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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MovieScene/UHT/MovieSceneBindingProxy.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

112 lines
8.1 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "MovieSceneBindingProxy.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeMovieSceneBindingProxy() {}
// ********** Begin Cross Module References ********************************************************
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
MOVIESCENE_API UClass* Z_Construct_UClass_UMovieSceneSequence_NoRegister();
MOVIESCENE_API UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneBindingProxy();
UPackage* Z_Construct_UPackage__Script_MovieScene();
// ********** End Cross Module References **********************************************************
// ********** Begin ScriptStruct FMovieSceneBindingProxy *******************************************
struct Z_Construct_UScriptStruct_FMovieSceneBindingProxy_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FMovieSceneBindingProxy); }
static inline consteval int16 GetStructAlignment() { return alignof(FMovieSceneBindingProxy); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "//\n// Movie Scene Binding Proxy represents the binding ID (an FGuid) and the corresponding sequence that it relates to. \n// This is primarily used for scripting where there is no support for FMovieSceneSequenceID and use cases where \n// managing multiple bindings with their corresponding sequences is necessary.\n//\n" },
{ "ModuleRelativePath", "Public/MovieSceneBindingProxy.h" },
{ "ToolTip", "Movie Scene Binding Proxy represents the binding ID (an FGuid) and the corresponding sequence that it relates to.\nThis is primarily used for scripting where there is no support for FMovieSceneSequenceID and use cases where\nmanaging multiple bindings with their corresponding sequences is necessary." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_BindingID_MetaData[] = {
{ "Category", "Binding" },
{ "ModuleRelativePath", "Public/MovieSceneBindingProxy.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Sequence_MetaData[] = {
{ "Category", "Binding" },
{ "ModuleRelativePath", "Public/MovieSceneBindingProxy.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FMovieSceneBindingProxy constinit property declarations ***********
static const UECodeGen_Private::FStructPropertyParams NewProp_BindingID;
static const UECodeGen_Private::FObjectPropertyParams NewProp_Sequence;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FMovieSceneBindingProxy constinit property declarations *************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FMovieSceneBindingProxy>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FMovieSceneBindingProxy_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FMovieSceneBindingProxy;
class UScriptStruct* FMovieSceneBindingProxy::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneBindingProxy.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FMovieSceneBindingProxy.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FMovieSceneBindingProxy, (UObject*)Z_Construct_UPackage__Script_MovieScene(), TEXT("MovieSceneBindingProxy"));
}
return Z_Registration_Info_UScriptStruct_FMovieSceneBindingProxy.OuterSingleton;
}
// ********** Begin ScriptStruct FMovieSceneBindingProxy Property Definitions **********************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FMovieSceneBindingProxy_Statics::NewProp_BindingID = { "BindingID", nullptr, (EPropertyFlags)0x0010000000000014, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneBindingProxy, BindingID), Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_BindingID_MetaData), NewProp_BindingID_MetaData) };
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FMovieSceneBindingProxy_Statics::NewProp_Sequence = { "Sequence", nullptr, (EPropertyFlags)0x0114000000000014, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FMovieSceneBindingProxy, Sequence), Z_Construct_UClass_UMovieSceneSequence_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Sequence_MetaData), NewProp_Sequence_MetaData) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FMovieSceneBindingProxy_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneBindingProxy_Statics::NewProp_BindingID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FMovieSceneBindingProxy_Statics::NewProp_Sequence,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneBindingProxy_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FMovieSceneBindingProxy Property Definitions ************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FMovieSceneBindingProxy_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_MovieScene,
nullptr,
&NewStructOps,
"MovieSceneBindingProxy",
Z_Construct_UScriptStruct_FMovieSceneBindingProxy_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneBindingProxy_Statics::PropPointers),
sizeof(FMovieSceneBindingProxy),
alignof(FMovieSceneBindingProxy),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FMovieSceneBindingProxy_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FMovieSceneBindingProxy_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FMovieSceneBindingProxy()
{
if (!Z_Registration_Info_UScriptStruct_FMovieSceneBindingProxy.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FMovieSceneBindingProxy.InnerSingleton, Z_Construct_UScriptStruct_FMovieSceneBindingProxy_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FMovieSceneBindingProxy.InnerSingleton);
}
// ********** End ScriptStruct FMovieSceneBindingProxy *********************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneBindingProxy_h__Script_MovieScene_Statics
{
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FMovieSceneBindingProxy::StaticStruct, Z_Construct_UScriptStruct_FMovieSceneBindingProxy_Statics::NewStructOps, TEXT("MovieSceneBindingProxy"),&Z_Registration_Info_UScriptStruct_FMovieSceneBindingProxy, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FMovieSceneBindingProxy), 1108777064U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneBindingProxy_h__Script_MovieScene_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneBindingProxy_h__Script_MovieScene_1812478865{
TEXT("/Script/MovieScene"),
nullptr, 0,
Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneBindingProxy_h__Script_MovieScene_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Source_Runtime_MovieScene_Public_MovieSceneBindingProxy_h__Script_MovieScene_Statics::ScriptStructInfo),
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS