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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UnrealEd/UHT/EdModeInteractiveToolsContext.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

144 lines
7.8 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Tools/EdModeInteractiveToolsContext.h"
#ifdef UNREALED_EdModeInteractiveToolsContext_generated_h
#error "EdModeInteractiveToolsContext.generated.h already included, missing '#pragma once' in EdModeInteractiveToolsContext.h"
#endif
#define UNREALED_EdModeInteractiveToolsContext_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UEditorInteractiveToolsContext *******************************************
struct Z_Construct_UClass_UEditorInteractiveToolsContext_Statics;
UNREALED_API UClass* Z_Construct_UClass_UEditorInteractiveToolsContext_NoRegister();
#define FID_Engine_Source_Editor_UnrealEd_Public_Tools_EdModeInteractiveToolsContext_h_68_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUEditorInteractiveToolsContext(); \
friend struct ::Z_Construct_UClass_UEditorInteractiveToolsContext_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UNREALED_API UClass* ::Z_Construct_UClass_UEditorInteractiveToolsContext_NoRegister(); \
public: \
DECLARE_CLASS2(UEditorInteractiveToolsContext, UInteractiveToolsContext, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_UEditorInteractiveToolsContext_NoRegister) \
DECLARE_SERIALIZER(UEditorInteractiveToolsContext)
#define FID_Engine_Source_Editor_UnrealEd_Public_Tools_EdModeInteractiveToolsContext_h_68_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UEditorInteractiveToolsContext(UEditorInteractiveToolsContext&&) = delete; \
UEditorInteractiveToolsContext(const UEditorInteractiveToolsContext&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(UNREALED_API, UEditorInteractiveToolsContext); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEditorInteractiveToolsContext); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UEditorInteractiveToolsContext) \
UNREALED_API virtual ~UEditorInteractiveToolsContext();
#define FID_Engine_Source_Editor_UnrealEd_Public_Tools_EdModeInteractiveToolsContext_h_65_PROLOG
#define FID_Engine_Source_Editor_UnrealEd_Public_Tools_EdModeInteractiveToolsContext_h_68_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_UnrealEd_Public_Tools_EdModeInteractiveToolsContext_h_68_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_UnrealEd_Public_Tools_EdModeInteractiveToolsContext_h_68_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UEditorInteractiveToolsContext;
// ********** End Class UEditorInteractiveToolsContext *********************************************
// ********** Begin Class UModeManagerInteractiveToolsContext **************************************
struct Z_Construct_UClass_UModeManagerInteractiveToolsContext_Statics;
UNREALED_API UClass* Z_Construct_UClass_UModeManagerInteractiveToolsContext_NoRegister();
#define FID_Engine_Source_Editor_UnrealEd_Public_Tools_EdModeInteractiveToolsContext_h_276_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUModeManagerInteractiveToolsContext(); \
friend struct ::Z_Construct_UClass_UModeManagerInteractiveToolsContext_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UNREALED_API UClass* ::Z_Construct_UClass_UModeManagerInteractiveToolsContext_NoRegister(); \
public: \
DECLARE_CLASS2(UModeManagerInteractiveToolsContext, UEditorInteractiveToolsContext, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_UModeManagerInteractiveToolsContext_NoRegister) \
DECLARE_SERIALIZER(UModeManagerInteractiveToolsContext)
#define FID_Engine_Source_Editor_UnrealEd_Public_Tools_EdModeInteractiveToolsContext_h_276_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
UNREALED_API UModeManagerInteractiveToolsContext(); \
/** Deleted move- and copy-constructors, should never be used */ \
UModeManagerInteractiveToolsContext(UModeManagerInteractiveToolsContext&&) = delete; \
UModeManagerInteractiveToolsContext(const UModeManagerInteractiveToolsContext&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(UNREALED_API, UModeManagerInteractiveToolsContext); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UModeManagerInteractiveToolsContext); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UModeManagerInteractiveToolsContext) \
UNREALED_API virtual ~UModeManagerInteractiveToolsContext();
#define FID_Engine_Source_Editor_UnrealEd_Public_Tools_EdModeInteractiveToolsContext_h_273_PROLOG
#define FID_Engine_Source_Editor_UnrealEd_Public_Tools_EdModeInteractiveToolsContext_h_276_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_UnrealEd_Public_Tools_EdModeInteractiveToolsContext_h_276_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_UnrealEd_Public_Tools_EdModeInteractiveToolsContext_h_276_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UModeManagerInteractiveToolsContext;
// ********** End Class UModeManagerInteractiveToolsContext ****************************************
// ********** Begin Class UEdModeInteractiveToolsContext *******************************************
struct Z_Construct_UClass_UEdModeInteractiveToolsContext_Statics;
UNREALED_API UClass* Z_Construct_UClass_UEdModeInteractiveToolsContext_NoRegister();
#define FID_Engine_Source_Editor_UnrealEd_Public_Tools_EdModeInteractiveToolsContext_h_478_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUEdModeInteractiveToolsContext(); \
friend struct ::Z_Construct_UClass_UEdModeInteractiveToolsContext_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UNREALED_API UClass* ::Z_Construct_UClass_UEdModeInteractiveToolsContext_NoRegister(); \
public: \
DECLARE_CLASS2(UEdModeInteractiveToolsContext, UEditorInteractiveToolsContext, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/UnrealEd"), Z_Construct_UClass_UEdModeInteractiveToolsContext_NoRegister) \
DECLARE_SERIALIZER(UEdModeInteractiveToolsContext)
#define FID_Engine_Source_Editor_UnrealEd_Public_Tools_EdModeInteractiveToolsContext_h_478_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
UNREALED_API UEdModeInteractiveToolsContext(); \
/** Deleted move- and copy-constructors, should never be used */ \
UEdModeInteractiveToolsContext(UEdModeInteractiveToolsContext&&) = delete; \
UEdModeInteractiveToolsContext(const UEdModeInteractiveToolsContext&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(UNREALED_API, UEdModeInteractiveToolsContext); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UEdModeInteractiveToolsContext); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UEdModeInteractiveToolsContext) \
UNREALED_API virtual ~UEdModeInteractiveToolsContext();
#define FID_Engine_Source_Editor_UnrealEd_Public_Tools_EdModeInteractiveToolsContext_h_473_PROLOG
#define FID_Engine_Source_Editor_UnrealEd_Public_Tools_EdModeInteractiveToolsContext_h_478_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Editor_UnrealEd_Public_Tools_EdModeInteractiveToolsContext_h_478_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Editor_UnrealEd_Public_Tools_EdModeInteractiveToolsContext_h_478_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UEdModeInteractiveToolsContext;
// ********** End Class UEdModeInteractiveToolsContext *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Editor_UnrealEd_Public_Tools_EdModeInteractiveToolsContext_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS