90 lines
4.5 KiB
C++
90 lines
4.5 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "LatticeManager.h"
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#ifdef MODELINGCOMPONENTS_LatticeManager_generated_h
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#error "LatticeManager.generated.h already included, missing '#pragma once' in LatticeManager.h"
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#endif
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#define MODELINGCOMPONENTS_LatticeManager_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Interface ULatticeStateStorage *************************************************
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struct Z_Construct_UClass_ULatticeStateStorage_Statics;
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MODELINGCOMPONENTS_API UClass* Z_Construct_UClass_ULatticeStateStorage_NoRegister();
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#define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_LatticeManager_h_25_ENHANCED_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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MODELINGCOMPONENTS_API ULatticeStateStorage(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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/** Deleted move- and copy-constructors, should never be used */ \
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ULatticeStateStorage(ULatticeStateStorage&&) = delete; \
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ULatticeStateStorage(const ULatticeStateStorage&) = delete; \
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DECLARE_VTABLE_PTR_HELPER_CTOR(MODELINGCOMPONENTS_API, ULatticeStateStorage); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(ULatticeStateStorage); \
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DEFINE_ABSTRACT_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(ULatticeStateStorage) \
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virtual ~ULatticeStateStorage() = default;
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#define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_LatticeManager_h_25_GENERATED_UINTERFACE_BODY() \
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private: \
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static void StaticRegisterNativesULatticeStateStorage(); \
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friend struct ::Z_Construct_UClass_ULatticeStateStorage_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend MODELINGCOMPONENTS_API UClass* ::Z_Construct_UClass_ULatticeStateStorage_NoRegister(); \
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public: \
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DECLARE_CLASS2(ULatticeStateStorage, UInterface, COMPILED_IN_FLAGS(CLASS_Abstract | CLASS_Interface), CASTCLASS_None, TEXT("/Script/ModelingComponents"), Z_Construct_UClass_ULatticeStateStorage_NoRegister) \
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DECLARE_SERIALIZER(ULatticeStateStorage)
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#define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_LatticeManager_h_25_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_LatticeManager_h_25_GENERATED_UINTERFACE_BODY() \
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FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_LatticeManager_h_25_ENHANCED_CONSTRUCTORS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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#define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_LatticeManager_h_25_INCLASS_IINTERFACE_NO_PURE_DECLS \
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protected: \
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virtual ~ILatticeStateStorage() {} \
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public: \
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typedef ULatticeStateStorage UClassType; \
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typedef ILatticeStateStorage ThisClass; \
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virtual UObject* _getUObject() const { return nullptr; }
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#define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_LatticeManager_h_22_PROLOG
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#define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_LatticeManager_h_30_GENERATED_BODY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_LatticeManager_h_25_INCLASS_IINTERFACE_NO_PURE_DECLS \
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private: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class ULatticeStateStorage;
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// ********** End Interface ULatticeStateStorage ***************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_LatticeManager_h
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// ********** Begin Enum ELatticeInterpolationType *************************************************
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#define FOREACH_ENUM_ELATTICEINTERPOLATIONTYPE(op) \
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op(ELatticeInterpolationType::Linear) \
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op(ELatticeInterpolationType::Cubic)
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enum class ELatticeInterpolationType : uint8;
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template<> struct TIsUEnumClass<ELatticeInterpolationType> { enum { Value = true }; };
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template<> MODELINGCOMPONENTS_NON_ATTRIBUTED_API UEnum* StaticEnum<ELatticeInterpolationType>();
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// ********** End Enum ELatticeInterpolationType ***************************************************
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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