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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieScene/UHT/MovieSceneDynamicBinding.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

663 lines
54 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "MovieSceneDynamicBinding.h"
#include "UObject/SoftObjectPath.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneDynamicBinding() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UClass* Z_Construct_UClass_UFunction_NoRegister();
COREUOBJECT_API UClass* Z_Construct_UClass_UObject_NoRegister();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FSoftObjectPath();
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
MOVIESCENE_API UClass* Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary();
MOVIESCENE_API UClass* Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_NoRegister();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSequence_NoRegister();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDynamicBinding();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult();
UPackage* Z_Construct_UPackage__Script_MovieScene();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FMovieSceneDynamicBindingPayloadVariable **************************
struct Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneDynamicBindingPayloadVariable); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneDynamicBindingPayloadVariable); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/** Value definition for any type-agnostic variable (exported as text) */" },
{ "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" },
{ "ToolTip", "Value definition for any type-agnostic variable (exported as text)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ObjectValue_MetaData[] = {
{ "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "Category", "Sequencer|Dynamic Binding" },
{ "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieSceneDynamicBindingPayloadVariable constinit property declarations
static const UECodeGen_Private::FStructPropertyParams NewProp_ObjectValue;
static const UECodeGen_Private::FStrPropertyParams NewProp_Value;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieSceneDynamicBindingPayloadVariable constinit property declarations
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieSceneDynamicBindingPayloadVariable>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable;
class UScriptStruct* FMovieSceneDynamicBindingPayloadVariable::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable, (UObject*)Z_Construct_UPackage__Script_MovieScene(), TEXT("MovieSceneDynamicBindingPayloadVariable"));
}
return Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieSceneDynamicBindingPayloadVariable Property Definitions *****
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics::NewProp_ObjectValue = { "ObjectValue", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBindingPayloadVariable, ObjectValue), Z_Construct_UScriptStruct_FSoftObjectPath, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ObjectValue_MetaData), NewProp_ObjectValue_MetaData) }; // 2425717601
const UECodeGen_Private::FStrPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBindingPayloadVariable, Value), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics::NewProp_ObjectValue,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics::NewProp_Value,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieSceneDynamicBindingPayloadVariable Property Definitions *******
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieScene,
nullptr,
&NewStructOps,
"MovieSceneDynamicBindingPayloadVariable",
Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics::PropPointers),
sizeof(FMovieSceneDynamicBindingPayloadVariable),
alignof(FMovieSceneDynamicBindingPayloadVariable),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable.InnerSingleton);
}
// ********** End ScriptStruct FMovieSceneDynamicBindingPayloadVariable ****************************
// ********** Begin ScriptStruct FMovieSceneDynamicBinding *****************************************
struct Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneDynamicBinding); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneDynamicBinding); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Data for a dynamic binding endpoint call.\n */" },
{ "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" },
{ "ToolTip", "Data for a dynamic binding endpoint call." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Function_MetaData[] = {
{ "Comment", "/** The function to call (normally a generated blueprint function on the sequence director) */" },
{ "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" },
{ "ToolTip", "The function to call (normally a generated blueprint function on the sequence director)" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ResolveParamsProperty_MetaData[] = {
{ "Comment", "/** Property pointer for the function parameter that should receive the resolve params */" },
{ "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" },
{ "ToolTip", "Property pointer for the function parameter that should receive the resolve params" },
};
#if WITH_EDITORONLY_DATA
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_PayloadVariables_MetaData[] = {
{ "Category", "Sequencer|Dynamic Binding" },
{ "Comment", "/** Array of payload variables to be added to the generated function */" },
{ "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" },
{ "ToolTip", "Array of payload variables to be added to the generated function" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_CompiledFunctionName_MetaData[] = {
{ "Comment", "/** Name of the generated blueprint function */" },
