_PackageTools_h_34_RPC_WRAPPERS \
FID_Engine_Source_Editor_UnrealEd_Public_PackageTools_h_34_INCLASS \
FID_Engine_Source_Editor_UnrealEd_Public_PackageTools_h_34_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UPackageTools;
// ********** End Class UPackageTools **************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Public_PackageTools_h
// ********** Begin Enum EReloadPackagesInteractionMode ********************************************
#define FOREACH_ENUM_ERELOADPACKAGESINTERACTIONMODE(op) \
op(EReloadPackagesInteractionMode::Interactive) \
op(EReloadPackagesInteractionMode::AssumePositive) \
op(EReloadPackagesInteractionMode::AssumeNegative)
enum class EReloadPackagesInteractionMode : uint8;
template<> struct TIsUEnumClass<EReloadPackagesInteractionMode> { enum { Value = true }; };
template<> UNREALED_NON_ATTRIBUTED_API UEnum* StaticEnum<EReloadPackagesInteractionMode>();
// ********** End Enum EReloadPackagesInteractionMode **********************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS