80 lines
3.3 KiB
C++
80 lines
3.3 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "NNERuntimeNPU.h"
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#ifdef NNE_NNERuntimeNPU_generated_h
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#error "NNERuntimeNPU.generated.h already included, missing '#pragma once' in NNERuntimeNPU.h"
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#endif
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#define NNE_NNERuntimeNPU_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Interface UNNERuntimeNPU *******************************************************
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struct Z_Construct_UClass_UNNERuntimeNPU_Statics;
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NNE_API UClass* Z_Construct_UClass_UNNERuntimeNPU_NoRegister();
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#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeNPU_h_53_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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NNE_API UNNERuntimeNPU(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UNNERuntimeNPU(UNNERuntimeNPU&&) = delete; \
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UNNERuntimeNPU(const UNNERuntimeNPU&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(NNE_API, UNNERuntimeNPU); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UNNERuntimeNPU); \
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DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UNNERuntimeNPU) \
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virtual ~UNNERuntimeNPU() = default;
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#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeNPU_h_53_GENERATED_UINTERFACE_BODY() \
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private: \
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static void StaticRegisterNativesUNNERuntimeNPU(); \
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friend struct ::Z_Construct_UClass_UNNERuntimeNPU_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend NNE_API UClass* ::Z_Construct_UClass_UNNERuntimeNPU_NoRegister(); \
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public: \
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DECLARE_CLASS2(UNNERuntimeNPU, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/NNE"), Z_Construct_UClass_UNNERuntimeNPU_NoRegister) \
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DECLARE_SERIALIZER(UNNERuntimeNPU)
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#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeNPU_h_53_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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FID_Engine_Source_Runtime_NNE_Public_NNERuntimeNPU_h_53_GENERATED_UINTERFACE_BODY() \
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FID_Engine_Source_Runtime_NNE_Public_NNERuntimeNPU_h_53_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeNPU_h_53_INCLASS_IINTERFACE_NO_PURE_DECLS \
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protected: \
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virtual ~INNERuntimeNPU() {} \
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public: \
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typedef UNNERuntimeNPU UClassType; \
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typedef INNERuntimeNPU ThisClass; \
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virtual UObject* _getUObject() const { return nullptr; }
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#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeNPU_h_50_PROLOG
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#define FID_Engine_Source_Runtime_NNE_Public_NNERuntimeNPU_h_63_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Source_Runtime_NNE_Public_NNERuntimeNPU_h_53_INCLASS_IINTERFACE_NO_PURE_DECLS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UNNERuntimeNPU;
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// ********** End Interface UNNERuntimeNPU *********************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Source_Runtime_NNE_Public_NNERuntimeNPU_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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