Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/SkelMeshModTools/UHT/SKMBackedDynaMeshComponent.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

121 lines
7.1 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Components/SKMBackedDynaMeshComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeSKMBackedDynaMeshComponent() {}
// ********** Begin Cross Module References ********************************************************
GEOMETRYFRAMEWORK_API UClass* Z_Construct_UClass_UDynamicMeshComponent();
SKELETALMESHMODELINGTOOLS_API UClass* Z_Construct_UClass_USkeletalMeshBackedDynamicMeshComponent();
SKELETALMESHMODELINGTOOLS_API UClass* Z_Construct_UClass_USkeletalMeshBackedDynamicMeshComponent_NoRegister();
UPackage* Z_Construct_UPackage__Script_SkeletalMeshModelingTools();
// ********** End Cross Module References **********************************************************
// ********** Begin Class USkeletalMeshBackedDynamicMeshComponent **********************************
FClassRegistrationInfo Z_Registration_Info_UClass_USkeletalMeshBackedDynamicMeshComponent;
UClass* USkeletalMeshBackedDynamicMeshComponent::GetPrivateStaticClass()
{
using TClass = USkeletalMeshBackedDynamicMeshComponent;
if (!Z_Registration_Info_UClass_USkeletalMeshBackedDynamicMeshComponent.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("SkeletalMeshBackedDynamicMeshComponent"),
Z_Registration_Info_UClass_USkeletalMeshBackedDynamicMeshComponent.InnerSingleton,
StaticRegisterNativesUSkeletalMeshBackedDynamicMeshComponent,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_USkeletalMeshBackedDynamicMeshComponent.InnerSingleton;
}
UClass* Z_Construct_UClass_USkeletalMeshBackedDynamicMeshComponent_NoRegister()
{
return USkeletalMeshBackedDynamicMeshComponent::GetPrivateStaticClass();
}
struct Z_Construct_UClass_USkeletalMeshBackedDynamicMeshComponent_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "HideCategories", "LOD LOD Mobility Trigger" },
{ "IncludePath", "Components/SKMBackedDynaMeshComponent.h" },
{ "ModuleRelativePath", "Private/Components/SKMBackedDynaMeshComponent.h" },
};
#endif // WITH_METADATA
// ********** Begin Class USkeletalMeshBackedDynamicMeshComponent constinit property declarations **
// ********** End Class USkeletalMeshBackedDynamicMeshComponent constinit property declarations ****
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<USkeletalMeshBackedDynamicMeshComponent>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_USkeletalMeshBackedDynamicMeshComponent_Statics
UObject* (*const Z_Construct_UClass_USkeletalMeshBackedDynamicMeshComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UDynamicMeshComponent,
(UObject* (*)())Z_Construct_UPackage__Script_SkeletalMeshModelingTools,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_USkeletalMeshBackedDynamicMeshComponent_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_USkeletalMeshBackedDynamicMeshComponent_Statics::ClassParams = {
&USkeletalMeshBackedDynamicMeshComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x00A800ACu,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_USkeletalMeshBackedDynamicMeshComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_USkeletalMeshBackedDynamicMeshComponent_Statics::Class_MetaDataParams)
};
void USkeletalMeshBackedDynamicMeshComponent::StaticRegisterNativesUSkeletalMeshBackedDynamicMeshComponent()
{
}
UClass* Z_Construct_UClass_USkeletalMeshBackedDynamicMeshComponent()
{
if (!Z_Registration_Info_UClass_USkeletalMeshBackedDynamicMeshComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_USkeletalMeshBackedDynamicMeshComponent.OuterSingleton, Z_Construct_UClass_USkeletalMeshBackedDynamicMeshComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_USkeletalMeshBackedDynamicMeshComponent.OuterSingleton;
}
USkeletalMeshBackedDynamicMeshComponent::USkeletalMeshBackedDynamicMeshComponent(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, USkeletalMeshBackedDynamicMeshComponent);
USkeletalMeshBackedDynamicMeshComponent::~USkeletalMeshBackedDynamicMeshComponent() {}
// ********** End Class USkeletalMeshBackedDynamicMeshComponent ************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_Components_SKMBackedDynaMeshComponent_h__Script_SkeletalMeshModelingTools_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_USkeletalMeshBackedDynamicMeshComponent, USkeletalMeshBackedDynamicMeshComponent::StaticClass, TEXT("USkeletalMeshBackedDynamicMeshComponent"), &Z_Registration_Info_UClass_USkeletalMeshBackedDynamicMeshComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(USkeletalMeshBackedDynamicMeshComponent), 1893776507U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_Components_SKMBackedDynaMeshComponent_h__Script_SkeletalMeshModelingTools_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_Components_SKMBackedDynaMeshComponent_h__Script_SkeletalMeshModelingTools_57422214{
TEXT("/Script/SkeletalMeshModelingTools"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_Components_SKMBackedDynaMeshComponent_h__Script_SkeletalMeshModelingTools_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Animation_SkeletalMeshModelingTools_Source_SkeletalMeshModelingTools_Private_Components_SKMBackedDynaMeshComponent_h__Script_SkeletalMeshModelingTools_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS