Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UMG/UHT/WidgetBlueprintGeneratedClass.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

87 lines
4.3 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Blueprint/WidgetBlueprintGeneratedClass.h"
#ifdef UMG_WidgetBlueprintGeneratedClass_generated_h
#error "WidgetBlueprintGeneratedClass.generated.h already included, missing '#pragma once' in WidgetBlueprintGeneratedClass.h"
#endif
#define UMG_WidgetBlueprintGeneratedClass_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FDelegateRuntimeBinding *******************************************
struct Z_Construct_UScriptStruct_FDelegateRuntimeBinding_Statics;
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetBlueprintGeneratedClass_h_31_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FDelegateRuntimeBinding_Statics; \
UMG_API static class UScriptStruct* StaticStruct();
struct FDelegateRuntimeBinding;
// ********** End ScriptStruct FDelegateRuntimeBinding *********************************************
// ********** Begin Class UWidgetBlueprintGeneratedClass *******************************************
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetBlueprintGeneratedClass_h_82_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UWidgetBlueprintGeneratedClass, UMG_API)
struct Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics;
UMG_API UClass* Z_Construct_UClass_UWidgetBlueprintGeneratedClass_NoRegister();
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetBlueprintGeneratedClass_h_82_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUWidgetBlueprintGeneratedClass(); \
friend struct ::Z_Construct_UClass_UWidgetBlueprintGeneratedClass_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UMG_API UClass* ::Z_Construct_UClass_UWidgetBlueprintGeneratedClass_NoRegister(); \
public: \
DECLARE_CLASS2(UWidgetBlueprintGeneratedClass, UBlueprintGeneratedClass, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UWidgetBlueprintGeneratedClass_NoRegister) \
DECLARE_SERIALIZER(UWidgetBlueprintGeneratedClass) \
FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetBlueprintGeneratedClass_h_82_ARCHIVESERIALIZER
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetBlueprintGeneratedClass_h_82_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UWidgetBlueprintGeneratedClass(UWidgetBlueprintGeneratedClass&&) = delete; \
UWidgetBlueprintGeneratedClass(const UWidgetBlueprintGeneratedClass&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UWidgetBlueprintGeneratedClass); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UWidgetBlueprintGeneratedClass); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UWidgetBlueprintGeneratedClass) \
UMG_API virtual ~UWidgetBlueprintGeneratedClass();
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetBlueprintGeneratedClass_h_79_PROLOG
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetBlueprintGeneratedClass_h_82_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetBlueprintGeneratedClass_h_82_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetBlueprintGeneratedClass_h_82_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UWidgetBlueprintGeneratedClass;
// ********** End Class UWidgetBlueprintGeneratedClass *********************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Blueprint_WidgetBlueprintGeneratedClass_h
// ********** Begin Enum EBindingKind **************************************************************
#define FOREACH_ENUM_EBINDINGKIND(op) \
op(EBindingKind::Function) \
op(EBindingKind::Property)
enum class EBindingKind : uint8;
template<> struct TIsUEnumClass<EBindingKind> { enum { Value = true }; };
template<> UMG_NON_ATTRIBUTED_API UEnum* StaticEnum<EBindingKind>();
// ********** End Enum EBindingKind ****************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS