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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieSceneCapture/UHT/FrameGrabberProtocol.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

62 lines
3.0 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Protocols/FrameGrabberProtocol.h"
#ifdef MOVIESCENECAPTURE_FrameGrabberProtocol_generated_h
#error "FrameGrabberProtocol.generated.h already included, missing '#pragma once' in FrameGrabberProtocol.h"
#endif
#define MOVIESCENECAPTURE_FrameGrabberProtocol_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UFrameGrabberProtocol ****************************************************
struct Z_Construct_UClass_UFrameGrabberProtocol_Statics;
MOVIESCENECAPTURE_API UClass* Z_Construct_UClass_UFrameGrabberProtocol_NoRegister();
#define FID_Engine_Source_Runtime_MovieSceneCapture_Public_Protocols_FrameGrabberProtocol_h_18_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUFrameGrabberProtocol(); \
friend struct ::Z_Construct_UClass_UFrameGrabberProtocol_Statics; \
static UClass* GetPrivateStaticClass(); \
friend MOVIESCENECAPTURE_API UClass* ::Z_Construct_UClass_UFrameGrabberProtocol_NoRegister(); \
public: \
DECLARE_CLASS2(UFrameGrabberProtocol, UMovieSceneImageCaptureProtocolBase, COMPILED_IN_FLAGS(CLASS_Abstract), CASTCLASS_None, TEXT("/Script/MovieSceneCapture"), Z_Construct_UClass_UFrameGrabberProtocol_NoRegister) \
DECLARE_SERIALIZER(UFrameGrabberProtocol)
#define FID_Engine_Source_Runtime_MovieSceneCapture_Public_Protocols_FrameGrabberProtocol_h_18_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UFrameGrabberProtocol(UFrameGrabberProtocol&&) = delete; \
UFrameGrabberProtocol(const UFrameGrabberProtocol&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(MOVIESCENECAPTURE_API, UFrameGrabberProtocol); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UFrameGrabberProtocol); \
DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UFrameGrabberProtocol) \
MOVIESCENECAPTURE_API virtual ~UFrameGrabberProtocol();
#define FID_Engine_Source_Runtime_MovieSceneCapture_Public_Protocols_FrameGrabberProtocol_h_13_PROLOG
#define FID_Engine_Source_Runtime_MovieSceneCapture_Public_Protocols_FrameGrabberProtocol_h_18_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Source_Runtime_MovieSceneCapture_Public_Protocols_FrameGrabberProtocol_h_18_INCLASS_NO_PURE_DECLS \
FID_Engine_Source_Runtime_MovieSceneCapture_Public_Protocols_FrameGrabberProtocol_h_18_ENHANCED_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UFrameGrabberProtocol;
// ********** End Class UFrameGrabberProtocol ******************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieSceneCapture_Public_Protocols_FrameGrabberProtocol_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS