Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEd/UHT/HierarchicalLOD.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

205 lines
15 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "HierarchicalLOD.h"
#include "UObject/SoftObjectPath.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeHierarchicalLOD() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UClass_NoRegister();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FDirectoryPath();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FFilePath();
DEVELOPERSETTINGS_API UClass* Z_Construct_UClass_UDeveloperSettings();
ENGINE_API UClass* Z_Construct_UClass_UHierarchicalLODSetup_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UMaterialInterface_NoRegister();
UNREALED_API UClass* Z_Construct_UClass_UHierarchicalLODSettings();
UNREALED_API UClass* Z_Construct_UClass_UHierarchicalLODSettings_NoRegister();
UPackage* Z_Construct_UPackage__Script_UnrealEd();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UHierarchicalLODSettings *************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UHierarchicalLODSettings;
UClass* UHierarchicalLODSettings::GetPrivateStaticClass()
{
using TClass = UHierarchicalLODSettings;
if (!Z_Registration_Info_UClass_UHierarchicalLODSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("HierarchicalLODSettings"),
Z_Registration_Info_UClass_UHierarchicalLODSettings.InnerSingleton,
StaticRegisterNativesUHierarchicalLODSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UHierarchicalLODSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_UHierarchicalLODSettings_NoRegister()
{
return UHierarchicalLODSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UHierarchicalLODSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "DisplayName", "Hierarchical LOD" },
{ "IncludePath", "HierarchicalLOD.h" },
{ "ModuleRelativePath", "Public/HierarchicalLOD.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bForceSettingsInAllMaps_MetaData[] = {
{ "Category", "HLODSystem" },
{ "Comment", "/** If enabled will force the project set HLOD level settings to be used across all levels in the project when Building Clusters */" },
{ "ModuleRelativePath", "Public/HierarchicalLOD.h" },
{ "ToolTip", "If enabled will force the project set HLOD level settings to be used across all levels in the project when Building Clusters" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bSaveLODActorsToHLODPackages_MetaData[] = {
{ "Category", "HLODSystem" },
{ "Comment", "/** If enabled, will save LOD actors descriptions in the HLOD packages */" },
{ "ModuleRelativePath", "Public/HierarchicalLOD.h" },
{ "ToolTip", "If enabled, will save LOD actors descriptions in the HLOD packages" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DefaultSetup_MetaData[] = {
{ "Category", "HLODSystem" },
{ "Comment", "/** When set in combination with */" },
{ "editcondition", "bForceSettingsInAllMaps" },
{ "ModuleRelativePath", "Public/HierarchicalLOD.h" },
{ "ToolTip", "When set in combination with" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DirectoriesForHLODCommandlet_MetaData[] = {
{ "Category", "HLODSystem" },
{ "DisplayName", "Directories containing maps used for building HLOD data through the commandlet" },
{ "ModuleRelativePath", "Public/HierarchicalLOD.h" },
{ "RelativeToGameContentDir", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_MapsToBuild_MetaData[] = {
{ "Category", "HLODSystem" },
{ "DisplayName", "Map UAssets used for building HLOD data through the" },
{ "LongPackageName", "" },
{ "ModuleRelativePath", "Public/HierarchicalLOD.h" },
{ "RelativeToGameContentDir", "" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BaseMaterial_MetaData[] = {
{ "Category", "HLODSystem" },
{ "Comment", "/** Base material used for creating a Constant Material Instance as the Proxy Material */" },
{ "ModuleRelativePath", "Public/HierarchicalLOD.h" },
{ "ToolTip", "Base material used for creating a Constant Material Instance as the Proxy Material" },
};
#endif // WITH_METADATA
// ********** Begin Class UHierarchicalLODSettings constinit property declarations *****************
static void NewProp_bForceSettingsInAllMaps_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bForceSettingsInAllMaps;
static void NewProp_bSaveLODActorsToHLODPackages_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bSaveLODActorsToHLODPackages;
static const UECodeGen_Private::FSoftClassPropertyParams NewProp_DefaultSetup;
static const UECodeGen_Private::FStructPropertyParams NewProp_DirectoriesForHLODCommandlet_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_DirectoriesForHLODCommandlet;
static const UECodeGen_Private::FStructPropertyParams NewProp_MapsToBuild_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_MapsToBuild;
static const UECodeGen_Private::FSoftObjectPropertyParams NewProp_BaseMaterial;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class UHierarchicalLODSettings constinit property declarations *******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UHierarchicalLODSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UHierarchicalLODSettings_Statics
// ********** Begin Class UHierarchicalLODSettings Property Definitions ****************************
void Z_Construct_UClass_UHierarchicalLODSettings_Statics::NewProp_bForceSettingsInAllMaps_SetBit(void* Obj)
{
((UHierarchicalLODSettings*)Obj)->bForceSettingsInAllMaps = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHierarchicalLODSettings_Statics::NewProp_bForceSettingsInAllMaps = { "bForceSettingsInAllMaps", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UHierarchicalLODSettings), &Z_Construct_UClass_UHierarchicalLODSettings_Statics::NewProp_bForceSettingsInAllMaps_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bForceSettingsInAllMaps_MetaData), NewProp_bForceSettingsInAllMaps_MetaData) };
void Z_Construct_UClass_UHierarchicalLODSettings_Statics::NewProp_bSaveLODActorsToHLODPackages_SetBit(void* Obj)
{
