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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieScene/UHT/MovieSceneSectionTimingParameters.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

43 lines
2.1 KiB
C

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "Sections/MovieSceneSectionTimingParameters.h"
#ifdef MOVIESCENE_MovieSceneSectionTimingParameters_generated_h
#error "MovieSceneSectionTimingParameters.generated.h already included, missing '#pragma once' in MovieSceneSectionTimingParameters.h"
#endif
#define MOVIESCENE_MovieSceneSectionTimingParameters_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin ScriptStruct FMovieSceneSectionTimingParametersSeconds *************************
struct Z_Construct_UScriptStruct_FMovieSceneSectionTimingParametersSeconds_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneSectionTimingParameters_h_29_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneSectionTimingParametersSeconds_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FMovieSceneSectionTimingParametersSeconds;
// ********** End ScriptStruct FMovieSceneSectionTimingParametersSeconds ***************************
// ********** Begin ScriptStruct FMovieSceneSectionTimingParametersFrames **************************
struct Z_Construct_UScriptStruct_FMovieSceneSectionTimingParametersFrames_Statics;
#define FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneSectionTimingParameters_h_122_GENERATED_BODY \
friend struct ::Z_Construct_UScriptStruct_FMovieSceneSectionTimingParametersFrames_Statics; \
MOVIESCENE_API static class UScriptStruct* StaticStruct();
struct FMovieSceneSectionTimingParametersFrames;
// ********** End ScriptStruct FMovieSceneSectionTimingParametersFrames ****************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Source_Runtime_MovieScene_Public_Sections_MovieSceneSectionTimingParameters_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS