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DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameplayCameras/UHT/RawInputAxisBinding2DCameraNode.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

154 lines
10 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Nodes/Input/RawInputAxisBinding2DCameraNode.h"
#include "Core/CameraParameters.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeRawInputAxisBinding2DCameraNode() {}
// ********** Begin Cross Module References ********************************************************
ENHANCEDINPUT_API UClass* Z_Construct_UClass_UInputAction_NoRegister();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UInput2DCameraNode();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_URawInputAxisBinding2DCameraNode();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_URawInputAxisBinding2DCameraNode_NoRegister();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FVector2dCameraParameter();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin Class URawInputAxisBinding2DCameraNode *****************************************
FClassRegistrationInfo Z_Registration_Info_UClass_URawInputAxisBinding2DCameraNode;
UClass* URawInputAxisBinding2DCameraNode::GetPrivateStaticClass()
{
using TClass = URawInputAxisBinding2DCameraNode;
if (!Z_Registration_Info_UClass_URawInputAxisBinding2DCameraNode.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("RawInputAxisBinding2DCameraNode"),
Z_Registration_Info_UClass_URawInputAxisBinding2DCameraNode.InnerSingleton,
StaticRegisterNativesURawInputAxisBinding2DCameraNode,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_URawInputAxisBinding2DCameraNode.InnerSingleton;
}
UClass* Z_Construct_UClass_URawInputAxisBinding2DCameraNode_NoRegister()
{
return URawInputAxisBinding2DCameraNode::GetPrivateStaticClass();
}
struct Z_Construct_UClass_URawInputAxisBinding2DCameraNode_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "CameraNodeCategories", "Input" },
{ "Comment", "/**\n * An input node that reads player input from an input action.\n */" },
{ "IncludePath", "Nodes/Input/RawInputAxisBinding2DCameraNode.h" },
{ "ModuleRelativePath", "Public/Nodes/Input/RawInputAxisBinding2DCameraNode.h" },
{ "ToolTip", "An input node that reads player input from an input action." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_AxisActions_MetaData[] = {
{ "Category", "Input" },
{ "Comment", "/** The axis input action(s) to read from. */" },
{ "ModuleRelativePath", "Public/Nodes/Input/RawInputAxisBinding2DCameraNode.h" },
{ "ToolTip", "The axis input action(s) to read from." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Multiplier_MetaData[] = {
{ "Category", "Input" },
{ "Comment", "/** A multiplier to use on the input values. */" },
{ "ModuleRelativePath", "Public/Nodes/Input/RawInputAxisBinding2DCameraNode.h" },
{ "ToolTip", "A multiplier to use on the input values." },
};
#endif // WITH_METADATA
// ********** Begin Class URawInputAxisBinding2DCameraNode constinit property declarations *********
static const UECodeGen_Private::FObjectPropertyParams NewProp_AxisActions_Inner;
static const UECodeGen_Private::FArrayPropertyParams NewProp_AxisActions;
static const UECodeGen_Private::FStructPropertyParams NewProp_Multiplier;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Class URawInputAxisBinding2DCameraNode constinit property declarations ***********
static UObject* (*const DependentSingletons[])();
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<URawInputAxisBinding2DCameraNode>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_URawInputAxisBinding2DCameraNode_Statics
// ********** Begin Class URawInputAxisBinding2DCameraNode Property Definitions ********************
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_URawInputAxisBinding2DCameraNode_Statics::NewProp_AxisActions_Inner = { "AxisActions", nullptr, (EPropertyFlags)0x0104000000000000, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_URawInputAxisBinding2DCameraNode_Statics::NewProp_AxisActions = { "AxisActions", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(URawInputAxisBinding2DCameraNode, AxisActions), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_AxisActions_MetaData), NewProp_AxisActions_MetaData) };
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_URawInputAxisBinding2DCameraNode_Statics::NewProp_Multiplier = { "Multiplier", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(URawInputAxisBinding2DCameraNode, Multiplier), Z_Construct_UScriptStruct_FVector2dCameraParameter, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Multiplier_MetaData), NewProp_Multiplier_MetaData) }; // 93569523
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_URawInputAxisBinding2DCameraNode_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_URawInputAxisBinding2DCameraNode_Statics::NewProp_AxisActions_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_URawInputAxisBinding2DCameraNode_Statics::NewProp_AxisActions,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_URawInputAxisBinding2DCameraNode_Statics::NewProp_Multiplier,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_URawInputAxisBinding2DCameraNode_Statics::PropPointers) < 2048);
// ********** End Class URawInputAxisBinding2DCameraNode Property Definitions **********************
UObject* (*const Z_Construct_UClass_URawInputAxisBinding2DCameraNode_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UInput2DCameraNode,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_URawInputAxisBinding2DCameraNode_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_URawInputAxisBinding2DCameraNode_Statics::ClassParams = {
&URawInputAxisBinding2DCameraNode::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_URawInputAxisBinding2DCameraNode_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_URawInputAxisBinding2DCameraNode_Statics::PropPointers),
0,
0x002810A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_URawInputAxisBinding2DCameraNode_Statics::Class_MetaDataParams), Z_Construct_UClass_URawInputAxisBinding2DCameraNode_Statics::Class_MetaDataParams)
};
void URawInputAxisBinding2DCameraNode::StaticRegisterNativesURawInputAxisBinding2DCameraNode()
{
}
UClass* Z_Construct_UClass_URawInputAxisBinding2DCameraNode()
{
if (!Z_Registration_Info_UClass_URawInputAxisBinding2DCameraNode.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_URawInputAxisBinding2DCameraNode.OuterSingleton, Z_Construct_UClass_URawInputAxisBinding2DCameraNode_Statics::ClassParams);
}
return Z_Registration_Info_UClass_URawInputAxisBinding2DCameraNode.OuterSingleton;
}
URawInputAxisBinding2DCameraNode::URawInputAxisBinding2DCameraNode(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, URawInputAxisBinding2DCameraNode);
URawInputAxisBinding2DCameraNode::~URawInputAxisBinding2DCameraNode() {}
// ********** End Class URawInputAxisBinding2DCameraNode *******************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Input_RawInputAxisBinding2DCameraNode_h__Script_GameplayCameras_Statics
{
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_URawInputAxisBinding2DCameraNode, URawInputAxisBinding2DCameraNode::StaticClass, TEXT("URawInputAxisBinding2DCameraNode"), &Z_Registration_Info_UClass_URawInputAxisBinding2DCameraNode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(URawInputAxisBinding2DCameraNode), 3122541688U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Input_RawInputAxisBinding2DCameraNode_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Input_RawInputAxisBinding2DCameraNode_h__Script_GameplayCameras_3352649937{
TEXT("/Script/GameplayCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Input_RawInputAxisBinding2DCameraNode_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Nodes_Input_RawInputAxisBinding2DCameraNode_h__Script_GameplayCameras_Statics::ClassInfo),
nullptr, 0,
nullptr, 0,
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS