Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEd/UHT/FileServerCommandlet.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

121 lines
5.8 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Commandlets/FileServerCommandlet.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeFileServerCommandlet() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UCommandlet();
UNREALED_API UClass* Z_Construct_UClass_UFileServerCommandlet();
UNREALED_API UClass* Z_Construct_UClass_UFileServerCommandlet_NoRegister();
UPackage* Z_Construct_UPackage__Script_UnrealEd();
// ********** End Cross Module References **********************************************************
// ********** Begin Class UFileServerCommandlet ****************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UFileServerCommandlet;
UClass* UFileServerCommandlet::GetPrivateStaticClass()
{
using TClass = UFileServerCommandlet;
if (!Z_Registration_Info_UClass_UFileServerCommandlet.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("FileServerCommandlet"),
Z_Registration_Info_UClass_UFileServerCommandlet.InnerSingleton,
StaticRegisterNativesUFileServerCommandlet,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UFileServerCommandlet.InnerSingleton;
}
UClass* Z_Construct_UClass_UFileServerCommandlet_NoRegister()
{
return UFileServerCommandlet::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UFileServerCommandlet_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Implements a file server commandlet.\n */" },
{ "IncludePath", "Commandlets/FileServerCommandlet.h" },
{ "ModuleRelativePath", "Classes/Commandlets/FileServerCommandlet.h" },
{ "ToolTip", "Implements a file server commandlet." },
};
#endif // WITH_METADATA
// ********** Begin Class UFileServerCommandlet constinit property declarations ********************
// ********** End Class UFileServerCommandlet constinit property declarations **********************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UFileServerCommandlet>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UFileServerCommandlet_Statics
UObject* (*const Z_Construct_UClass_UFileServerCommandlet_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UCommandlet,
(UObject* (*)())Z_Construct_UPackage__Script_UnrealEd,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UFileServerCommandlet_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UFileServerCommandlet_Statics::ClassParams = {
&UFileServerCommandlet::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x000000A8u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UFileServerCommandlet_Statics::Class_MetaDataParams), Z_Construct_UClass_UFileServerCommandlet_Statics::Class_MetaDataParams)
};
void UFileServerCommandlet::StaticRegisterNativesUFileServerCommandlet()
{
}
UClass* Z_Construct_UClass_UFileServerCommandlet()
{
if (!Z_Registration_Info_UClass_UFileServerCommandlet.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UFileServerCommandlet.OuterSingleton, Z_Construct_UClass_UFileServerCommandlet_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UFileServerCommandlet.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UFileServerCommandlet);
UFileServerCommandlet::~UFileServerCommandlet() {}
// ********** End Class UFileServerCommandlet ******************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_FileServerCommandlet_h__Script_UnrealEd_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UFileServerCommandlet, UFileServerCommandlet::StaticClass, TEXT("UFileServerCommandlet"), &Z_Registration_Info_UClass_UFileServerCommandlet, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UFileServerCommandlet), 1257478143U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_FileServerCommandlet_h__Script_UnrealEd_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_FileServerCommandlet_h__Script_UnrealEd_2631869055{
TEXT("/Script/UnrealEd"),
Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_FileServerCommandlet_h__Script_UnrealEd_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Editor_UnrealEd_Classes_Commandlets_FileServerCommandlet_h__Script_UnrealEd_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS