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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/StateTreeModule/UHT/StateTreeCommonConsiderations.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

116 lines
6.6 KiB
C

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Considerations/StateTreeCommonConsiderations.h"
#ifdef STATETREEMODULE_StateTreeCommonConsiderations_generated_h
#error "StateTreeCommonConsiderations.generated.h already included, missing '#pragma once' in StateTreeCommonConsiderations.h"
#endif
#define STATETREEMODULE_StateTreeCommonConsiderations_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FStateTreeConstantConsiderationInstanceData ***********************
struct Z_Construct_UScriptStruct_FStateTreeConstantConsiderationInstanceData_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Considerations_StateTreeCommonConsiderations_h_15_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStateTreeConstantConsiderationInstanceData_Statics; \
STATETREEMODULE_API static class UScriptStruct* StaticStruct();
struct FStateTreeConstantConsiderationInstanceData;
// ********** End ScriptStruct FStateTreeConstantConsiderationInstanceData *************************
// ********** Begin ScriptStruct FStateTreeConstantConsideration ***********************************
struct Z_Construct_UScriptStruct_FStateTreeConstantConsideration_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Considerations_StateTreeCommonConsiderations_h_27_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStateTreeConstantConsideration_Statics; \
STATETREEMODULE_API static class UScriptStruct* StaticStruct(); \
typedef FStateTreeConsiderationCommonBase Super;
struct FStateTreeConstantConsideration;
// ********** End ScriptStruct FStateTreeConstantConsideration *************************************
// ********** Begin ScriptStruct FStateTreeConsiderationResponseCurve ******************************
struct Z_Construct_UScriptStruct_FStateTreeConsiderationResponseCurve_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Considerations_StateTreeCommonConsiderations_h_47_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStateTreeConsiderationResponseCurve_Statics; \
STATETREEMODULE_API static class UScriptStruct* StaticStruct();
struct FStateTreeConsiderationResponseCurve;
// ********** End ScriptStruct FStateTreeConsiderationResponseCurve ********************************
// ********** Begin ScriptStruct FStateTreeFloatInputConsiderationInstanceData *********************
struct Z_Construct_UScriptStruct_FStateTreeFloatInputConsiderationInstanceData_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Considerations_StateTreeCommonConsiderations_h_75_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStateTreeFloatInputConsiderationInstanceData_Statics; \
STATETREEMODULE_API static class UScriptStruct* StaticStruct();
struct FStateTreeFloatInputConsiderationInstanceData;
// ********** End ScriptStruct FStateTreeFloatInputConsiderationInstanceData ***********************
// ********** Begin ScriptStruct FStateTreeFloatInputConsideration *********************************
struct Z_Construct_UScriptStruct_FStateTreeFloatInputConsideration_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Considerations_StateTreeCommonConsiderations_h_90_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStateTreeFloatInputConsideration_Statics; \
STATETREEMODULE_API static class UScriptStruct* StaticStruct(); \
typedef FStateTreeConsiderationCommonBase Super;
struct FStateTreeFloatInputConsideration;
// ********** End ScriptStruct FStateTreeFloatInputConsideration ***********************************
// ********** Begin ScriptStruct FStateTreeEnumValueScorePair **************************************
struct Z_Construct_UScriptStruct_FStateTreeEnumValueScorePair_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Considerations_StateTreeCommonConsiderations_h_114_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStateTreeEnumValueScorePair_Statics; \
STATETREEMODULE_API static class UScriptStruct* StaticStruct();
struct FStateTreeEnumValueScorePair;
// ********** End ScriptStruct FStateTreeEnumValueScorePair ****************************************
// ********** Begin ScriptStruct FStateTreeEnumValueScorePairs *************************************
struct Z_Construct_UScriptStruct_FStateTreeEnumValueScorePairs_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Considerations_StateTreeCommonConsiderations_h_141_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStateTreeEnumValueScorePairs_Statics; \
STATETREEMODULE_API static class UScriptStruct* StaticStruct();
struct FStateTreeEnumValueScorePairs;
// ********** End ScriptStruct FStateTreeEnumValueScorePairs ***************************************
// ********** Begin ScriptStruct FStateTreeEnumInputConsiderationInstanceData **********************
struct Z_Construct_UScriptStruct_FStateTreeEnumInputConsiderationInstanceData_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Considerations_StateTreeCommonConsiderations_h_168_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStateTreeEnumInputConsiderationInstanceData_Statics; \
STATETREEMODULE_API static class UScriptStruct* StaticStruct();
struct FStateTreeEnumInputConsiderationInstanceData;
// ********** End ScriptStruct FStateTreeEnumInputConsiderationInstanceData ************************
// ********** Begin ScriptStruct FStateTreeEnumInputConsideration **********************************
struct Z_Construct_UScriptStruct_FStateTreeEnumInputConsideration_Statics;
#define FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Considerations_StateTreeCommonConsiderations_h_177_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FStateTreeEnumInputConsideration_Statics; \
STATETREEMODULE_API static class UScriptStruct* StaticStruct(); \
typedef FStateTreeConsiderationCommonBase Super;
struct FStateTreeEnumInputConsideration;
// ********** End ScriptStruct FStateTreeEnumInputConsideration ************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_StateTree_Source_StateTreeModule_Public_Considerations_StateTreeCommonConsiderations_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS