70 lines
3.4 KiB
C++
70 lines
3.4 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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// IWYU pragma: private, include "GeometryCache.h"
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#ifdef GEOMETRYCACHE_GeometryCache_generated_h
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#error "GeometryCache.generated.h already included, missing '#pragma once' in GeometryCache.h"
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#endif
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#define GEOMETRYCACHE_GeometryCache_generated_h
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#include "UObject/ObjectMacros.h"
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#include "UObject/ScriptMacros.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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// ********** Begin Class UGeometryCache ***********************************************************
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#define FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCache_h_25_ARCHIVESERIALIZER \
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DECLARE_FSTRUCTUREDARCHIVE_SERIALIZER(UGeometryCache, GEOMETRYCACHE_API)
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struct Z_Construct_UClass_UGeometryCache_Statics;
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GEOMETRYCACHE_API UClass* Z_Construct_UClass_UGeometryCache_NoRegister();
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#define FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCache_h_25_INCLASS \
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private: \
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static void StaticRegisterNativesUGeometryCache(); \
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friend struct ::Z_Construct_UClass_UGeometryCache_Statics; \
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static UClass* GetPrivateStaticClass(); \
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friend GEOMETRYCACHE_API UClass* ::Z_Construct_UClass_UGeometryCache_NoRegister(); \
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public: \
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DECLARE_CLASS2(UGeometryCache, UObject, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/GeometryCache"), Z_Construct_UClass_UGeometryCache_NoRegister) \
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DECLARE_SERIALIZER(UGeometryCache) \
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FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCache_h_25_ARCHIVESERIALIZER \
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virtual UObject* _getUObject() const override { return const_cast<UGeometryCache*>(this); }
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#define FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCache_h_25_STANDARD_CONSTRUCTORS \
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/** Standard constructor, called after all reflected properties have been initialized */ \
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GEOMETRYCACHE_API UGeometryCache(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
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DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UGeometryCache) \
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DECLARE_VTABLE_PTR_HELPER_CTOR(GEOMETRYCACHE_API, UGeometryCache); \
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DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UGeometryCache); \
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/** Deleted move- and copy-constructors, should never be used */ \
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UGeometryCache(UGeometryCache&&) = delete; \
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UGeometryCache(const UGeometryCache&) = delete; \
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GEOMETRYCACHE_API virtual ~UGeometryCache();
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#define FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCache_h_22_PROLOG
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#define FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCache_h_25_GENERATED_BODY_LEGACY \
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PRAGMA_DISABLE_DEPRECATION_WARNINGS \
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public: \
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FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCache_h_25_INCLASS \
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FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCache_h_25_STANDARD_CONSTRUCTORS \
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public: \
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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class UGeometryCache;
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// ********** End Class UGeometryCache *************************************************************
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#undef CURRENT_FILE_ID
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#define CURRENT_FILE_ID FID_Engine_Plugins_Runtime_GeometryCache_Source_GeometryCache_Classes_GeometryCache_h
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PRAGMA_ENABLE_DEPRECATION_WARNINGS
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