Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SourceCodeAccess/UHT/SourceCodeAccessSettings.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

137 lines
7.6 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "SourceCodeAccessSettings.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSourceCodeAccessSettings() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UObject();
SOURCECODEACCESS_API UClass* Z_Construct_UClass_USourceCodeAccessSettings();
SOURCECODEACCESS_API UClass* Z_Construct_UClass_USourceCodeAccessSettings_NoRegister();
UPackage* Z_Construct_UPackage__Script_SourceCodeAccess();
// ********** End Cross Module References **********************************************************
// ********** Begin Class USourceCodeAccessSettings ************************************************
FClassRegistrationInfo Z_Registration_Info_UClass_USourceCodeAccessSettings;
UClass* USourceCodeAccessSettings::GetPrivateStaticClass()
{
using TClass = USourceCodeAccessSettings;
if (!Z_Registration_Info_UClass_USourceCodeAccessSettings.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("SourceCodeAccessSettings"),
Z_Registration_Info_UClass_USourceCodeAccessSettings.InnerSingleton,
StaticRegisterNativesUSourceCodeAccessSettings,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_USourceCodeAccessSettings.InnerSingleton;
}
UClass* Z_Construct_UClass_USourceCodeAccessSettings_NoRegister()
{
return USourceCodeAccessSettings::GetPrivateStaticClass();
}
struct Z_Construct_UClass_USourceCodeAccessSettings_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "IncludePath", "SourceCodeAccessSettings.h" },
{ "ModuleRelativePath", "Private/SourceCodeAccessSettings.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PreferredAccessor_MetaData[] = {
{ "Category", "Source Code Editor" },
{ "Comment", "/** The source code editor we prefer to use. */" },
{ "ConfigRestartRequired", "TRUE" },
{ "DisplayName", "Source Code Editor" },
{ "ModuleRelativePath", "Private/SourceCodeAccessSettings.h" },
{ "ToolTip", "The source code editor we prefer to use." },
};
#endif // WITH_METADATA
// ********** Begin Class USourceCodeAccessSettings constinit property declarations ****************
static const UECodeGen_Private::FStrPropertyParams NewProp_PreferredAccessor;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class USourceCodeAccessSettings constinit property declarations ******************
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<USourceCodeAccessSettings>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_USourceCodeAccessSettings_Statics
// ********** Begin Class USourceCodeAccessSettings Property Definitions ***************************
const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_USourceCodeAccessSettings_Statics::NewProp_PreferredAccessor = { "PreferredAccessor", nullptr, (EPropertyFlags)0x0010000000004001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(USourceCodeAccessSettings, PreferredAccessor), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PreferredAccessor_MetaData), NewProp_PreferredAccessor_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_USourceCodeAccessSettings_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_USourceCodeAccessSettings_Statics::NewProp_PreferredAccessor,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USourceCodeAccessSettings_Statics::PropPointers) < 2048);
// ********** End Class USourceCodeAccessSettings Property Definitions *****************************
UObject* (*const Z_Construct_UClass_USourceCodeAccessSettings_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UObject,
(UObject* (*)())Z_Construct_UPackage__Script_SourceCodeAccess,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USourceCodeAccessSettings_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_USourceCodeAccessSettings_Statics::ClassParams = {
&USourceCodeAccessSettings::StaticClass,
"EditorSettings",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_USourceCodeAccessSettings_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_USourceCodeAccessSettings_Statics::PropPointers),
0,
0x000000A4u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USourceCodeAccessSettings_Statics::Class_MetaDataParams), Z_Construct_UClass_USourceCodeAccessSettings_Statics::Class_MetaDataParams)
};
void USourceCodeAccessSettings::StaticRegisterNativesUSourceCodeAccessSettings()
{
}
UClass* Z_Construct_UClass_USourceCodeAccessSettings()
{
if (!Z_Registration_Info_UClass_USourceCodeAccessSettings.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USourceCodeAccessSettings.OuterSingleton, Z_Construct_UClass_USourceCodeAccessSettings_Statics::ClassParams);
}
return Z_Registration_Info_UClass_USourceCodeAccessSettings.OuterSingleton;
}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USourceCodeAccessSettings);
USourceCodeAccessSettings::~USourceCodeAccessSettings() {}
// ********** End Class USourceCodeAccessSettings **************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Developer_SourceCodeAccess_Private_SourceCodeAccessSettings_h__Script_SourceCodeAccess_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_USourceCodeAccessSettings, USourceCodeAccessSettings::StaticClass, TEXT("USourceCodeAccessSettings"), &Z_Registration_Info_UClass_USourceCodeAccessSettings, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USourceCodeAccessSettings), 262862641U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Developer_SourceCodeAccess_Private_SourceCodeAccessSettings_h__Script_SourceCodeAccess_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Developer_SourceCodeAccess_Private_SourceCodeAccessSettings_h__Script_SourceCodeAccess_3844532821{
TEXT("/Script/SourceCodeAccess"),
Z_CompiledInDeferFile_FID_Engine_Source_Developer_SourceCodeAccess_Private_SourceCodeAccessSettings_h__Script_SourceCodeAccess_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Developer_SourceCodeAccess_Private_SourceCodeAccessSettings_h__Script_SourceCodeAccess_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS