64 lines
3.3 KiB
C++
64 lines
3.3 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "ToolPresetAssetSubsystem.h"
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#ifdef TOOLPRESETASSET_ToolPresetAssetSubsystem_generated_h
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#error "ToolPresetAssetSubsystem.generated.h already included, missing '#pragma once' in ToolPresetAssetSubsystem.h"
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#endif
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#define TOOLPRESETASSET_ToolPresetAssetSubsystem_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UToolPresetAssetSubsystem ************************************************
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struct Z_Construct_UClass_UToolPresetAssetSubsystem_Statics;
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TOOLPRESETASSET_API UClass* Z_Construct_UClass_UToolPresetAssetSubsystem_NoRegister();
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#define FID_Engine_Plugins_Experimental_ToolPresets_Source_ToolPresetAsset_Public_ToolPresetAssetSubsystem_h_20_INCLASS_NO_PURE_DECLS \
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private: \
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static void StaticRegisterNativesUToolPresetAssetSubsystem(); \
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friend struct ::Z_Construct_UClass_UToolPresetAssetSubsystem_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend TOOLPRESETASSET_API UClass* ::Z_Construct_UClass_UToolPresetAssetSubsystem_NoRegister(); \
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public: \
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DECLARE_CLASS2(UToolPresetAssetSubsystem, UEditorSubsystem, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/ToolPresetAsset"), Z_Construct_UClass_UToolPresetAssetSubsystem_NoRegister) \
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DECLARE_SERIALIZER(UToolPresetAssetSubsystem)
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#define FID_Engine_Plugins_Experimental_ToolPresets_Source_ToolPresetAsset_Public_ToolPresetAssetSubsystem_h_20_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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TOOLPRESETASSET_API UToolPresetAssetSubsystem(); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UToolPresetAssetSubsystem(UToolPresetAssetSubsystem&&) = delete; \
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UToolPresetAssetSubsystem(const UToolPresetAssetSubsystem&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(TOOLPRESETASSET_API, UToolPresetAssetSubsystem); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UToolPresetAssetSubsystem); \
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DEFINE_DEFAULT_CONSTRUCTOR_CALL(UToolPresetAssetSubsystem) \
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TOOLPRESETASSET_API virtual ~UToolPresetAssetSubsystem();
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#define FID_Engine_Plugins_Experimental_ToolPresets_Source_ToolPresetAsset_Public_ToolPresetAssetSubsystem_h_17_PROLOG
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#define FID_Engine_Plugins_Experimental_ToolPresets_Source_ToolPresetAsset_Public_ToolPresetAssetSubsystem_h_20_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Experimental_ToolPresets_Source_ToolPresetAsset_Public_ToolPresetAssetSubsystem_h_20_INCLASS_NO_PURE_DECLS \
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FID_Engine_Plugins_Experimental_ToolPresets_Source_ToolPresetAsset_Public_ToolPresetAssetSubsystem_h_20_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UToolPresetAssetSubsystem;
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// ********** End Class UToolPresetAssetSubsystem **************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Experimental_ToolPresets_Source_ToolPresetAsset_Public_ToolPresetAssetSubsystem_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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