{ "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" },
{ "ToolTip", "Name of the generated blueprint function" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ResolveParamsPinName_MetaData[] = {
{ "Category", "Sequencer|Dynamic Binding" },
{ "Comment", "/** Pin name for passing the resolve params */" },
{ "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" },
{ "ToolTip", "Pin name for passing the resolve params" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_WeakEndpoint_MetaData[] = {
{ "Category", "Sequencer|Dynamic Binding" },
{ "Comment", "/** Endpoint node in the sequence director */" },
{ "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" },
{ "ToolTip", "Endpoint node in the sequence director" },
};
#endif // WITH_EDITORONLY_DATA
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieSceneDynamicBinding constinit property declarations *********
static const UECodeGen_Private::FObjectPropertyParams NewProp_Function;
static const UECodeGen_Private::FFieldPathPropertyParams NewProp_ResolveParamsProperty;
#if WITH_EDITORONLY_DATA
static const UECodeGen_Private::FStructPropertyParams NewProp_PayloadVariables_ValueProp;
static const UECodeGen_Private::FNamePropertyParams NewProp_PayloadVariables_Key_KeyProp;
static const UECodeGen_Private::FMapPropertyParams NewProp_PayloadVariables;
static const UECodeGen_Private::FNamePropertyParams NewProp_CompiledFunctionName;
static const UECodeGen_Private::FNamePropertyParams NewProp_ResolveParamsPinName;
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_WeakEndpoint;
#endif // WITH_EDITORONLY_DATA
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieSceneDynamicBinding constinit property declarations ***********
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieSceneDynamicBinding>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBinding;
class UScriptStruct* FMovieSceneDynamicBinding::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBinding.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBinding.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneDynamicBinding, (UObject*)Z_Construct_UPackage__Script_MovieScene(), TEXT("MovieSceneDynamicBinding"));
}
return Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBinding.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieSceneDynamicBinding Property Definitions ********************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_Function = { "Function", nullptr, (EPropertyFlags)0x0114000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBinding, Function), Z_Construct_UClass_UFunction_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Function_MetaData), NewProp_Function_MetaData) };
const UECodeGen_Private::FFieldPathPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_ResolveParamsProperty = { "ResolveParamsProperty", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::FieldPath, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBinding, ResolveParamsProperty), &FProperty::StaticClass, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ResolveParamsProperty_MetaData), NewProp_ResolveParamsProperty_MetaData) };
#if WITH_EDITORONLY_DATA
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_PayloadVariables_ValueProp = { "PayloadVariables", nullptr, (EPropertyFlags)0x0000000800000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable, METADATA_PARAMS(0, nullptr) }; // 1895673950
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_PayloadVariables_Key_KeyProp = { "PayloadVariables_Key", nullptr, (EPropertyFlags)0x0000000800000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FMapPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_PayloadVariables = { "PayloadVariables", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBinding, PayloadVariables), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_PayloadVariables_MetaData), NewProp_PayloadVariables_MetaData) }; // 1895673950
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_CompiledFunctionName = { "CompiledFunctionName", nullptr, (EPropertyFlags)0x0010000800002000, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBinding, CompiledFunctionName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_CompiledFunctionName_MetaData), NewProp_CompiledFunctionName_MetaData) };
const UECodeGen_Private::FNamePropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_ResolveParamsPinName = { "ResolveParamsPinName", nullptr, (EPropertyFlags)0x0010000800000001, UECodeGen_Private::EPropertyGenFlags::Name, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBinding, ResolveParamsPinName), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ResolveParamsPinName_MetaData), NewProp_ResolveParamsPinName_MetaData) };
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_WeakEndpoint = { "WeakEndpoint", nullptr, (EPropertyFlags)0x0014000800000001, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBinding, WeakEndpoint), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_WeakEndpoint_MetaData), NewProp_WeakEndpoint_MetaData) };
#endif // WITH_EDITORONLY_DATA
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_Function,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_ResolveParamsProperty,
#if WITH_EDITORONLY_DATA
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_PayloadVariables_ValueProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_PayloadVariables_Key_KeyProp,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_PayloadVariables,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_CompiledFunctionName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_ResolveParamsPinName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewProp_WeakEndpoint,
#endif // WITH_EDITORONLY_DATA
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieSceneDynamicBinding Property Definitions **********************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieScene,
nullptr,
&NewStructOps,
"MovieSceneDynamicBinding",
Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::PropPointers),
sizeof(FMovieSceneDynamicBinding),
alignof(FMovieSceneDynamicBinding),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDynamicBinding()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBinding.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBinding.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBinding.InnerSingleton);
}
// ********** End ScriptStruct FMovieSceneDynamicBinding *******************************************
// ********** Begin ScriptStruct FMovieSceneDynamicBindingResolveParams ****************************
struct Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneDynamicBindingResolveParams); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneDynamicBindingResolveParams); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Optional parameter struct for dynamic binding resolver functions.\n */" },
{ "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" },
{ "ToolTip", "Optional parameter struct for dynamic binding resolver functions." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Sequence_MetaData[] = {
{ "Category", "General" },
{ "Comment", "/** The sequence that contains the object binding being resolved */" },
{ "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" },
{ "ToolTip", "The sequence that contains the object binding being resolved" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_ObjectBindingID_MetaData[] = {
{ "Category", "General" },
{ "Comment", "/** The ID of the object binding being resolved */" },
{ "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" },
{ "ToolTip", "The ID of the object binding being resolved" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_RootSequence_MetaData[] = {
{ "Category", "General" },
{ "Comment", "/** The root sequence */" },
{ "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" },
{ "ToolTip", "The root sequence" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieSceneDynamicBindingResolveParams constinit property declarations
static const UECodeGen_Private::FObjectPropertyParams NewProp_Sequence;
static const UECodeGen_Private::FStructPropertyParams NewProp_ObjectBindingID;
static const UECodeGen_Private::FObjectPropertyParams NewProp_RootSequence;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieSceneDynamicBindingResolveParams constinit property declarations
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieSceneDynamicBindingResolveParams>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveParams;
class UScriptStruct* FMovieSceneDynamicBindingResolveParams::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveParams.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveParams.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams, (UObject*)Z_Construct_UPackage__Script_MovieScene(), TEXT("MovieSceneDynamicBindingResolveParams"));
}
return Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveParams.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieSceneDynamicBindingResolveParams Property Definitions *******
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::NewProp_Sequence = { "Sequence", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBindingResolveParams, Sequence), Z_Construct_UClass_UMovieSceneSequence_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Sequence_MetaData), NewProp_Sequence_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::NewProp_ObjectBindingID = { "ObjectBindingID", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBindingResolveParams, ObjectBindingID), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_ObjectBindingID_MetaData), NewProp_ObjectBindingID_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::NewProp_RootSequence = { "RootSequence", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBindingResolveParams, RootSequence), Z_Construct_UClass_UMovieSceneSequence_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_RootSequence_MetaData), NewProp_RootSequence_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::NewProp_Sequence,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::NewProp_ObjectBindingID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::NewProp_RootSequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieSceneDynamicBindingResolveParams Property Definitions *********
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieScene,
nullptr,
&NewStructOps,
"MovieSceneDynamicBindingResolveParams",
Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::PropPointers),
sizeof(FMovieSceneDynamicBindingResolveParams),
alignof(FMovieSceneDynamicBindingResolveParams),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveParams.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveParams.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveParams.InnerSingleton);
}
// ********** End ScriptStruct FMovieSceneDynamicBindingResolveParams ******************************
// ********** Begin ScriptStruct FMovieSceneDynamicBindingResolveResult ****************************
struct Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneDynamicBindingResolveResult); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneDynamicBindingResolveResult); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Objects_MetaData[] = {
{ "Category", "General" },
{ "Comment", "/** The resolved objects */" },
{ "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" },
{ "ToolTip", "The resolved objects" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Object_MetaData[] = {
{ "Category", "General" },
{ "DeprecatedProperty", "" },
{ "DeprecationMessage", "This property is deprecated, please use the array of Objects instead." },
{ "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_bIsPossessedObject_MetaData[] = {
{ "Category", "General" },
{ "Comment", "/**\n\x09 * Whether the resolved object is external to the sequence\n\x09 *\n\x09 * This property is ignored for possessables, who are always treated as external.\n\x09 * When resolving a spawnable, setting this to true will not destroy the object\n\x09 * when the spawnable track ends, or the sequence finishes.\n\x09 */" },
{ "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" },
{ "ToolTip", "Whether the resolved object is external to the sequence\n\nThis property is ignored for possessables, who are always treated as external.\nWhen resolving a spawnable, setting this to true will not destroy the object\nwhen the spawnable track ends, or the sequence finishes." },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieSceneDynamicBindingResolveResult constinit property declarations
static const UECodeGen_Private::FObjectPropertyParams NewProp_Objects_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_Objects;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Object;
static void NewProp_bIsPossessedObject_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_bIsPossessedObject;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieSceneDynamicBindingResolveResult constinit property declarations
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieSceneDynamicBindingResolveResult>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveResult;
class UScriptStruct* FMovieSceneDynamicBindingResolveResult::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveResult.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveResult.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult, (UObject*)Z_Construct_UPackage__Script_MovieScene(), TEXT("MovieSceneDynamicBindingResolveResult"));
}
return Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveResult.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieSceneDynamicBindingResolveResult Property Definitions *******
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::NewProp_Objects_Inner = { "Objects", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::NewProp_Objects = { "Objects", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBindingResolveResult, Objects), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Objects_MetaData), NewProp_Objects_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::NewProp_Object = { "Object", nullptr, (EPropertyFlags)0x0114000000000005, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBindingResolveResult, Object), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Object_MetaData), NewProp_Object_MetaData) };
void Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::NewProp_bIsPossessedObject_SetBit(void* Obj)
{
((FMovieSceneDynamicBindingResolveResult*)Obj)->bIsPossessedObject = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::NewProp_bIsPossessedObject = { "bIsPossessedObject", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(FMovieSceneDynamicBindingResolveResult), &Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::NewProp_bIsPossessedObject_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_bIsPossessedObject_MetaData), NewProp_bIsPossessedObject_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::NewProp_Objects_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::NewProp_Objects,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::NewProp_Object,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::NewProp_bIsPossessedObject,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieSceneDynamicBindingResolveResult Property Definitions *********
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieScene,
nullptr,
&NewStructOps,
"MovieSceneDynamicBindingResolveResult",
Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::PropPointers),
sizeof(FMovieSceneDynamicBindingResolveResult),
alignof(FMovieSceneDynamicBindingResolveResult),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveResult.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveResult.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveResult.InnerSingleton);
}
// ********** End ScriptStruct FMovieSceneDynamicBindingResolveResult ******************************
// ********** Begin ScriptStruct FMovieSceneDynamicBindingContainer ********************************
struct Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneDynamicBindingContainer); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneDynamicBindingContainer); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "Comment", "/**\n * Dummy structure for showing an FMovieSceneDynamicBinding inside a details view,\n * and having a function signature that we can get a valid UFunction from to prepare\n * blueprint function graphs.\n */" },
{ "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" },
{ "ToolTip", "Dummy structure for showing an FMovieSceneDynamicBinding inside a details view,\nand having a function signature that we can get a valid UFunction from to prepare\nblueprint function graphs." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_DynamicBinding_MetaData[] = {
{ "Category", "Sequencer" },
{ "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieSceneDynamicBindingContainer constinit property declarations
static const UECodeGen_Private::FStructPropertyParams NewProp_DynamicBinding;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieSceneDynamicBindingContainer constinit property declarations **
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieSceneDynamicBindingContainer>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingContainer;
class UScriptStruct* FMovieSceneDynamicBindingContainer::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingContainer.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingContainer.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer, (UObject*)Z_Construct_UPackage__Script_MovieScene(), TEXT("MovieSceneDynamicBindingContainer"));
}
return Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingContainer.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieSceneDynamicBindingContainer Property Definitions ***********
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics::NewProp_DynamicBinding = { "DynamicBinding", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneDynamicBindingContainer, DynamicBinding), Z_Construct_UScriptStruct_FMovieSceneDynamicBinding, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_DynamicBinding_MetaData), NewProp_DynamicBinding_MetaData) }; // 1630545989
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics::NewProp_DynamicBinding,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieSceneDynamicBindingContainer Property Definitions *************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieScene,
nullptr,
&NewStructOps,
"MovieSceneDynamicBindingContainer",
Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics::PropPointers),
sizeof(FMovieSceneDynamicBindingContainer),
alignof(FMovieSceneDynamicBindingContainer),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingContainer.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingContainer.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingContainer.InnerSingleton);
}
// ********** End ScriptStruct FMovieSceneDynamicBindingContainer **********************************
// ********** Begin Class UBuiltInDynamicBindingResolverLibrary Function ResolveToPlayerPawn *******
struct Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics
{
struct BuiltInDynamicBindingResolverLibrary_eventResolveToPlayerPawn_Parms
{
UObject* WorldContextObject;
int32 PlayerControllerIndex;
FMovieSceneDynamicBindingResolveResult ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Sequencer|Dynamic Binding" },
{ "Comment", "/** Resolve the bound object to the player's pawn */" },
{ "CPP_Default_PlayerControllerIndex", "0" },
{ "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" },
{ "ToolTip", "Resolve the bound object to the player's pawn" },
{ "WorldContext", "WorldContextObject" },
};
#endif // WITH_METADATA
// ********** Begin Function ResolveToPlayerPawn constinit property declarations *******************
static const UECodeGen_Private::FObjectPropertyParams NewProp_WorldContextObject;
static const UECodeGen_Private::FIntPropertyParams NewProp_PlayerControllerIndex;
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function ResolveToPlayerPawn constinit property declarations *********************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function ResolveToPlayerPawn Property Definitions ******************************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::NewProp_WorldContextObject = { "WorldContextObject", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BuiltInDynamicBindingResolverLibrary_eventResolveToPlayerPawn_Parms, WorldContextObject), Z_Construct_UClass_UObject_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::NewProp_PlayerControllerIndex = { "PlayerControllerIndex", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BuiltInDynamicBindingResolverLibrary_eventResolveToPlayerPawn_Parms, PlayerControllerIndex), METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(BuiltInDynamicBindingResolverLibrary_eventResolveToPlayerPawn_Parms, ReturnValue), Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult, METADATA_PARAMS(0, nullptr) }; // 563957629
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::NewProp_WorldContextObject,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::NewProp_PlayerControllerIndex,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::PropPointers) < 2048);
// ********** End Function ResolveToPlayerPawn Property Definitions ********************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary, nullptr, "ResolveToPlayerPawn", Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::BuiltInDynamicBindingResolverLibrary_eventResolveToPlayerPawn_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022403, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::Function_MetaDataParams), Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::BuiltInDynamicBindingResolverLibrary_eventResolveToPlayerPawn_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UBuiltInDynamicBindingResolverLibrary::execResolveToPlayerPawn)
{
P_GET_OBJECT(UObject,Z_Param_WorldContextObject);
P_GET_PROPERTY(FIntProperty,Z_Param_PlayerControllerIndex);
P_FINISH;
P_NATIVE_BEGIN;
*(FMovieSceneDynamicBindingResolveResult*)Z_Param__Result=UBuiltInDynamicBindingResolverLibrary::ResolveToPlayerPawn(Z_Param_WorldContextObject,Z_Param_PlayerControllerIndex);
P_NATIVE_END;
}
// ********** End Class UBuiltInDynamicBindingResolverLibrary Function ResolveToPlayerPawn *********
// ********** Begin Class UBuiltInDynamicBindingResolverLibrary ************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UBuiltInDynamicBindingResolverLibrary;
UClass* UBuiltInDynamicBindingResolverLibrary::GetPrivateStaticClass()
{
using TClass = UBuiltInDynamicBindingResolverLibrary;
if (!Z_Registration_Info_UClass_UBuiltInDynamicBindingResolverLibrary.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("BuiltInDynamicBindingResolverLibrary"),
Z_Registration_Info_UClass_UBuiltInDynamicBindingResolverLibrary.InnerSingleton,
StaticRegisterNativesUBuiltInDynamicBindingResolverLibrary,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UBuiltInDynamicBindingResolverLibrary.InnerSingleton;
}
UClass* Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_NoRegister()
{
return UBuiltInDynamicBindingResolverLibrary::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Default dynamic binding resolver library, with several basic resolver functions.\n */" },
{ "IncludePath", "MovieSceneDynamicBinding.h" },
{ "ModuleRelativePath", "Public/MovieSceneDynamicBinding.h" },
{ "SequencerBindingResolverLibrary", "" },
{ "ToolTip", "Default dynamic binding resolver library, with several basic resolver functions." },
};
#endif // WITH_METADATA
// ********** Begin Class UBuiltInDynamicBindingResolverLibrary constinit property declarations ****
// ********** End Class UBuiltInDynamicBindingResolverLibrary constinit property declarations ******
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("ResolveToPlayerPawn"), .Pointer = &UBuiltInDynamicBindingResolverLibrary::execResolveToPlayerPawn },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UBuiltInDynamicBindingResolverLibrary_ResolveToPlayerPawn, "ResolveToPlayerPawn" }, // 1199152687
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UBuiltInDynamicBindingResolverLibrary>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_Statics
UObject* (*const Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
(UObject* (*)())Z_Construct_UPackage__Script_MovieScene,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_Statics::ClassParams = {
&UBuiltInDynamicBindingResolverLibrary::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_Statics::Class_MetaDataParams), Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_Statics::Class_MetaDataParams)
};
void UBuiltInDynamicBindingResolverLibrary::StaticRegisterNativesUBuiltInDynamicBindingResolverLibrary()
{
UClass* Class = UBuiltInDynamicBindingResolverLibrary::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_Statics::Funcs));
}
UClass* Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary()
{
if (!Z_Registration_Info_UClass_UBuiltInDynamicBindingResolverLibrary.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UBuiltInDynamicBindingResolverLibrary.OuterSingleton, Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UBuiltInDynamicBindingResolverLibrary.OuterSingleton;
}
UBuiltInDynamicBindingResolverLibrary::UBuiltInDynamicBindingResolverLibrary(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UBuiltInDynamicBindingResolverLibrary);
UBuiltInDynamicBindingResolverLibrary::~UBuiltInDynamicBindingResolverLibrary() {}
// ********** End Class UBuiltInDynamicBindingResolverLibrary **************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h__Script_MovieScene_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FMovieSceneDynamicBindingPayloadVariable::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable_Statics::NewStructOps, TEXT("MovieSceneDynamicBindingPayloadVariable"),&Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingPayloadVariable, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneDynamicBindingPayloadVariable), 1895673950U) },
{ FMovieSceneDynamicBinding::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneDynamicBinding_Statics::NewStructOps, TEXT("MovieSceneDynamicBinding"),&Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBinding, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneDynamicBinding), 1630545989U) },
{ FMovieSceneDynamicBindingResolveParams::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveParams_Statics::NewStructOps, TEXT("MovieSceneDynamicBindingResolveParams"),&Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveParams, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneDynamicBindingResolveParams), 963145871U) },
{ FMovieSceneDynamicBindingResolveResult::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneDynamicBindingResolveResult_Statics::NewStructOps, TEXT("MovieSceneDynamicBindingResolveResult"),&Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingResolveResult, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneDynamicBindingResolveResult), 563957629U) },
{ FMovieSceneDynamicBindingContainer::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneDynamicBindingContainer_Statics::NewStructOps, TEXT("MovieSceneDynamicBindingContainer"),&Z_Registration_Info_UScriptStruct_FMovieSceneDynamicBindingContainer, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneDynamicBindingContainer), 3769146517U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UBuiltInDynamicBindingResolverLibrary, UBuiltInDynamicBindingResolverLibrary::StaticClass, TEXT("UBuiltInDynamicBindingResolverLibrary"), &Z_Registration_Info_UClass_UBuiltInDynamicBindingResolverLibrary, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UBuiltInDynamicBindingResolverLibrary), 1254079265U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h__Script_MovieScene_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h__Script_MovieScene_154819365{
TEXT("/Script/MovieScene"),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h__Script_MovieScene_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h__Script_MovieScene_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h__Script_MovieScene_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneDynamicBinding_h__Script_MovieScene_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS