Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/MetasoundEngine/UHT/MetasoundSource.generated.h
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

68 lines
3.3 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "MetasoundSource.h"
#ifdef METASOUNDENGINE_MetasoundSource_generated_h
#error "MetasoundSource.generated.h already included, missing '#pragma once' in MetasoundSource.h"
#endif
#define METASOUNDENGINE_MetasoundSource_generated_h
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
// ********** Begin Class UMetaSoundSource *********************************************************
#define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h_90_ARCHIVESERIALIZER \
DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UMetaSoundSource, METASOUNDENGINE_API)
struct Z_Construct_UClass_UMetaSoundSource_Statics;
METASOUNDENGINE_API UClass* Z_Construct_UClass_UMetaSoundSource_NoRegister();
#define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h_90_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUMetaSoundSource(); \
friend struct ::Z_Construct_UClass_UMetaSoundSource_Statics; \
static UClass* GetPrivateStaticClass(); \
friend METASOUNDENGINE_API UClass* ::Z_Construct_UClass_UMetaSoundSource_NoRegister(); \
public: \
DECLARE_CLASS2(UMetaSoundSource, USoundWaveProcedural, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/MetasoundEngine"), Z_Construct_UClass_UMetaSoundSource_NoRegister) \
DECLARE_SERIALIZER(UMetaSoundSource) \
FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h_90_ARCHIVESERIALIZER \
virtual UObject* _getUObject() const override { return const_cast<UMetaSoundSource*>(this); }
#define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h_90_ENHANCED_CONSTRUCTORS \
/** Deleted move- and copy-constructors, should never be used */ \
UMetaSoundSource(UMetaSoundSource&&) = delete; \
UMetaSoundSource(const UMetaSoundSource&) = delete; \
DECLARE_VTABLE_PTR_HELPER_CTOR(METASOUNDENGINE_API, UMetaSoundSource); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UMetaSoundSource); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UMetaSoundSource) \
METASOUNDENGINE_API virtual ~UMetaSoundSource();
#define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h_87_PROLOG
#define FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h_90_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h_90_INCLASS_NO_PURE_DECLS \
FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h_90_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
class UMetaSoundSource;
// ********** End Class UMetaSoundSource ***********************************************************
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_Metasound_Source_MetasoundEngine_Public_MetasoundSource_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS