1073 lines
86 KiB
C++
1073 lines
86 KiB
C++
// Copyright Epic Games, Inc. All Rights Reserved.
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/*===========================================================================
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Generated code exported from UnrealHeaderTool.
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DO NOT modify this manually! Edit the corresponding .h files instead!
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===========================================================================*/
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#include "UObject/GeneratedCppIncludes.h"
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#include "Core/CameraVariableReferences.h"
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#include "Core/CameraVariableTableFwd.h"
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PRAGMA_DISABLE_DEPRECATION_WARNINGS
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static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
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void EmptyLinkFunctionForGeneratedCodeCameraVariableReferences() {}
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// ********** Begin Cross Module References ********************************************************
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GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UBooleanCameraVariable_NoRegister();
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GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UDoubleCameraVariable_NoRegister();
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GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UFloatCameraVariable_NoRegister();
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GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UInteger32CameraVariable_NoRegister();
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GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_URotator3dCameraVariable_NoRegister();
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GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_URotator3fCameraVariable_NoRegister();
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GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UTransform3dCameraVariable_NoRegister();
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GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UTransform3fCameraVariable_NoRegister();
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GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector2dCameraVariable_NoRegister();
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GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector2fCameraVariable_NoRegister();
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GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector3dCameraVariable_NoRegister();
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GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector3fCameraVariable_NoRegister();
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GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector4dCameraVariable_NoRegister();
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GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UVector4fCameraVariable_NoRegister();
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GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FBooleanCameraVariableReference();
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GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraVariableID();
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GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FDoubleCameraVariableReference();
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GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FFloatCameraVariableReference();
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GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FInteger32CameraVariableReference();
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GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FRotator3dCameraVariableReference();
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GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FRotator3fCameraVariableReference();
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GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FTransform3dCameraVariableReference();
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GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FTransform3fCameraVariableReference();
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GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FVector2dCameraVariableReference();
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GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FVector2fCameraVariableReference();
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GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FVector3dCameraVariableReference();
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GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FVector3fCameraVariableReference();
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GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FVector4dCameraVariableReference();
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GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FVector4fCameraVariableReference();
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UPackage* Z_Construct_UPackage__Script_GameplayCameras();
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// ********** End Cross Module References **********************************************************
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// ********** Begin ScriptStruct FBooleanCameraVariableReference ***********************************
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struct Z_Construct_UScriptStruct_FBooleanCameraVariableReference_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FBooleanCameraVariableReference); }
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static inline consteval int16 GetStructAlignment() { return alignof(FBooleanCameraVariableReference); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "Comment", "// All camera references have:\n//\n// - Variable: a variable chosen by the user.\n// - VariableID: the ID of the variable to use for this reference.\n//\n// When Variable is set, VariableID is the ID of that variable.\n// When Variable is not set, VariableID is the ID of something else that\n// the caller code should use, such as a camera rig parameter override.\n" },
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{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
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{ "ToolTip", "All camera references have:\n\n- Variable: a variable chosen by the user.\n- VariableID: the ID of the variable to use for this reference.\n\nWhen Variable is set, VariableID is the ID of that variable.\nWhen Variable is not set, VariableID is the ID of something else that\nthe caller code should use, such as a camera rig parameter override." },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
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{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
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{ "Category", "Variable" },
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{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FBooleanCameraVariableReference constinit property declarations ***
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static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
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static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End ScriptStruct FBooleanCameraVariableReference constinit property declarations *****
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FBooleanCameraVariableReference>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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}; // struct Z_Construct_UScriptStruct_FBooleanCameraVariableReference_Statics
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FBooleanCameraVariableReference;
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class UScriptStruct* FBooleanCameraVariableReference::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_FBooleanCameraVariableReference.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_FBooleanCameraVariableReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FBooleanCameraVariableReference, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("BooleanCameraVariableReference"));
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}
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return Z_Registration_Info_UScriptStruct_FBooleanCameraVariableReference.OuterSingleton;
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}
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// ********** Begin ScriptStruct FBooleanCameraVariableReference Property Definitions **************
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FBooleanCameraVariableReference_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBooleanCameraVariableReference, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FBooleanCameraVariableReference_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FBooleanCameraVariableReference, Variable), Z_Construct_UClass_UBooleanCameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FBooleanCameraVariableReference_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBooleanCameraVariableReference_Statics::NewProp_VariableID,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FBooleanCameraVariableReference_Statics::NewProp_Variable,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBooleanCameraVariableReference_Statics::PropPointers) < 2048);
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// ********** End ScriptStruct FBooleanCameraVariableReference Property Definitions ****************
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const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FBooleanCameraVariableReference_Statics::StructParams = {
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(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
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nullptr,
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&NewStructOps,
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"BooleanCameraVariableReference",
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Z_Construct_UScriptStruct_FBooleanCameraVariableReference_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBooleanCameraVariableReference_Statics::PropPointers),
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sizeof(FBooleanCameraVariableReference),
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alignof(FBooleanCameraVariableReference),
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RF_Public|RF_Transient|RF_MarkAsNative,
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EStructFlags(0x00000001),
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FBooleanCameraVariableReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FBooleanCameraVariableReference_Statics::Struct_MetaDataParams)
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};
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UScriptStruct* Z_Construct_UScriptStruct_FBooleanCameraVariableReference()
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{
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if (!Z_Registration_Info_UScriptStruct_FBooleanCameraVariableReference.InnerSingleton)
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{
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UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FBooleanCameraVariableReference.InnerSingleton, Z_Construct_UScriptStruct_FBooleanCameraVariableReference_Statics::StructParams);
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}
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return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FBooleanCameraVariableReference.InnerSingleton);
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}
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// ********** End ScriptStruct FBooleanCameraVariableReference *************************************
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// ********** Begin ScriptStruct FInteger32CameraVariableReference *********************************
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struct Z_Construct_UScriptStruct_FInteger32CameraVariableReference_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FInteger32CameraVariableReference); }
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static inline consteval int16 GetStructAlignment() { return alignof(FInteger32CameraVariableReference); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
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{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
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{ "Category", "Variable" },
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{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FInteger32CameraVariableReference constinit property declarations *
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static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
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static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End ScriptStruct FInteger32CameraVariableReference constinit property declarations ***
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FInteger32CameraVariableReference>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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}; // struct Z_Construct_UScriptStruct_FInteger32CameraVariableReference_Statics
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FInteger32CameraVariableReference;
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class UScriptStruct* FInteger32CameraVariableReference::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_FInteger32CameraVariableReference.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_FInteger32CameraVariableReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FInteger32CameraVariableReference, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("Integer32CameraVariableReference"));
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}
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return Z_Registration_Info_UScriptStruct_FInteger32CameraVariableReference.OuterSingleton;
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}
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// ********** Begin ScriptStruct FInteger32CameraVariableReference Property Definitions ************
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FInteger32CameraVariableReference_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInteger32CameraVariableReference, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FInteger32CameraVariableReference_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FInteger32CameraVariableReference, Variable), Z_Construct_UClass_UInteger32CameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FInteger32CameraVariableReference_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInteger32CameraVariableReference_Statics::NewProp_VariableID,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FInteger32CameraVariableReference_Statics::NewProp_Variable,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInteger32CameraVariableReference_Statics::PropPointers) < 2048);
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// ********** End ScriptStruct FInteger32CameraVariableReference Property Definitions **************
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const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FInteger32CameraVariableReference_Statics::StructParams = {
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(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
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nullptr,
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&NewStructOps,
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"Integer32CameraVariableReference",
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Z_Construct_UScriptStruct_FInteger32CameraVariableReference_Statics::PropPointers,
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UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInteger32CameraVariableReference_Statics::PropPointers),
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sizeof(FInteger32CameraVariableReference),
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alignof(FInteger32CameraVariableReference),
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RF_Public|RF_Transient|RF_MarkAsNative,
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EStructFlags(0x00000001),
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FInteger32CameraVariableReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FInteger32CameraVariableReference_Statics::Struct_MetaDataParams)
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};
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UScriptStruct* Z_Construct_UScriptStruct_FInteger32CameraVariableReference()
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{
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if (!Z_Registration_Info_UScriptStruct_FInteger32CameraVariableReference.InnerSingleton)
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{
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UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FInteger32CameraVariableReference.InnerSingleton, Z_Construct_UScriptStruct_FInteger32CameraVariableReference_Statics::StructParams);
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}
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return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FInteger32CameraVariableReference.InnerSingleton);
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}
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// ********** End ScriptStruct FInteger32CameraVariableReference ***********************************
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// ********** Begin ScriptStruct FFloatCameraVariableReference *************************************
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struct Z_Construct_UScriptStruct_FFloatCameraVariableReference_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FFloatCameraVariableReference); }
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static inline consteval int16 GetStructAlignment() { return alignof(FFloatCameraVariableReference); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
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{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
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{ "Category", "Variable" },
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{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FFloatCameraVariableReference constinit property declarations *****
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static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
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static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
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// ********** End ScriptStruct FFloatCameraVariableReference constinit property declarations *******
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static void* NewStructOps()
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{
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return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FFloatCameraVariableReference>();
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}
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static const UECodeGen_Private::FStructParams StructParams;
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}; // struct Z_Construct_UScriptStruct_FFloatCameraVariableReference_Statics
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static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FFloatCameraVariableReference;
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class UScriptStruct* FFloatCameraVariableReference::StaticStruct()
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{
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if (!Z_Registration_Info_UScriptStruct_FFloatCameraVariableReference.OuterSingleton)
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{
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Z_Registration_Info_UScriptStruct_FFloatCameraVariableReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FFloatCameraVariableReference, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("FloatCameraVariableReference"));
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}
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return Z_Registration_Info_UScriptStruct_FFloatCameraVariableReference.OuterSingleton;
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}
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// ********** Begin ScriptStruct FFloatCameraVariableReference Property Definitions ****************
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const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FFloatCameraVariableReference_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FFloatCameraVariableReference, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
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const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FFloatCameraVariableReference_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FFloatCameraVariableReference, Variable), Z_Construct_UClass_UFloatCameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
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const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FFloatCameraVariableReference_Statics::PropPointers[] = {
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FFloatCameraVariableReference_Statics::NewProp_VariableID,
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(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FFloatCameraVariableReference_Statics::NewProp_Variable,
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};
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static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FFloatCameraVariableReference_Statics::PropPointers) < 2048);
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// ********** End ScriptStruct FFloatCameraVariableReference Property Definitions ******************
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const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FFloatCameraVariableReference_Statics::StructParams = {
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(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
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nullptr,
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&NewStructOps,
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"FloatCameraVariableReference",
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Z_Construct_UScriptStruct_FFloatCameraVariableReference_Statics::PropPointers,
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|
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FFloatCameraVariableReference_Statics::PropPointers),
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|
sizeof(FFloatCameraVariableReference),
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alignof(FFloatCameraVariableReference),
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|
RF_Public|RF_Transient|RF_MarkAsNative,
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EStructFlags(0x00000001),
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METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FFloatCameraVariableReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FFloatCameraVariableReference_Statics::Struct_MetaDataParams)
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};
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UScriptStruct* Z_Construct_UScriptStruct_FFloatCameraVariableReference()
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{
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if (!Z_Registration_Info_UScriptStruct_FFloatCameraVariableReference.InnerSingleton)
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{
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UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FFloatCameraVariableReference.InnerSingleton, Z_Construct_UScriptStruct_FFloatCameraVariableReference_Statics::StructParams);
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}
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return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FFloatCameraVariableReference.InnerSingleton);
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}
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// ********** End ScriptStruct FFloatCameraVariableReference ***************************************
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// ********** Begin ScriptStruct FDoubleCameraVariableReference ************************************
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struct Z_Construct_UScriptStruct_FDoubleCameraVariableReference_Statics
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{
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static inline consteval int32 GetStructSize() { return sizeof(FDoubleCameraVariableReference); }
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static inline consteval int16 GetStructAlignment() { return alignof(FDoubleCameraVariableReference); }
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#if WITH_METADATA
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static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
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{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
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{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
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};
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static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
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{ "Category", "Variable" },
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{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
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};
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#endif // WITH_METADATA
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// ********** Begin ScriptStruct FDoubleCameraVariableReference constinit property declarations ****
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static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
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static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
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static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
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// ********** End ScriptStruct FDoubleCameraVariableReference constinit property declarations ******
|
|
static void* NewStructOps()
|
|
{
|
|
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FDoubleCameraVariableReference>();
|
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}
|
|
static const UECodeGen_Private::FStructParams StructParams;
|
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}; // struct Z_Construct_UScriptStruct_FDoubleCameraVariableReference_Statics
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|
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FDoubleCameraVariableReference;
|
|
class UScriptStruct* FDoubleCameraVariableReference::StaticStruct()
|
|
{
|
|
if (!Z_Registration_Info_UScriptStruct_FDoubleCameraVariableReference.OuterSingleton)
|
|
{
|
|
Z_Registration_Info_UScriptStruct_FDoubleCameraVariableReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FDoubleCameraVariableReference, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("DoubleCameraVariableReference"));
|
|
}
|
|
return Z_Registration_Info_UScriptStruct_FDoubleCameraVariableReference.OuterSingleton;
|
|
}
|
|
|
|
// ********** Begin ScriptStruct FDoubleCameraVariableReference Property Definitions ***************
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FDoubleCameraVariableReference_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FDoubleCameraVariableReference, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FDoubleCameraVariableReference_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FDoubleCameraVariableReference, Variable), Z_Construct_UClass_UDoubleCameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FDoubleCameraVariableReference_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FDoubleCameraVariableReference_Statics::NewProp_VariableID,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FDoubleCameraVariableReference_Statics::NewProp_Variable,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FDoubleCameraVariableReference_Statics::PropPointers) < 2048);
|
|
// ********** End ScriptStruct FDoubleCameraVariableReference Property Definitions *****************
|
|
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FDoubleCameraVariableReference_Statics::StructParams = {
|
|
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
|
|
nullptr,
|
|
&NewStructOps,
|
|
"DoubleCameraVariableReference",
|
|
Z_Construct_UScriptStruct_FDoubleCameraVariableReference_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FDoubleCameraVariableReference_Statics::PropPointers),
|
|
sizeof(FDoubleCameraVariableReference),
|
|
alignof(FDoubleCameraVariableReference),
|
|
RF_Public|RF_Transient|RF_MarkAsNative,
|
|
EStructFlags(0x00000001),
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FDoubleCameraVariableReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FDoubleCameraVariableReference_Statics::Struct_MetaDataParams)
|
|
};
|
|
UScriptStruct* Z_Construct_UScriptStruct_FDoubleCameraVariableReference()
|
|
{
|
|
if (!Z_Registration_Info_UScriptStruct_FDoubleCameraVariableReference.InnerSingleton)
|
|
{
|
|
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FDoubleCameraVariableReference.InnerSingleton, Z_Construct_UScriptStruct_FDoubleCameraVariableReference_Statics::StructParams);
|
|
}
|
|
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FDoubleCameraVariableReference.InnerSingleton);
|
|
}
|
|
// ********** End ScriptStruct FDoubleCameraVariableReference **************************************
|
|
|
|
// ********** Begin ScriptStruct FVector2fCameraVariableReference **********************************
|
|
struct Z_Construct_UScriptStruct_FVector2fCameraVariableReference_Statics
|
|
{
|
|
static inline consteval int32 GetStructSize() { return sizeof(FVector2fCameraVariableReference); }
|
|
static inline consteval int16 GetStructAlignment() { return alignof(FVector2fCameraVariableReference); }
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
|
|
{ "Category", "Variable" },
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin ScriptStruct FVector2fCameraVariableReference constinit property declarations **
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End ScriptStruct FVector2fCameraVariableReference constinit property declarations ****
|
|
static void* NewStructOps()
|
|
{
|
|
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FVector2fCameraVariableReference>();
|
|
}
|
|
static const UECodeGen_Private::FStructParams StructParams;
|
|
}; // struct Z_Construct_UScriptStruct_FVector2fCameraVariableReference_Statics
|
|
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FVector2fCameraVariableReference;
|
|
class UScriptStruct* FVector2fCameraVariableReference::StaticStruct()
|
|
{
|
|
if (!Z_Registration_Info_UScriptStruct_FVector2fCameraVariableReference.OuterSingleton)
|
|
{
|
|
Z_Registration_Info_UScriptStruct_FVector2fCameraVariableReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FVector2fCameraVariableReference, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("Vector2fCameraVariableReference"));
|
|
}
|
|
return Z_Registration_Info_UScriptStruct_FVector2fCameraVariableReference.OuterSingleton;
|
|
}
|
|
|
|
// ********** Begin ScriptStruct FVector2fCameraVariableReference Property Definitions *************
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FVector2fCameraVariableReference_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector2fCameraVariableReference, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FVector2fCameraVariableReference_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector2fCameraVariableReference, Variable), Z_Construct_UClass_UVector2fCameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FVector2fCameraVariableReference_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector2fCameraVariableReference_Statics::NewProp_VariableID,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector2fCameraVariableReference_Statics::NewProp_Variable,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector2fCameraVariableReference_Statics::PropPointers) < 2048);
|
|
// ********** End ScriptStruct FVector2fCameraVariableReference Property Definitions ***************
|
|
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FVector2fCameraVariableReference_Statics::StructParams = {
|
|
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
|
|
nullptr,
|
|
&NewStructOps,
|
|
"Vector2fCameraVariableReference",
|
|
Z_Construct_UScriptStruct_FVector2fCameraVariableReference_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector2fCameraVariableReference_Statics::PropPointers),
|
|
sizeof(FVector2fCameraVariableReference),
|
|
alignof(FVector2fCameraVariableReference),
|
|
RF_Public|RF_Transient|RF_MarkAsNative,
|
|
EStructFlags(0x00000001),
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector2fCameraVariableReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FVector2fCameraVariableReference_Statics::Struct_MetaDataParams)
|
|
};
|
|
UScriptStruct* Z_Construct_UScriptStruct_FVector2fCameraVariableReference()
|
|
{
|
|
if (!Z_Registration_Info_UScriptStruct_FVector2fCameraVariableReference.InnerSingleton)
|
|
{
|
|
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FVector2fCameraVariableReference.InnerSingleton, Z_Construct_UScriptStruct_FVector2fCameraVariableReference_Statics::StructParams);
|
|
}
|
|
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FVector2fCameraVariableReference.InnerSingleton);
|
|
}
|
|
// ********** End ScriptStruct FVector2fCameraVariableReference ************************************
|
|
|
|
// ********** Begin ScriptStruct FVector2dCameraVariableReference **********************************
|
|
struct Z_Construct_UScriptStruct_FVector2dCameraVariableReference_Statics
|
|
{
|
|
static inline consteval int32 GetStructSize() { return sizeof(FVector2dCameraVariableReference); }
|
|
static inline consteval int16 GetStructAlignment() { return alignof(FVector2dCameraVariableReference); }
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
|
|
{ "Category", "Variable" },
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin ScriptStruct FVector2dCameraVariableReference constinit property declarations **
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End ScriptStruct FVector2dCameraVariableReference constinit property declarations ****
|
|
static void* NewStructOps()
|
|
{
|
|
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FVector2dCameraVariableReference>();
|
|
}
|
|
static const UECodeGen_Private::FStructParams StructParams;
|
|
}; // struct Z_Construct_UScriptStruct_FVector2dCameraVariableReference_Statics
|
|
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FVector2dCameraVariableReference;
|
|
class UScriptStruct* FVector2dCameraVariableReference::StaticStruct()
|
|
{
|
|
if (!Z_Registration_Info_UScriptStruct_FVector2dCameraVariableReference.OuterSingleton)
|
|
{
|
|
Z_Registration_Info_UScriptStruct_FVector2dCameraVariableReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FVector2dCameraVariableReference, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("Vector2dCameraVariableReference"));
|
|
}
|
|
return Z_Registration_Info_UScriptStruct_FVector2dCameraVariableReference.OuterSingleton;
|
|
}
|
|
|
|
// ********** Begin ScriptStruct FVector2dCameraVariableReference Property Definitions *************
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FVector2dCameraVariableReference_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector2dCameraVariableReference, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FVector2dCameraVariableReference_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector2dCameraVariableReference, Variable), Z_Construct_UClass_UVector2dCameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FVector2dCameraVariableReference_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector2dCameraVariableReference_Statics::NewProp_VariableID,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector2dCameraVariableReference_Statics::NewProp_Variable,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector2dCameraVariableReference_Statics::PropPointers) < 2048);
|
|
// ********** End ScriptStruct FVector2dCameraVariableReference Property Definitions ***************
|
|
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FVector2dCameraVariableReference_Statics::StructParams = {
|
|
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
|
|
nullptr,
|
|
&NewStructOps,
|
|
"Vector2dCameraVariableReference",
|
|
Z_Construct_UScriptStruct_FVector2dCameraVariableReference_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector2dCameraVariableReference_Statics::PropPointers),
|
|
sizeof(FVector2dCameraVariableReference),
|
|
alignof(FVector2dCameraVariableReference),
|
|
RF_Public|RF_Transient|RF_MarkAsNative,
|
|
EStructFlags(0x00000001),
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector2dCameraVariableReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FVector2dCameraVariableReference_Statics::Struct_MetaDataParams)
|
|
};
|
|
UScriptStruct* Z_Construct_UScriptStruct_FVector2dCameraVariableReference()
|
|
{
|
|
if (!Z_Registration_Info_UScriptStruct_FVector2dCameraVariableReference.InnerSingleton)
|
|
{
|
|
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FVector2dCameraVariableReference.InnerSingleton, Z_Construct_UScriptStruct_FVector2dCameraVariableReference_Statics::StructParams);
|
|
}
|
|
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FVector2dCameraVariableReference.InnerSingleton);
|
|
}
|
|
// ********** End ScriptStruct FVector2dCameraVariableReference ************************************
|
|
|
|
// ********** Begin ScriptStruct FVector3fCameraVariableReference **********************************
|
|
struct Z_Construct_UScriptStruct_FVector3fCameraVariableReference_Statics
|
|
{
|
|
static inline consteval int32 GetStructSize() { return sizeof(FVector3fCameraVariableReference); }
|
|
static inline consteval int16 GetStructAlignment() { return alignof(FVector3fCameraVariableReference); }
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
|
|
{ "Category", "Variable" },
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin ScriptStruct FVector3fCameraVariableReference constinit property declarations **
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End ScriptStruct FVector3fCameraVariableReference constinit property declarations ****
|
|
static void* NewStructOps()
|
|
{
|
|
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FVector3fCameraVariableReference>();
|
|
}
|
|
static const UECodeGen_Private::FStructParams StructParams;
|
|
}; // struct Z_Construct_UScriptStruct_FVector3fCameraVariableReference_Statics
|
|
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FVector3fCameraVariableReference;
|
|
class UScriptStruct* FVector3fCameraVariableReference::StaticStruct()
|
|
{
|
|
if (!Z_Registration_Info_UScriptStruct_FVector3fCameraVariableReference.OuterSingleton)
|
|
{
|
|
Z_Registration_Info_UScriptStruct_FVector3fCameraVariableReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FVector3fCameraVariableReference, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("Vector3fCameraVariableReference"));
|
|
}
|
|
return Z_Registration_Info_UScriptStruct_FVector3fCameraVariableReference.OuterSingleton;
|
|
}
|
|
|
|
// ********** Begin ScriptStruct FVector3fCameraVariableReference Property Definitions *************
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FVector3fCameraVariableReference_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector3fCameraVariableReference, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FVector3fCameraVariableReference_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector3fCameraVariableReference, Variable), Z_Construct_UClass_UVector3fCameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FVector3fCameraVariableReference_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector3fCameraVariableReference_Statics::NewProp_VariableID,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector3fCameraVariableReference_Statics::NewProp_Variable,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector3fCameraVariableReference_Statics::PropPointers) < 2048);
|
|
// ********** End ScriptStruct FVector3fCameraVariableReference Property Definitions ***************
|
|
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FVector3fCameraVariableReference_Statics::StructParams = {
|
|
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
|
|
nullptr,
|
|
&NewStructOps,
|
|
"Vector3fCameraVariableReference",
|
|
Z_Construct_UScriptStruct_FVector3fCameraVariableReference_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector3fCameraVariableReference_Statics::PropPointers),
|
|
sizeof(FVector3fCameraVariableReference),
|
|
alignof(FVector3fCameraVariableReference),
|
|
RF_Public|RF_Transient|RF_MarkAsNative,
|
|
EStructFlags(0x00000001),
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector3fCameraVariableReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FVector3fCameraVariableReference_Statics::Struct_MetaDataParams)
|
|
};
|
|
UScriptStruct* Z_Construct_UScriptStruct_FVector3fCameraVariableReference()
|
|
{
|
|
if (!Z_Registration_Info_UScriptStruct_FVector3fCameraVariableReference.InnerSingleton)
|
|
{
|
|
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FVector3fCameraVariableReference.InnerSingleton, Z_Construct_UScriptStruct_FVector3fCameraVariableReference_Statics::StructParams);
|
|
}
|
|
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FVector3fCameraVariableReference.InnerSingleton);
|
|
}
|
|
// ********** End ScriptStruct FVector3fCameraVariableReference ************************************
|
|
|
|
// ********** Begin ScriptStruct FVector3dCameraVariableReference **********************************
|
|
struct Z_Construct_UScriptStruct_FVector3dCameraVariableReference_Statics
|
|
{
|
|
static inline consteval int32 GetStructSize() { return sizeof(FVector3dCameraVariableReference); }
|
|
static inline consteval int16 GetStructAlignment() { return alignof(FVector3dCameraVariableReference); }
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
|
|
{ "Category", "Variable" },
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin ScriptStruct FVector3dCameraVariableReference constinit property declarations **
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End ScriptStruct FVector3dCameraVariableReference constinit property declarations ****
|
|
static void* NewStructOps()
|
|
{
|
|
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FVector3dCameraVariableReference>();
|
|
}
|
|
static const UECodeGen_Private::FStructParams StructParams;
|
|
}; // struct Z_Construct_UScriptStruct_FVector3dCameraVariableReference_Statics
|
|
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FVector3dCameraVariableReference;
|
|
class UScriptStruct* FVector3dCameraVariableReference::StaticStruct()
|
|
{
|
|
if (!Z_Registration_Info_UScriptStruct_FVector3dCameraVariableReference.OuterSingleton)
|
|
{
|
|
Z_Registration_Info_UScriptStruct_FVector3dCameraVariableReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FVector3dCameraVariableReference, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("Vector3dCameraVariableReference"));
|
|
}
|
|
return Z_Registration_Info_UScriptStruct_FVector3dCameraVariableReference.OuterSingleton;
|
|
}
|
|
|
|
// ********** Begin ScriptStruct FVector3dCameraVariableReference Property Definitions *************
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FVector3dCameraVariableReference_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector3dCameraVariableReference, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FVector3dCameraVariableReference_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector3dCameraVariableReference, Variable), Z_Construct_UClass_UVector3dCameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FVector3dCameraVariableReference_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector3dCameraVariableReference_Statics::NewProp_VariableID,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector3dCameraVariableReference_Statics::NewProp_Variable,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector3dCameraVariableReference_Statics::PropPointers) < 2048);
|
|
// ********** End ScriptStruct FVector3dCameraVariableReference Property Definitions ***************
|
|
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FVector3dCameraVariableReference_Statics::StructParams = {
|
|
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
|
|
nullptr,
|
|
&NewStructOps,
|
|
"Vector3dCameraVariableReference",
|
|
Z_Construct_UScriptStruct_FVector3dCameraVariableReference_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector3dCameraVariableReference_Statics::PropPointers),
|
|
sizeof(FVector3dCameraVariableReference),
|
|
alignof(FVector3dCameraVariableReference),
|
|
RF_Public|RF_Transient|RF_MarkAsNative,
|
|
EStructFlags(0x00000001),
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector3dCameraVariableReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FVector3dCameraVariableReference_Statics::Struct_MetaDataParams)
|
|
};
|
|
UScriptStruct* Z_Construct_UScriptStruct_FVector3dCameraVariableReference()
|
|
{
|
|
if (!Z_Registration_Info_UScriptStruct_FVector3dCameraVariableReference.InnerSingleton)
|
|
{
|
|
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FVector3dCameraVariableReference.InnerSingleton, Z_Construct_UScriptStruct_FVector3dCameraVariableReference_Statics::StructParams);
|
|
}
|
|
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FVector3dCameraVariableReference.InnerSingleton);
|
|
}
|
|
// ********** End ScriptStruct FVector3dCameraVariableReference ************************************
|
|
|
|
// ********** Begin ScriptStruct FVector4fCameraVariableReference **********************************
|
|
struct Z_Construct_UScriptStruct_FVector4fCameraVariableReference_Statics
|
|
{
|
|
static inline consteval int32 GetStructSize() { return sizeof(FVector4fCameraVariableReference); }
|
|
static inline consteval int16 GetStructAlignment() { return alignof(FVector4fCameraVariableReference); }
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
|
|
{ "Category", "Variable" },
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin ScriptStruct FVector4fCameraVariableReference constinit property declarations **
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End ScriptStruct FVector4fCameraVariableReference constinit property declarations ****
|
|
static void* NewStructOps()
|
|
{
|
|
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FVector4fCameraVariableReference>();
|
|
}
|
|
static const UECodeGen_Private::FStructParams StructParams;
|
|
}; // struct Z_Construct_UScriptStruct_FVector4fCameraVariableReference_Statics
|
|
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FVector4fCameraVariableReference;
|
|
class UScriptStruct* FVector4fCameraVariableReference::StaticStruct()
|
|
{
|
|
if (!Z_Registration_Info_UScriptStruct_FVector4fCameraVariableReference.OuterSingleton)
|
|
{
|
|
Z_Registration_Info_UScriptStruct_FVector4fCameraVariableReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FVector4fCameraVariableReference, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("Vector4fCameraVariableReference"));
|
|
}
|
|
return Z_Registration_Info_UScriptStruct_FVector4fCameraVariableReference.OuterSingleton;
|
|
}
|
|
|
|
// ********** Begin ScriptStruct FVector4fCameraVariableReference Property Definitions *************
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FVector4fCameraVariableReference_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector4fCameraVariableReference, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FVector4fCameraVariableReference_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector4fCameraVariableReference, Variable), Z_Construct_UClass_UVector4fCameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FVector4fCameraVariableReference_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector4fCameraVariableReference_Statics::NewProp_VariableID,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector4fCameraVariableReference_Statics::NewProp_Variable,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector4fCameraVariableReference_Statics::PropPointers) < 2048);
|
|
// ********** End ScriptStruct FVector4fCameraVariableReference Property Definitions ***************
|
|
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FVector4fCameraVariableReference_Statics::StructParams = {
|
|
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
|
|
nullptr,
|
|
&NewStructOps,
|
|
"Vector4fCameraVariableReference",
|
|
Z_Construct_UScriptStruct_FVector4fCameraVariableReference_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector4fCameraVariableReference_Statics::PropPointers),
|
|
sizeof(FVector4fCameraVariableReference),
|
|
alignof(FVector4fCameraVariableReference),
|
|
RF_Public|RF_Transient|RF_MarkAsNative,
|
|
EStructFlags(0x00000001),
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector4fCameraVariableReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FVector4fCameraVariableReference_Statics::Struct_MetaDataParams)
|
|
};
|
|
UScriptStruct* Z_Construct_UScriptStruct_FVector4fCameraVariableReference()
|
|
{
|
|
if (!Z_Registration_Info_UScriptStruct_FVector4fCameraVariableReference.InnerSingleton)
|
|
{
|
|
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FVector4fCameraVariableReference.InnerSingleton, Z_Construct_UScriptStruct_FVector4fCameraVariableReference_Statics::StructParams);
|
|
}
|
|
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FVector4fCameraVariableReference.InnerSingleton);
|
|
}
|
|
// ********** End ScriptStruct FVector4fCameraVariableReference ************************************
|
|
|
|
// ********** Begin ScriptStruct FVector4dCameraVariableReference **********************************
|
|
struct Z_Construct_UScriptStruct_FVector4dCameraVariableReference_Statics
|
|
{
|
|
static inline consteval int32 GetStructSize() { return sizeof(FVector4dCameraVariableReference); }
|
|
static inline consteval int16 GetStructAlignment() { return alignof(FVector4dCameraVariableReference); }
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
|
|
{ "Category", "Variable" },
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin ScriptStruct FVector4dCameraVariableReference constinit property declarations **
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End ScriptStruct FVector4dCameraVariableReference constinit property declarations ****
|
|
static void* NewStructOps()
|
|
{
|
|
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FVector4dCameraVariableReference>();
|
|
}
|
|
static const UECodeGen_Private::FStructParams StructParams;
|
|
}; // struct Z_Construct_UScriptStruct_FVector4dCameraVariableReference_Statics
|
|
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FVector4dCameraVariableReference;
|
|
class UScriptStruct* FVector4dCameraVariableReference::StaticStruct()
|
|
{
|
|
if (!Z_Registration_Info_UScriptStruct_FVector4dCameraVariableReference.OuterSingleton)
|
|
{
|
|
Z_Registration_Info_UScriptStruct_FVector4dCameraVariableReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FVector4dCameraVariableReference, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("Vector4dCameraVariableReference"));
|
|
}
|
|
return Z_Registration_Info_UScriptStruct_FVector4dCameraVariableReference.OuterSingleton;
|
|
}
|
|
|
|
// ********** Begin ScriptStruct FVector4dCameraVariableReference Property Definitions *************
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FVector4dCameraVariableReference_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector4dCameraVariableReference, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FVector4dCameraVariableReference_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FVector4dCameraVariableReference, Variable), Z_Construct_UClass_UVector4dCameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FVector4dCameraVariableReference_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector4dCameraVariableReference_Statics::NewProp_VariableID,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FVector4dCameraVariableReference_Statics::NewProp_Variable,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector4dCameraVariableReference_Statics::PropPointers) < 2048);
|
|
// ********** End ScriptStruct FVector4dCameraVariableReference Property Definitions ***************
|
|
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FVector4dCameraVariableReference_Statics::StructParams = {
|
|
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
|
|
nullptr,
|
|
&NewStructOps,
|
|
"Vector4dCameraVariableReference",
|
|
Z_Construct_UScriptStruct_FVector4dCameraVariableReference_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector4dCameraVariableReference_Statics::PropPointers),
|
|
sizeof(FVector4dCameraVariableReference),
|
|
alignof(FVector4dCameraVariableReference),
|
|
RF_Public|RF_Transient|RF_MarkAsNative,
|
|
EStructFlags(0x00000001),
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FVector4dCameraVariableReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FVector4dCameraVariableReference_Statics::Struct_MetaDataParams)
|
|
};
|
|
UScriptStruct* Z_Construct_UScriptStruct_FVector4dCameraVariableReference()
|
|
{
|
|
if (!Z_Registration_Info_UScriptStruct_FVector4dCameraVariableReference.InnerSingleton)
|
|
{
|
|
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FVector4dCameraVariableReference.InnerSingleton, Z_Construct_UScriptStruct_FVector4dCameraVariableReference_Statics::StructParams);
|
|
}
|
|
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FVector4dCameraVariableReference.InnerSingleton);
|
|
}
|
|
// ********** End ScriptStruct FVector4dCameraVariableReference ************************************
|
|
|
|
// ********** Begin ScriptStruct FRotator3fCameraVariableReference *********************************
|
|
struct Z_Construct_UScriptStruct_FRotator3fCameraVariableReference_Statics
|
|
{
|
|
static inline consteval int32 GetStructSize() { return sizeof(FRotator3fCameraVariableReference); }
|
|
static inline consteval int16 GetStructAlignment() { return alignof(FRotator3fCameraVariableReference); }
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
|
|
{ "Category", "Variable" },
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin ScriptStruct FRotator3fCameraVariableReference constinit property declarations *
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End ScriptStruct FRotator3fCameraVariableReference constinit property declarations ***
|
|
static void* NewStructOps()
|
|
{
|
|
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FRotator3fCameraVariableReference>();
|
|
}
|
|
static const UECodeGen_Private::FStructParams StructParams;
|
|
}; // struct Z_Construct_UScriptStruct_FRotator3fCameraVariableReference_Statics
|
|
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRotator3fCameraVariableReference;
|
|
class UScriptStruct* FRotator3fCameraVariableReference::StaticStruct()
|
|
{
|
|
if (!Z_Registration_Info_UScriptStruct_FRotator3fCameraVariableReference.OuterSingleton)
|
|
{
|
|
Z_Registration_Info_UScriptStruct_FRotator3fCameraVariableReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRotator3fCameraVariableReference, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("Rotator3fCameraVariableReference"));
|
|
}
|
|
return Z_Registration_Info_UScriptStruct_FRotator3fCameraVariableReference.OuterSingleton;
|
|
}
|
|
|
|
// ********** Begin ScriptStruct FRotator3fCameraVariableReference Property Definitions ************
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRotator3fCameraVariableReference_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRotator3fCameraVariableReference, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FRotator3fCameraVariableReference_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRotator3fCameraVariableReference, Variable), Z_Construct_UClass_URotator3fCameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FRotator3fCameraVariableReference_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRotator3fCameraVariableReference_Statics::NewProp_VariableID,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRotator3fCameraVariableReference_Statics::NewProp_Variable,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRotator3fCameraVariableReference_Statics::PropPointers) < 2048);
|
|
// ********** End ScriptStruct FRotator3fCameraVariableReference Property Definitions **************
|
|
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRotator3fCameraVariableReference_Statics::StructParams = {
|
|
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
|
|
nullptr,
|
|
&NewStructOps,
|
|
"Rotator3fCameraVariableReference",
|
|
Z_Construct_UScriptStruct_FRotator3fCameraVariableReference_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRotator3fCameraVariableReference_Statics::PropPointers),
|
|
sizeof(FRotator3fCameraVariableReference),
|
|
alignof(FRotator3fCameraVariableReference),
|
|
RF_Public|RF_Transient|RF_MarkAsNative,
|
|
EStructFlags(0x00000001),
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRotator3fCameraVariableReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRotator3fCameraVariableReference_Statics::Struct_MetaDataParams)
|
|
};
|
|
UScriptStruct* Z_Construct_UScriptStruct_FRotator3fCameraVariableReference()
|
|
{
|
|
if (!Z_Registration_Info_UScriptStruct_FRotator3fCameraVariableReference.InnerSingleton)
|
|
{
|
|
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRotator3fCameraVariableReference.InnerSingleton, Z_Construct_UScriptStruct_FRotator3fCameraVariableReference_Statics::StructParams);
|
|
}
|
|
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FRotator3fCameraVariableReference.InnerSingleton);
|
|
}
|
|
// ********** End ScriptStruct FRotator3fCameraVariableReference ***********************************
|
|
|
|
// ********** Begin ScriptStruct FRotator3dCameraVariableReference *********************************
|
|
struct Z_Construct_UScriptStruct_FRotator3dCameraVariableReference_Statics
|
|
{
|
|
static inline consteval int32 GetStructSize() { return sizeof(FRotator3dCameraVariableReference); }
|
|
static inline consteval int16 GetStructAlignment() { return alignof(FRotator3dCameraVariableReference); }
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
|
|
{ "Category", "Variable" },
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin ScriptStruct FRotator3dCameraVariableReference constinit property declarations *
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End ScriptStruct FRotator3dCameraVariableReference constinit property declarations ***
|
|
static void* NewStructOps()
|
|
{
|
|
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FRotator3dCameraVariableReference>();
|
|
}
|
|
static const UECodeGen_Private::FStructParams StructParams;
|
|
}; // struct Z_Construct_UScriptStruct_FRotator3dCameraVariableReference_Statics
|
|
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FRotator3dCameraVariableReference;
|
|
class UScriptStruct* FRotator3dCameraVariableReference::StaticStruct()
|
|
{
|
|
if (!Z_Registration_Info_UScriptStruct_FRotator3dCameraVariableReference.OuterSingleton)
|
|
{
|
|
Z_Registration_Info_UScriptStruct_FRotator3dCameraVariableReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FRotator3dCameraVariableReference, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("Rotator3dCameraVariableReference"));
|
|
}
|
|
return Z_Registration_Info_UScriptStruct_FRotator3dCameraVariableReference.OuterSingleton;
|
|
}
|
|
|
|
// ********** Begin ScriptStruct FRotator3dCameraVariableReference Property Definitions ************
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FRotator3dCameraVariableReference_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRotator3dCameraVariableReference, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FRotator3dCameraVariableReference_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FRotator3dCameraVariableReference, Variable), Z_Construct_UClass_URotator3dCameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FRotator3dCameraVariableReference_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRotator3dCameraVariableReference_Statics::NewProp_VariableID,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FRotator3dCameraVariableReference_Statics::NewProp_Variable,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRotator3dCameraVariableReference_Statics::PropPointers) < 2048);
|
|
// ********** End ScriptStruct FRotator3dCameraVariableReference Property Definitions **************
|
|
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FRotator3dCameraVariableReference_Statics::StructParams = {
|
|
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
|
|
nullptr,
|
|
&NewStructOps,
|
|
"Rotator3dCameraVariableReference",
|
|
Z_Construct_UScriptStruct_FRotator3dCameraVariableReference_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRotator3dCameraVariableReference_Statics::PropPointers),
|
|
sizeof(FRotator3dCameraVariableReference),
|
|
alignof(FRotator3dCameraVariableReference),
|
|
RF_Public|RF_Transient|RF_MarkAsNative,
|
|
EStructFlags(0x00000001),
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FRotator3dCameraVariableReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FRotator3dCameraVariableReference_Statics::Struct_MetaDataParams)
|
|
};
|
|
UScriptStruct* Z_Construct_UScriptStruct_FRotator3dCameraVariableReference()
|
|
{
|
|
if (!Z_Registration_Info_UScriptStruct_FRotator3dCameraVariableReference.InnerSingleton)
|
|
{
|
|
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FRotator3dCameraVariableReference.InnerSingleton, Z_Construct_UScriptStruct_FRotator3dCameraVariableReference_Statics::StructParams);
|
|
}
|
|
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FRotator3dCameraVariableReference.InnerSingleton);
|
|
}
|
|
// ********** End ScriptStruct FRotator3dCameraVariableReference ***********************************
|
|
|
|
// ********** Begin ScriptStruct FTransform3fCameraVariableReference *******************************
|
|
struct Z_Construct_UScriptStruct_FTransform3fCameraVariableReference_Statics
|
|
{
|
|
static inline consteval int32 GetStructSize() { return sizeof(FTransform3fCameraVariableReference); }
|
|
static inline consteval int16 GetStructAlignment() { return alignof(FTransform3fCameraVariableReference); }
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
|
|
{ "Category", "Variable" },
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin ScriptStruct FTransform3fCameraVariableReference constinit property declarations
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End ScriptStruct FTransform3fCameraVariableReference constinit property declarations *
|
|
static void* NewStructOps()
|
|
{
|
|
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FTransform3fCameraVariableReference>();
|
|
}
|
|
static const UECodeGen_Private::FStructParams StructParams;
|
|
}; // struct Z_Construct_UScriptStruct_FTransform3fCameraVariableReference_Statics
|
|
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FTransform3fCameraVariableReference;
|
|
class UScriptStruct* FTransform3fCameraVariableReference::StaticStruct()
|
|
{
|
|
if (!Z_Registration_Info_UScriptStruct_FTransform3fCameraVariableReference.OuterSingleton)
|
|
{
|
|
Z_Registration_Info_UScriptStruct_FTransform3fCameraVariableReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FTransform3fCameraVariableReference, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("Transform3fCameraVariableReference"));
|
|
}
|
|
return Z_Registration_Info_UScriptStruct_FTransform3fCameraVariableReference.OuterSingleton;
|
|
}
|
|
|
|
// ********** Begin ScriptStruct FTransform3fCameraVariableReference Property Definitions **********
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTransform3fCameraVariableReference_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTransform3fCameraVariableReference, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FTransform3fCameraVariableReference_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTransform3fCameraVariableReference, Variable), Z_Construct_UClass_UTransform3fCameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FTransform3fCameraVariableReference_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTransform3fCameraVariableReference_Statics::NewProp_VariableID,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTransform3fCameraVariableReference_Statics::NewProp_Variable,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTransform3fCameraVariableReference_Statics::PropPointers) < 2048);
|
|
// ********** End ScriptStruct FTransform3fCameraVariableReference Property Definitions ************
|
|
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FTransform3fCameraVariableReference_Statics::StructParams = {
|
|
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
|
|
nullptr,
|
|
&NewStructOps,
|
|
"Transform3fCameraVariableReference",
|
|
Z_Construct_UScriptStruct_FTransform3fCameraVariableReference_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTransform3fCameraVariableReference_Statics::PropPointers),
|
|
sizeof(FTransform3fCameraVariableReference),
|
|
alignof(FTransform3fCameraVariableReference),
|
|
RF_Public|RF_Transient|RF_MarkAsNative,
|
|
EStructFlags(0x00000001),
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTransform3fCameraVariableReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FTransform3fCameraVariableReference_Statics::Struct_MetaDataParams)
|
|
};
|
|
UScriptStruct* Z_Construct_UScriptStruct_FTransform3fCameraVariableReference()
|
|
{
|
|
if (!Z_Registration_Info_UScriptStruct_FTransform3fCameraVariableReference.InnerSingleton)
|
|
{
|
|
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FTransform3fCameraVariableReference.InnerSingleton, Z_Construct_UScriptStruct_FTransform3fCameraVariableReference_Statics::StructParams);
|
|
}
|
|
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FTransform3fCameraVariableReference.InnerSingleton);
|
|
}
|
|
// ********** End ScriptStruct FTransform3fCameraVariableReference *********************************
|
|
|
|
// ********** Begin ScriptStruct FTransform3dCameraVariableReference *******************************
|
|
struct Z_Construct_UScriptStruct_FTransform3dCameraVariableReference_Statics
|
|
{
|
|
static inline consteval int32 GetStructSize() { return sizeof(FTransform3dCameraVariableReference); }
|
|
static inline consteval int16 GetStructAlignment() { return alignof(FTransform3dCameraVariableReference); }
|
|
#if WITH_METADATA
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_VariableID_MetaData[] = {
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Variable_MetaData[] = {
|
|
{ "Category", "Variable" },
|
|
{ "ModuleRelativePath", "Public/Core/CameraVariableReferences.h" },
|
|
};
|
|
#endif // WITH_METADATA
|
|
|
|
// ********** Begin ScriptStruct FTransform3dCameraVariableReference constinit property declarations
|
|
static const UECodeGen_Private::FStructPropertyParams NewProp_VariableID;
|
|
static const UECodeGen_Private::FObjectPropertyParams NewProp_Variable;
|
|
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
|
|
// ********** End ScriptStruct FTransform3dCameraVariableReference constinit property declarations *
|
|
static void* NewStructOps()
|
|
{
|
|
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FTransform3dCameraVariableReference>();
|
|
}
|
|
static const UECodeGen_Private::FStructParams StructParams;
|
|
}; // struct Z_Construct_UScriptStruct_FTransform3dCameraVariableReference_Statics
|
|
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FTransform3dCameraVariableReference;
|
|
class UScriptStruct* FTransform3dCameraVariableReference::StaticStruct()
|
|
{
|
|
if (!Z_Registration_Info_UScriptStruct_FTransform3dCameraVariableReference.OuterSingleton)
|
|
{
|
|
Z_Registration_Info_UScriptStruct_FTransform3dCameraVariableReference.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FTransform3dCameraVariableReference, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("Transform3dCameraVariableReference"));
|
|
}
|
|
return Z_Registration_Info_UScriptStruct_FTransform3dCameraVariableReference.OuterSingleton;
|
|
}
|
|
|
|
// ********** Begin ScriptStruct FTransform3dCameraVariableReference Property Definitions **********
|
|
const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FTransform3dCameraVariableReference_Statics::NewProp_VariableID = { "VariableID", nullptr, (EPropertyFlags)0x0010000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTransform3dCameraVariableReference, VariableID), Z_Construct_UScriptStruct_FCameraVariableID, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_VariableID_MetaData), NewProp_VariableID_MetaData) }; // 2138216245
|
|
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UScriptStruct_FTransform3dCameraVariableReference_Statics::NewProp_Variable = { "Variable", nullptr, (EPropertyFlags)0x0114000000000001, UECodeGen_Private::EPropertyGenFlags::Object | UECodeGen_Private::EPropertyGenFlags::ObjectPtr, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FTransform3dCameraVariableReference, Variable), Z_Construct_UClass_UTransform3dCameraVariable_NoRegister, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Variable_MetaData), NewProp_Variable_MetaData) };
|
|
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FTransform3dCameraVariableReference_Statics::PropPointers[] = {
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTransform3dCameraVariableReference_Statics::NewProp_VariableID,
|
|
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FTransform3dCameraVariableReference_Statics::NewProp_Variable,
|
|
};
|
|
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTransform3dCameraVariableReference_Statics::PropPointers) < 2048);
|
|
// ********** End ScriptStruct FTransform3dCameraVariableReference Property Definitions ************
|
|
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FTransform3dCameraVariableReference_Statics::StructParams = {
|
|
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
|
|
nullptr,
|
|
&NewStructOps,
|
|
"Transform3dCameraVariableReference",
|
|
Z_Construct_UScriptStruct_FTransform3dCameraVariableReference_Statics::PropPointers,
|
|
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTransform3dCameraVariableReference_Statics::PropPointers),
|
|
sizeof(FTransform3dCameraVariableReference),
|
|
alignof(FTransform3dCameraVariableReference),
|
|
RF_Public|RF_Transient|RF_MarkAsNative,
|
|
EStructFlags(0x00000001),
|
|
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FTransform3dCameraVariableReference_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FTransform3dCameraVariableReference_Statics::Struct_MetaDataParams)
|
|
};
|
|
UScriptStruct* Z_Construct_UScriptStruct_FTransform3dCameraVariableReference()
|
|
{
|
|
if (!Z_Registration_Info_UScriptStruct_FTransform3dCameraVariableReference.InnerSingleton)
|
|
{
|
|
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FTransform3dCameraVariableReference.InnerSingleton, Z_Construct_UScriptStruct_FTransform3dCameraVariableReference_Statics::StructParams);
|
|
}
|
|
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FTransform3dCameraVariableReference.InnerSingleton);
|
|
}
|
|
// ********** End ScriptStruct FTransform3dCameraVariableReference *********************************
|
|
|
|
// ********** Begin Registration *******************************************************************
|
|
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableReferences_h__Script_GameplayCameras_Statics
|
|
{
|
|
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
|
|
{ FBooleanCameraVariableReference::StaticStruct, Z_Construct_UScriptStruct_FBooleanCameraVariableReference_Statics::NewStructOps, TEXT("BooleanCameraVariableReference"),&Z_Registration_Info_UScriptStruct_FBooleanCameraVariableReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FBooleanCameraVariableReference), 3677604736U) },
|
|
{ FInteger32CameraVariableReference::StaticStruct, Z_Construct_UScriptStruct_FInteger32CameraVariableReference_Statics::NewStructOps, TEXT("Integer32CameraVariableReference"),&Z_Registration_Info_UScriptStruct_FInteger32CameraVariableReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FInteger32CameraVariableReference), 964979716U) },
|
|
{ FFloatCameraVariableReference::StaticStruct, Z_Construct_UScriptStruct_FFloatCameraVariableReference_Statics::NewStructOps, TEXT("FloatCameraVariableReference"),&Z_Registration_Info_UScriptStruct_FFloatCameraVariableReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FFloatCameraVariableReference), 2676152088U) },
|
|
{ FDoubleCameraVariableReference::StaticStruct, Z_Construct_UScriptStruct_FDoubleCameraVariableReference_Statics::NewStructOps, TEXT("DoubleCameraVariableReference"),&Z_Registration_Info_UScriptStruct_FDoubleCameraVariableReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FDoubleCameraVariableReference), 2360947777U) },
|
|
{ FVector2fCameraVariableReference::StaticStruct, Z_Construct_UScriptStruct_FVector2fCameraVariableReference_Statics::NewStructOps, TEXT("Vector2fCameraVariableReference"),&Z_Registration_Info_UScriptStruct_FVector2fCameraVariableReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FVector2fCameraVariableReference), 1945721221U) },
|
|
{ FVector2dCameraVariableReference::StaticStruct, Z_Construct_UScriptStruct_FVector2dCameraVariableReference_Statics::NewStructOps, TEXT("Vector2dCameraVariableReference"),&Z_Registration_Info_UScriptStruct_FVector2dCameraVariableReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FVector2dCameraVariableReference), 3614400993U) },
|
|
{ FVector3fCameraVariableReference::StaticStruct, Z_Construct_UScriptStruct_FVector3fCameraVariableReference_Statics::NewStructOps, TEXT("Vector3fCameraVariableReference"),&Z_Registration_Info_UScriptStruct_FVector3fCameraVariableReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FVector3fCameraVariableReference), 1123368103U) },
|
|
{ FVector3dCameraVariableReference::StaticStruct, Z_Construct_UScriptStruct_FVector3dCameraVariableReference_Statics::NewStructOps, TEXT("Vector3dCameraVariableReference"),&Z_Registration_Info_UScriptStruct_FVector3dCameraVariableReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FVector3dCameraVariableReference), 2812702815U) },
|
|
{ FVector4fCameraVariableReference::StaticStruct, Z_Construct_UScriptStruct_FVector4fCameraVariableReference_Statics::NewStructOps, TEXT("Vector4fCameraVariableReference"),&Z_Registration_Info_UScriptStruct_FVector4fCameraVariableReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FVector4fCameraVariableReference), 2880625916U) },
|
|
{ FVector4dCameraVariableReference::StaticStruct, Z_Construct_UScriptStruct_FVector4dCameraVariableReference_Statics::NewStructOps, TEXT("Vector4dCameraVariableReference"),&Z_Registration_Info_UScriptStruct_FVector4dCameraVariableReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FVector4dCameraVariableReference), 1923759488U) },
|
|
{ FRotator3fCameraVariableReference::StaticStruct, Z_Construct_UScriptStruct_FRotator3fCameraVariableReference_Statics::NewStructOps, TEXT("Rotator3fCameraVariableReference"),&Z_Registration_Info_UScriptStruct_FRotator3fCameraVariableReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRotator3fCameraVariableReference), 377611590U) },
|
|
{ FRotator3dCameraVariableReference::StaticStruct, Z_Construct_UScriptStruct_FRotator3dCameraVariableReference_Statics::NewStructOps, TEXT("Rotator3dCameraVariableReference"),&Z_Registration_Info_UScriptStruct_FRotator3dCameraVariableReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FRotator3dCameraVariableReference), 2320323789U) },
|
|
{ FTransform3fCameraVariableReference::StaticStruct, Z_Construct_UScriptStruct_FTransform3fCameraVariableReference_Statics::NewStructOps, TEXT("Transform3fCameraVariableReference"),&Z_Registration_Info_UScriptStruct_FTransform3fCameraVariableReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FTransform3fCameraVariableReference), 2653485189U) },
|
|
{ FTransform3dCameraVariableReference::StaticStruct, Z_Construct_UScriptStruct_FTransform3dCameraVariableReference_Statics::NewStructOps, TEXT("Transform3dCameraVariableReference"),&Z_Registration_Info_UScriptStruct_FTransform3dCameraVariableReference, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FTransform3dCameraVariableReference), 1264564283U) },
|
|
};
|
|
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableReferences_h__Script_GameplayCameras_Statics
|
|
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableReferences_h__Script_GameplayCameras_880925666{
|
|
TEXT("/Script/GameplayCameras"),
|
|
nullptr, 0,
|
|
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableReferences_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraVariableReferences_h__Script_GameplayCameras_Statics::ScriptStructInfo),
|
|
nullptr, 0,
|
|
};
|
|
// ********** End Registration *********************************************************************
|
|
|
|
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|