((UHierarchicalLODSettings*)Obj)->bSaveLODActorsToHLODPackages = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHierarchicalLODSettings_Statics::NewProp_bSaveLODActorsToHLODPackages = { "bSaveLODActorsToHLODPackages", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UHierarchicalLODSettings), &Z_Construct_UClass_UHierarchicalLODSettings_Statics::NewProp_bSaveLODActorsToHLODPackages_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bSaveLODActorsToHLODPackages_MetaData), NewProp_bSaveLODActorsToHLODPackages_MetaData) };
const UECodeGen_Private::FSoftClassPropertyParams Z_Construct_UClass_UHierarchicalLODSettings_Statics::NewProp_DefaultSetup = { "DefaultSetup", nullptr, (EPropertyFlags)0x0014000000004001, UECodeGen_Private::EPropertyGenFlags::SoftClass, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UHierarchicalLODSettings, DefaultSetup), Z_Construct_UClass_UHierarchicalLODSetup_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DefaultSetup_MetaData), NewProp_DefaultSetup_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHierarchicalLODSettings_Statics::NewProp_DirectoriesForHLODCommandlet_Inner = { "DirectoriesForHLODCommandlet", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FDirectoryPath, METADATA_PARAMS(0, nullptr) }; // 1225349189
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHierarchicalLODSettings_Statics::NewProp_DirectoriesForHLODCommandlet = { "DirectoriesForHLODCommandlet", nullptr, (EPropertyFlags)0x0010040000004001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UHierarchicalLODSettings, DirectoriesForHLODCommandlet), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DirectoriesForHLODCommandlet_MetaData), NewProp_DirectoriesForHLODCommandlet_MetaData) }; // 1225349189
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHierarchicalLODSettings_Statics::NewProp_MapsToBuild_Inner = { "MapsToBuild", nullptr, (EPropertyFlags)0x0000000000004000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FFilePath, METADATA_PARAMS(0, nullptr) }; // 1592925316
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UHierarchicalLODSettings_Statics::NewProp_MapsToBuild = { "MapsToBuild", nullptr, (EPropertyFlags)0x0010040000004001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UHierarchicalLODSettings, MapsToBuild), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_MapsToBuild_MetaData), NewProp_MapsToBuild_MetaData) }; // 1592925316
const UECodeGen_Private::FSoftObjectPropertyParams Z_Construct_UClass_UHierarchicalLODSettings_Statics::NewProp_BaseMaterial = { "BaseMaterial", nullptr, (EPropertyFlags)0x0014000000004001, UECodeGen_Private::EPropertyGenFlags::SoftObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UHierarchicalLODSettings, BaseMaterial), Z_Construct_UClass_UMaterialInterface_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BaseMaterial_MetaData), NewProp_BaseMaterial_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHierarchicalLODSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHierarchicalLODSettings_Statics::NewProp_bForceSettingsInAllMaps,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHierarchicalLODSettings_Statics::NewProp_bSaveLODActorsToHLODPackages,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHierarchicalLODSettings_Statics::NewProp_DefaultSetup,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHierarchicalLODSettings_Statics::NewProp_DirectoriesForHLODCommandlet_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHierarchicalLODSettings_Statics::NewProp_DirectoriesForHLODCommandlet,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHierarchicalLODSettings_Statics::NewProp_MapsToBuild_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHierarchicalLODSettings_Statics::NewProp_MapsToBuild,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHierarchicalLODSettings_Statics::NewProp_BaseMaterial,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UHierarchicalLODSettings_Statics::PropPointers) < 2048);
// ********** End Class UHierarchicalLODSettings Property Definitions ******************************
UObject* (*const Z_Construct_UClass_UHierarchicalLODSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UDeveloperSettings,
(UObject* (*)())Z_Construct_UPackage__Script_UnrealEd,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UHierarchicalLODSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UHierarchicalLODSettings_Statics::ClassParams = {
&UHierarchicalLODSettings::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UHierarchicalLODSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UHierarchicalLODSettings_Statics::PropPointers),
0,
0x000800A6u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UHierarchicalLODSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_UHierarchicalLODSettings_Statics::Class_MetaDataParams)
};
void UHierarchicalLODSettings::StaticRegisterNativesUHierarchicalLODSettings()
{
}
UClass* Z_Construct_UClass_UHierarchicalLODSettings()
{
if (!Z_Registration_Info_UClass_UHierarchicalLODSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UHierarchicalLODSettings.OuterSingleton, Z_Construct_UClass_UHierarchicalLODSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UHierarchicalLODSettings.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UHierarchicalLODSettings);
UHierarchicalLODSettings::~UHierarchicalLODSettings() {}
// ********** End Class UHierarchicalLODSettings ***************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_HierarchicalLOD_h__Script_UnrealEd_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UHierarchicalLODSettings, UHierarchicalLODSettings::StaticClass, TEXT("UHierarchicalLODSettings"), &Z_Registration_Info_UClass_UHierarchicalLODSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHierarchicalLODSettings), 4009425329U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_HierarchicalLOD_h__Script_UnrealEd_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_HierarchicalLOD_h__Script_UnrealEd_1304507110{
TEXT("/Script/UnrealEd"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_HierarchicalLOD_h__Script_UnrealEd_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Public_HierarchicalLOD_h__Script_UnrealEd_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS