64 lines
3.1 KiB
C++
64 lines
3.1 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
|
|
/*===========================================================================
|
|
Generated code exported from UnrealHeaderTool.
|
|
DO NOT modify this manually! Edit the corresponding .h files instead!
|
|
===========================================================================*/
|
|
|
|
// IWYU pragma: private, include "BaseTools/BaseVoxelTool.h"
|
|
|
|
#ifdef MODELINGCOMPONENTS_BaseVoxelTool_generated_h
|
|
#error "BaseVoxelTool.generated.h already included, missing '#pragma once' in BaseVoxelTool.h"
|
|
#endif
|
|
#define MODELINGCOMPONENTS_BaseVoxelTool_generated_h
|
|
|
|
#include "UObject/ObjectMacros.h"
|
|
#include "UObject/ScriptMacros.h"
|
|
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS
|
|
|
|
// ********** Begin Class UBaseVoxelTool ***********************************************************
|
|
struct Z_Construct_UClass_UBaseVoxelTool_Statics;
|
|
MODELINGCOMPONENTS_API UClass* Z_Construct_UClass_UBaseVoxelTool_NoRegister();
|
|
|
|
#define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_BaseTools_BaseVoxelTool_h_21_INCLASS_NO_PURE_DECLS \
|
|
private: \
|
|
static void StaticRegisterNativesUBaseVoxelTool(); \
|
|
friend struct ::Z_Construct_UClass_UBaseVoxelTool_Statics; \
|
|
static UClass* GetPrivateStaticClass(); \
|
|
friend MODELINGCOMPONENTS_API UClass* ::Z_Construct_UClass_UBaseVoxelTool_NoRegister(); \
|
|
public: \
|
|
DECLARE_CLASS2(UBaseVoxelTool, UBaseCreateFromSelectedTool, COMPILED_IN_FLAGS(0 | CLASS_Transient), CASTCLASS_None, TEXT("/Script/ModelingComponents"), Z_Construct_UClass_UBaseVoxelTool_NoRegister) \
|
|
DECLARE_SERIALIZER(UBaseVoxelTool)
|
|
|
|
|
|
#define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_BaseTools_BaseVoxelTool_h_21_ENHANCED_CONSTRUCTORS \
|
|
/** Standard constructor, called after all reflected properties have been initialized */ \
|
|
MODELINGCOMPONENTS_API UBaseVoxelTool(); \
|
|
/** Deleted move- and copy-constructors, should never be used */ \
|
|
UBaseVoxelTool(UBaseVoxelTool&&) = delete; \
|
|
UBaseVoxelTool(const UBaseVoxelTool&) = delete; \
|
|
DECLARE_VTABLE_PTR_HELPER_CTOR(MODELINGCOMPONENTS_API, UBaseVoxelTool); \
|
|
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UBaseVoxelTool); \
|
|
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UBaseVoxelTool) \
|
|
MODELINGCOMPONENTS_API virtual ~UBaseVoxelTool();
|
|
|
|
|
|
#define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_BaseTools_BaseVoxelTool_h_18_PROLOG
|
|
#define FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_BaseTools_BaseVoxelTool_h_21_GENERATED_BODY \
|
|
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
|
|
public: \
|
|
FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_BaseTools_BaseVoxelTool_h_21_INCLASS_NO_PURE_DECLS \
|
|
FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_BaseTools_BaseVoxelTool_h_21_ENHANCED_CONSTRUCTORS \
|
|
private: \
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
|
|
|
|
|
class UBaseVoxelTool;
|
|
|
|
// ********** End Class UBaseVoxelTool *************************************************************
|
|
|
|
#undef CURRENT_FILE_ID
|
|
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_MeshModelingToolset_Source_ModelingComponents_Public_BaseTools_BaseVoxelTool_h
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|