76 lines
3.5 KiB
C++
76 lines
3.5 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "Components/StackBoxSlot.h"
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#ifdef UMG_StackBoxSlot_generated_h
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#error "StackBoxSlot.generated.h already included, missing '#pragma once' in StackBoxSlot.h"
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#endif
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#define UMG_StackBoxSlot_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UStackBoxSlot ************************************************************
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#define FID_Engine_Source_Runtime_UMG_Public_Components_StackBoxSlot_h_19_ACCESSORS \
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static void GetPadding_WrapperImpl(const void* Object, void* OutValue); \
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static void SetPadding_WrapperImpl(void* Object, const void* InValue); \
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static void GetSize_WrapperImpl(const void* Object, void* OutValue); \
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static void SetSize_WrapperImpl(void* Object, const void* InValue); \
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static void GetHorizontalAlignment_WrapperImpl(const void* Object, void* OutValue); \
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static void SetHorizontalAlignment_WrapperImpl(void* Object, const void* InValue); \
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static void GetVerticalAlignment_WrapperImpl(const void* Object, void* OutValue); \
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static void SetVerticalAlignment_WrapperImpl(void* Object, const void* InValue);
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struct Z_Construct_UClass_UStackBoxSlot_Statics;
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UMG_API UClass* Z_Construct_UClass_UStackBoxSlot_NoRegister();
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#define FID_Engine_Source_Runtime_UMG_Public_Components_StackBoxSlot_h_19_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUStackBoxSlot(); \
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friend struct ::Z_Construct_UClass_UStackBoxSlot_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend UMG_API UClass* ::Z_Construct_UClass_UStackBoxSlot_NoRegister(); \
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public: \
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DECLARE_CLASS2(UStackBoxSlot, UPanelSlot, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/UMG"), Z_Construct_UClass_UStackBoxSlot_NoRegister) \
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DECLARE_SERIALIZER(UStackBoxSlot)
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#define FID_Engine_Source_Runtime_UMG_Public_Components_StackBoxSlot_h_19_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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UMG_API UStackBoxSlot(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UStackBoxSlot(UStackBoxSlot&&) = delete; \
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UStackBoxSlot(const UStackBoxSlot&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(UMG_API, UStackBoxSlot); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UStackBoxSlot); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UStackBoxSlot) \
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UMG_API virtual ~UStackBoxSlot();
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#define FID_Engine_Source_Runtime_UMG_Public_Components_StackBoxSlot_h_16_PROLOG
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#define FID_Engine_Source_Runtime_UMG_Public_Components_StackBoxSlot_h_19_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_UMG_Public_Components_StackBoxSlot_h_19_ACCESSORS \
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FID_Engine_Source_Runtime_UMG_Public_Components_StackBoxSlot_h_19_INCLASS_NO_PURE_DECLS \
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FID_Engine_Source_Runtime_UMG_Public_Components_StackBoxSlot_h_19_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UStackBoxSlot;
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// ********** End Class UStackBoxSlot **************************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_UMG_Public_Components_StackBoxSlot_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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