Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/UMG/UHT/UserWidget.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

321 lines
15 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Blueprint/UserWidget.h"
#ifdef UMG_UserWidget_generated_h
#error "UserWidget.generated.h already included, missing '#pragma once' in UserWidget.h"
#endif
#define UMG_UserWidget_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class APawn;
class APlayerCameraManager;
class APlayerController;
class UClass;
class UDragDropOperation;
class USoundBase;
class UUMGSequencePlayer;
class UUserWidget;
class UUserWidgetExtension;
class UWidget;
class UWidgetAnimation;
enum class ESlateVisibility : uint8;
enum class EWidgetAnimationEvent : uint8;
struct FAnalogInputEvent;
struct FAnchors;
struct FCharacterEvent;
struct FEventReply;
struct FFocusEvent;
struct FGeometry;
struct FKeyEvent;
struct FLinearColor;
struct FMargin;
struct FMotionEvent;
struct FPaintContext;
struct FPointerEvent;
struct FSlateColor;
struct FWidgetAnimationHandle;
// ********** Begin ScriptStruct FQueuedWidgetAnimationTransition **********************************
struct Z_Construct_UScriptStruct_FQueuedWidgetAnimationTransition_Statics;
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_85_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FQueuedWidgetAnimationTransition_Statics; \
UMG_API static class UScriptStruct* StaticStruct();
struct FQueuedWidgetAnimationTransition;
// ********** End ScriptStruct FQueuedWidgetAnimationTransition ************************************
// ********** Begin ScriptStruct FAnimationEventBinding ********************************************
struct Z_Construct_UScriptStruct_FAnimationEventBinding_Statics;
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_145_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FAnimationEventBinding_Statics; \
UMG_API static class UScriptStruct* StaticStruct();
struct FAnimationEventBinding;
// ********** End ScriptStruct FAnimationEventBinding **********************************************
// ********** Begin ScriptStruct FPaintContext *****************************************************
struct Z_Construct_UScriptStruct_FPaintContext_Statics;
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_182_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FPaintContext_Statics; \
UMG_API static class UScriptStruct* StaticStruct();
struct FPaintContext;
// ********** End ScriptStruct FPaintContext *******************************************************
// ********** Begin ScriptStruct FNamedSlotBinding *************************************************
struct Z_Construct_UScriptStruct_FNamedSlotBinding_Statics;
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_224_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FNamedSlotBinding_Statics; \
UMG_API static class UScriptStruct* StaticStruct();
struct FNamedSlotBinding;
// ********** End ScriptStruct FNamedSlotBinding ***************************************************
// ********** Begin Class UUserWidgetFunctionLibrary ***********************************************
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_263_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execGetOuterUserWidget); \
DECLARE_FUNCTION(execConv_UMGSequencePlayer);
struct Z_Construct_UClass_UUserWidgetFunctionLibrary_Statics;
UMG_API UClass* Z_Construct_UClass_UUserWidgetFunctionLibrary_NoRegister();
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_263_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUUserWidgetFunctionLibrary(); \
friend struct ::Z_Construct_UClass_UUserWidgetFunctionLibrary_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UMG_API UClass* ::Z_Construct_UClass_UUserWidgetFunctionLibrary_NoRegister(); \
public: \
DECLARE_CLASS2(UUserWidgetFunctionLibrary, UBlueprintFunctionLibrary, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UUserWidgetFunctionLibrary_NoRegister) \
DECLARE_SERIALIZER(UUserWidgetFunctionLibrary)
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_263_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UUserWidgetFunctionLibrary(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
/** Deleted move- and copy-constructors, should never be used */ \
UUserWidgetFunctionLibrary(UUserWidgetFunctionLibrary&&) = delete; \
UUserWidgetFunctionLibrary(const UUserWidgetFunctionLibrary&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UUserWidgetFunctionLibrary); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUserWidgetFunctionLibrary); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUserWidgetFunctionLibrary) \
NO_API virtual ~UUserWidgetFunctionLibrary();
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_260_PROLOG
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_263_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_263_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_263_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_263_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UUserWidgetFunctionLibrary;
// ********** End Class UUserWidgetFunctionLibrary *************************************************
// ********** Begin Delegate FOnConstructEvent *****************************************************
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_273_DELEGATE \
UMG_API void FOnConstructEvent_DelegateWrapper(const FMulticastScriptDelegate& OnConstructEvent);
// ********** End Delegate FOnConstructEvent *******************************************************
// ********** Begin Delegate FOnInputAction ********************************************************
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_275_DELEGATE \
UMG_API void FOnInputAction_DelegateWrapper(const FScriptDelegate& OnInputAction);
// ********** End Delegate FOnInputAction **********************************************************
// ********** Begin Delegate FOnVisibilityChangedEvent *********************************************
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_277_DELEGATE \
UMG_API void FOnVisibilityChangedEvent_DelegateWrapper(const FMulticastScriptDelegate& OnVisibilityChangedEvent, ESlateVisibility InVisibility);
// ********** End Delegate FOnVisibilityChangedEvent ***********************************************
// ********** Begin Class UUserWidget **************************************************************
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_285_RPC_WRAPPERS_NO_PURE_DECLS \
DECLARE_FUNCTION(execSetInputActionBlocking); \
DECLARE_FUNCTION(execSetInputActionPriority); \
DECLARE_FUNCTION(execIsListeningForInputAction); \
DECLARE_FUNCTION(execUnregisterInputComponent); \
DECLARE_FUNCTION(execRegisterInputComponent); \
DECLARE_FUNCTION(execStopListeningForAllInputActions); \
DECLARE_FUNCTION(execStopListeningForInputAction); \
DECLARE_FUNCTION(execListenForInputAction); \
DECLARE_FUNCTION(execIsPlayingAnimation); \
DECLARE_FUNCTION(execSetDesiredFocusWidget); \
DECLARE_FUNCTION(execPlaySound); \
DECLARE_FUNCTION(execRemoveExtensions); \
DECLARE_FUNCTION(execRemoveExtension); \
DECLARE_FUNCTION(execAddExtension); \
DECLARE_FUNCTION(execGetExtensions); \
DECLARE_FUNCTION(execGetExtension); \
DECLARE_FUNCTION(execFlushAnimations); \
DECLARE_FUNCTION(execIsAnimationPlayingForward); \
DECLARE_FUNCTION(execReverseAnimation); \
DECLARE_FUNCTION(execSetPlaybackSpeed); \
DECLARE_FUNCTION(execSetNumLoopsToPlay); \
DECLARE_FUNCTION(execIsAnyAnimationPlaying); \
DECLARE_FUNCTION(execIsAnimationPlaying); \
DECLARE_FUNCTION(execSetAnimationCurrentTime); \
DECLARE_FUNCTION(execGetAnimationCurrentTime); \
DECLARE_FUNCTION(execPauseAnimation); \
DECLARE_FUNCTION(execStopAllAnimations); \
DECLARE_FUNCTION(execStopAnimation); \
DECLARE_FUNCTION(execPlayAnimationReverse); \
DECLARE_FUNCTION(execPlayAnimationForward); \
DECLARE_FUNCTION(execPlayAnimationTimeRange); \
DECLARE_FUNCTION(execPlayAnimation); \
DECLARE_FUNCTION(execQueuePauseAnimation); \
DECLARE_FUNCTION(execQueueStopAllAnimations); \
DECLARE_FUNCTION(execQueueStopAnimation); \
DECLARE_FUNCTION(execQueuePlayAnimationReverse); \
DECLARE_FUNCTION(execQueuePlayAnimationForward); \
DECLARE_FUNCTION(execQueuePlayAnimationTimeRange); \
DECLARE_FUNCTION(execQueuePlayAnimation); \
DECLARE_FUNCTION(execSetPadding); \
DECLARE_FUNCTION(execSetForegroundColor); \
DECLARE_FUNCTION(execSetColorAndOpacity); \
DECLARE_FUNCTION(execOnAnimationFinished); \
DECLARE_FUNCTION(execOnAnimationStarted); \
DECLARE_FUNCTION(execBindToAnimationEvent); \
DECLARE_FUNCTION(execUnbindAllFromAnimationFinished); \
DECLARE_FUNCTION(execUnbindFromAnimationFinished); \
DECLARE_FUNCTION(execBindToAnimationFinished); \
DECLARE_FUNCTION(execUnbindAllFromAnimationStarted); \
DECLARE_FUNCTION(execUnbindFromAnimationStarted); \
DECLARE_FUNCTION(execBindToAnimationStarted); \
DECLARE_FUNCTION(execStopAnimationsAndLatentActions); \
DECLARE_FUNCTION(execCancelLatentActions); \
DECLARE_FUNCTION(execGetOwningPlayerCameraManager); \
DECLARE_FUNCTION(execGetOwningPlayerPawn); \
DECLARE_FUNCTION(execSetOwningPlayer); \
DECLARE_FUNCTION(execGetIsVisible); \
DECLARE_FUNCTION(execGetAlignmentInViewport); \
DECLARE_FUNCTION(execGetAnchorsInViewport); \
DECLARE_FUNCTION(execSetAlignmentInViewport); \
DECLARE_FUNCTION(execSetAnchorsInViewport); \
DECLARE_FUNCTION(execSetDesiredSizeInViewport); \
DECLARE_FUNCTION(execSetPositionInViewport); \
DECLARE_FUNCTION(execRemoveFromViewport); \
DECLARE_FUNCTION(execAddToPlayerScreen); \
DECLARE_FUNCTION(execAddToViewport);
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_285_ACCESSORS \
static void GetColorAndOpacity_WrapperImpl(const void* Object, void* OutValue); \
static void SetColorAndOpacity_WrapperImpl(void* Object, const void* InValue); \
static void GetForegroundColor_WrapperImpl(const void* Object, void* OutValue); \
static void SetForegroundColor_WrapperImpl(void* Object, const void* InValue); \
static void GetPadding_WrapperImpl(const void* Object, void* OutValue); \
static void SetPadding_WrapperImpl(void* Object, const void* InValue); \
static void GetPriority_WrapperImpl(const void* Object, void* OutValue); \
static void SetPriority_WrapperImpl(void* Object, const void* InValue); \
static void GetbIsFocusable_WrapperImpl(const void* Object, void* OutValue); \
static void SetbIsFocusable_WrapperImpl(void* Object, const void* InValue); \
static void GetbStopAction_WrapperImpl(const void* Object, void* OutValue); \
static void SetbStopAction_WrapperImpl(void* Object, const void* InValue);
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_285_CALLBACK_WRAPPERS
struct Z_Construct_UClass_UUserWidget_Statics;
UMG_API UClass* Z_Construct_UClass_UUserWidget_NoRegister();
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_285_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUUserWidget(); \
friend struct ::Z_Construct_UClass_UUserWidget_Statics; \
static UClass* GetPrivateStaticClass(); \
friend UMG_API UClass* ::Z_Construct_UClass_UUserWidget_NoRegister(); \
public: \
DECLARE_CLASS2(UUserWidget, UWidget, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UUserWidget_NoRegister) \
DECLARE_SERIALIZER(UUserWidget) \
virtual UObject* _getUObject() const override { return const_cast<UUserWidget*>(this); }
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_285_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UUserWidget(UUserWidget&&) = delete; \
UUserWidget(const UUserWidget&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UUserWidget); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUserWidget); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUserWidget) \
UMG_API virtual ~UUserWidget();
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_282_PROLOG
#define FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_285_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_285_RPC_WRAPPERS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_285_ACCESSORS \
FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_285_CALLBACK_WRAPPERS \
FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_285_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h_285_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UUserWidget;
// ********** End Class UUserWidget ****************************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Blueprint_UserWidget_h
// ********** Begin Enum EWidgetTickFrequency ******************************************************
#define FOREACH_ENUM_EWIDGETTICKFREQUENCY(op) \
op(EWidgetTickFrequency::Never) \
op(EWidgetTickFrequency::Auto)
enum class EWidgetTickFrequency : uint8;
template<> struct TIsUEnumClass<EWidgetTickFrequency> { enum { Value = true }; };
template<> UMG_NON_ATTRIBUTED_API UEnum* StaticEnum<EWidgetTickFrequency>();
// ********** End Enum EWidgetTickFrequency ********************************************************
// ********** Begin Enum EWidgetAnimationEvent *****************************************************
#define FOREACH_ENUM_EWIDGETANIMATIONEVENT(op) \
op(EWidgetAnimationEvent::Started) \
op(EWidgetAnimationEvent::Finished)
enum class EWidgetAnimationEvent : uint8;
template<> struct TIsUEnumClass<EWidgetAnimationEvent> { enum { Value = true }; };
template<> UMG_NON_ATTRIBUTED_API UEnum* StaticEnum<EWidgetAnimationEvent>();
// ********** End Enum EWidgetAnimationEvent *******************************************************
// ********** Begin Enum EDesignPreviewSizeMode ****************************************************
#if WITH_EDITORONLY_DATA
#define FOREACH_ENUM_EDESIGNPREVIEWSIZEMODE(op) \
op(EDesignPreviewSizeMode::FillScreen) \
op(EDesignPreviewSizeMode::Custom) \
op(EDesignPreviewSizeMode::CustomOnScreen) \
op(EDesignPreviewSizeMode::Desired) \
op(EDesignPreviewSizeMode::DesiredOnScreen)
enum class EDesignPreviewSizeMode : uint8;
template<> struct TIsUEnumClass<EDesignPreviewSizeMode> { enum { Value = true }; };
template<> UMG_NON_ATTRIBUTED_API UEnum* StaticEnum<EDesignPreviewSizeMode>();
#endif // WITH_EDITORONLY_DATA
// ********** End Enum EDesignPreviewSizeMode ******************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS