205 lines
14 KiB
C++
205 lines
14 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "LeaderboardBlueprintLibrary.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeLeaderboardBlueprintLibrary() {}
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// ********** Begin Cross Module References ********************************************************
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ENGINE_API UClass* Z_Construct_UClass_APlayerController_NoRegister();
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ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
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ONLINESUBSYSTEMUTILS_API UClass* Z_Construct_UClass_ULeaderboardBlueprintLibrary();
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ONLINESUBSYSTEMUTILS_API UClass* Z_Construct_UClass_ULeaderboardBlueprintLibrary_NoRegister();
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UPackage* Z_Construct_UPackage__Script_OnlineSubsystemUtils();
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// ********** End Cross Module References **********************************************************
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// ********** Begin Class ULeaderboardBlueprintLibrary Function WriteLeaderboardInteger ************
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struct Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics
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{
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struct LeaderboardBlueprintLibrary_eventWriteLeaderboardInteger_Parms
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{
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APlayerController* PlayerController;
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FName StatName;
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int32 StatValue;
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bool ReturnValue;
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};
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
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{ "Category", "Online|Leaderboard" },
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{ "Comment", "/** Writes an integer value to the specified leaderboard */" },
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{ "ModuleRelativePath", "Classes/LeaderboardBlueprintLibrary.h" },
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{ "ToolTip", "Writes an integer value to the specified leaderboard" },
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};
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#endif // WITH_METADATA
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// ********** Begin Function WriteLeaderboardInteger constinit property declarations ***************
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static const UECodeGen_Private::FObjectPropertyParams NewProp_PlayerController;
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static const UECodeGen_Private::FNamePropertyParams NewProp_StatName;
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static const UECodeGen_Private::FIntPropertyParams NewProp_StatValue;
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static void NewProp_ReturnValue_SetBit(void* Obj);
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static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End Function WriteLeaderboardInteger constinit property declarations *****************
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static const UECodeGen_Private::FFunctionParams FuncParams;
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};
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// ********** Begin Function WriteLeaderboardInteger Property Definitions **************************
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::NewProp_PlayerController = { "PlayerController", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LeaderboardBlueprintLibrary_eventWriteLeaderboardInteger_Parms, PlayerController), Z_Construct_UClass_APlayerController_NoRegister, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FNamePropertyParams Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::NewProp_StatName = { "StatName", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LeaderboardBlueprintLibrary_eventWriteLeaderboardInteger_Parms, StatName), METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::NewProp_StatValue = { "StatValue", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(LeaderboardBlueprintLibrary_eventWriteLeaderboardInteger_Parms, StatValue), METADATA_PARAMS(0, nullptr) };
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void Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::NewProp_ReturnValue_SetBit(void* Obj)
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{
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((LeaderboardBlueprintLibrary_eventWriteLeaderboardInteger_Parms*)Obj)->ReturnValue = 1;
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}
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const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(LeaderboardBlueprintLibrary_eventWriteLeaderboardInteger_Parms), &Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::NewProp_PlayerController,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::NewProp_StatName,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::NewProp_StatValue,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::NewProp_ReturnValue,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::PropPointers) < 2048);
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// ********** End Function WriteLeaderboardInteger Property Definitions ****************************
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const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_ULeaderboardBlueprintLibrary, nullptr, "WriteLeaderboardInteger", Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::PropPointers),
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sizeof(Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::LeaderboardBlueprintLibrary_eventWriteLeaderboardInteger_Parms),
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RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::Function_MetaDataParams), Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::Function_MetaDataParams)}, };
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static_assert(sizeof(Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::LeaderboardBlueprintLibrary_eventWriteLeaderboardInteger_Parms) < MAX_uint16);
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UFunction* Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger()
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{
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static UFunction* ReturnFunction = nullptr;
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if (!ReturnFunction)
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{
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UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger_Statics::FuncParams);
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}
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return ReturnFunction;
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}
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DEFINE_FUNCTION(ULeaderboardBlueprintLibrary::execWriteLeaderboardInteger)
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{
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P_GET_OBJECT(APlayerController,Z_Param_PlayerController);
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P_GET_PROPERTY(FNameProperty,Z_Param_StatName);
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P_GET_PROPERTY(FIntProperty,Z_Param_StatValue);
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P_FINISH;
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P_NATIVE_BEGIN;
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*(bool*)Z_Param__Result=ULeaderboardBlueprintLibrary::WriteLeaderboardInteger(Z_Param_PlayerController,Z_Param_StatName,Z_Param_StatValue);
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P_NATIVE_END;
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}
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// ********** End Class ULeaderboardBlueprintLibrary Function WriteLeaderboardInteger **************
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// ********** Begin Class ULeaderboardBlueprintLibrary *********************************************
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FClassRegistrationInfo Z_Registration_Info_UClass_ULeaderboardBlueprintLibrary;
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UClass* ULeaderboardBlueprintLibrary::GetPrivateStaticClass()
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{
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using TClass = ULeaderboardBlueprintLibrary;
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if (!Z_Registration_Info_UClass_ULeaderboardBlueprintLibrary.InnerSingleton)
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{
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GetPrivateStaticClassBody(
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TClass::StaticPackage(),
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TEXT("LeaderboardBlueprintLibrary"),
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Z_Registration_Info_UClass_ULeaderboardBlueprintLibrary.InnerSingleton,
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StaticRegisterNativesULeaderboardBlueprintLibrary,
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sizeof(TClass),
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alignof(TClass),
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TClass::StaticClassFlags,
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TClass::StaticClassCastFlags(),
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TClass::StaticConfigName(),
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(UClass::ClassConstructorType)InternalConstructor<TClass>,
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(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
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UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
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&TClass::Super::StaticClass,
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&TClass::WithinClass::StaticClass
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);
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}
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return Z_Registration_Info_UClass_ULeaderboardBlueprintLibrary.InnerSingleton;
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}
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UClass* Z_Construct_UClass_ULeaderboardBlueprintLibrary_NoRegister()
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{
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return ULeaderboardBlueprintLibrary::GetPrivateStaticClass();
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}
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struct Z_Construct_UClass_ULeaderboardBlueprintLibrary_Statics
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{
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
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{ "Comment", "/**\n * A beacon host used for taking reservations for an existing game session\n */" },
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{ "IncludePath", "LeaderboardBlueprintLibrary.h" },
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{ "ModuleRelativePath", "Classes/LeaderboardBlueprintLibrary.h" },
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{ "ScriptName", "LeaderboardLibrary" },
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{ "ToolTip", "A beacon host used for taking reservations for an existing game session" },
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};
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#endif // WITH_METADATA
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// ********** Begin Class ULeaderboardBlueprintLibrary constinit property declarations *************
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// ********** End Class ULeaderboardBlueprintLibrary constinit property declarations ***************
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static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
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{ .NameUTF8 = UTF8TEXT("WriteLeaderboardInteger"), .Pointer = &ULeaderboardBlueprintLibrary::execWriteLeaderboardInteger },
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};
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static UObject* (*const DependentSingletons[])();
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static constexpr FClassFunctionLinkInfo FuncInfo[] = {
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{ &Z_Construct_UFunction_ULeaderboardBlueprintLibrary_WriteLeaderboardInteger, "WriteLeaderboardInteger" }, // 293127953
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};
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static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
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static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
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TCppClassTypeTraits<ULeaderboardBlueprintLibrary>::IsAbstract,
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};
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static const UECodeGen_Private::FClassParams ClassParams;
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}; // struct Z_Construct_UClass_ULeaderboardBlueprintLibrary_Statics
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UObject* (*const Z_Construct_UClass_ULeaderboardBlueprintLibrary_Statics::DependentSingletons[])() = {
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(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
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(UObject* (*)())Z_Construct_UPackage__Script_OnlineSubsystemUtils,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_ULeaderboardBlueprintLibrary_Statics::DependentSingletons) < 16);
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const UECodeGen_Private::FClassParams Z_Construct_UClass_ULeaderboardBlueprintLibrary_Statics::ClassParams = {
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&ULeaderboardBlueprintLibrary::StaticClass,
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nullptr,
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&StaticCppClassTypeInfo,
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DependentSingletons,
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FuncInfo,
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nullptr,
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nullptr,
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UE_ARRAY_COUNT(DependentSingletons),
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UE_ARRAY_COUNT(FuncInfo),
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0,
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0,
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0x000800A0u,
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_ULeaderboardBlueprintLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_ULeaderboardBlueprintLibrary_Statics::Class_MetaDataParams)
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};
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void ULeaderboardBlueprintLibrary::StaticRegisterNativesULeaderboardBlueprintLibrary()
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{
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UClass* Class = ULeaderboardBlueprintLibrary::StaticClass();
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FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_ULeaderboardBlueprintLibrary_Statics::Funcs));
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}
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UClass* Z_Construct_UClass_ULeaderboardBlueprintLibrary()
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{
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if (!Z_Registration_Info_UClass_ULeaderboardBlueprintLibrary.OuterSingleton)
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{
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UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_ULeaderboardBlueprintLibrary.OuterSingleton, Z_Construct_UClass_ULeaderboardBlueprintLibrary_Statics::ClassParams);
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}
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return Z_Registration_Info_UClass_ULeaderboardBlueprintLibrary.OuterSingleton;
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}
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DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, ULeaderboardBlueprintLibrary);
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ULeaderboardBlueprintLibrary::~ULeaderboardBlueprintLibrary() {}
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// ********** End Class ULeaderboardBlueprintLibrary ***********************************************
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// ********** Begin Registration *******************************************************************
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struct Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_LeaderboardBlueprintLibrary_h__Script_OnlineSubsystemUtils_Statics
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{
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static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
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{ Z_Construct_UClass_ULeaderboardBlueprintLibrary, ULeaderboardBlueprintLibrary::StaticClass, TEXT("ULeaderboardBlueprintLibrary"), &Z_Registration_Info_UClass_ULeaderboardBlueprintLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(ULeaderboardBlueprintLibrary), 3717754383U) },
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};
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}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_LeaderboardBlueprintLibrary_h__Script_OnlineSubsystemUtils_Statics
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static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_LeaderboardBlueprintLibrary_h__Script_OnlineSubsystemUtils_3179126500{
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TEXT("/Script/OnlineSubsystemUtils"),
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Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_LeaderboardBlueprintLibrary_h__Script_OnlineSubsystemUtils_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Online_OnlineSubsystemUtils_Source_OnlineSubsystemUtils_Classes_LeaderboardBlueprintLibrary_h__Script_OnlineSubsystemUtils_Statics::ClassInfo),
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nullptr, 0,
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nullptr, 0,
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};
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// ********** End Registration *********************************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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