65 lines
2.8 KiB
C++
65 lines
2.8 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Extensions/UIComponent.h"
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#ifdef UMG_UIComponent_generated_h
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#error "UIComponent.generated.h already included, missing '#pragma once' in UIComponent.h"
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#endif
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#define UMG_UIComponent_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UUIComponent *************************************************************
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struct Z_Construct_UClass_UUIComponent_Statics;
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UMG_API UClass* Z_Construct_UClass_UUIComponent_NoRegister();
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#define FID_Engine_Source_Runtime_UMG_Public_Extensions_UIComponent_h_26_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUUIComponent(); \
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friend struct ::Z_Construct_UClass_UUIComponent_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend UMG_API UClass* ::Z_Construct_UClass_UUIComponent_NoRegister(); \
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public: \
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DECLARE_CLASS2(UUIComponent, UObject, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UUIComponent_NoRegister) \
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DECLARE_SERIALIZER(UUIComponent) \
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virtual UObject* _getUObject() const override { return const_cast<UUIComponent*>(this); }
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#define FID_Engine_Source_Runtime_UMG_Public_Extensions_UIComponent_h_26_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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UMG_API UUIComponent(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UUIComponent(UUIComponent&&) = delete; \
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UUIComponent(const UUIComponent&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UUIComponent); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UUIComponent); \
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DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UUIComponent) \
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UMG_API virtual ~UUIComponent();
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#define FID_Engine_Source_Runtime_UMG_Public_Extensions_UIComponent_h_23_PROLOG
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#define FID_Engine_Source_Runtime_UMG_Public_Extensions_UIComponent_h_26_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_UMG_Public_Extensions_UIComponent_h_26_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_UMG_Public_Extensions_UIComponent_h_26_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UUIComponent;
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// ********** End Class UUIComponent ***************************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Extensions_UIComponent_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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