Files
DedicatedServerCourse/Intermediate/Build/Win64/FPSTemplateEditor/Inc/GameplayCameras/UHT/CameraRigInstanceID.gen.cpp
Norman Lansing ecb33115bf Initial Commit
2026-01-28 19:08:51 -05:00

343 lines
22 KiB
C++

// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "Core/CameraRigInstanceID.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
static_assert(!UE_WITH_CONSTINIT_UOBJECT, "This generated code can only be compiled with !UE_WITH_CONSTINIT_OBJECT");
void EmptyLinkFunctionForGeneratedCodeCameraRigInstanceID() {}
// ********** Begin Cross Module References ********************************************************
ENGINE_API UClass* Z_Construct_UClass_UBlueprintFunctionLibrary();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraRigInstanceFunctions();
GAMEPLAYCAMERAS_API UClass* Z_Construct_UClass_UCameraRigInstanceFunctions_NoRegister();
GAMEPLAYCAMERAS_API UEnum* Z_Construct_UEnum_GameplayCameras_ECameraRigLayer();
GAMEPLAYCAMERAS_API UScriptStruct* Z_Construct_UScriptStruct_FCameraRigInstanceID();
UPackage* Z_Construct_UPackage__Script_GameplayCameras();
// ********** End Cross Module References **********************************************************
// ********** Begin Enum ECameraRigLayer ***********************************************************
static FEnumRegistrationInfo Z_Registration_Info_UEnum_ECameraRigLayer;
static UEnum* ECameraRigLayer_StaticEnum()
{
if (!Z_Registration_Info_UEnum_ECameraRigLayer.OuterSingleton)
{
Z_Registration_Info_UEnum_ECameraRigLayer.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_GameplayCameras_ECameraRigLayer, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("ECameraRigLayer"));
}
return Z_Registration_Info_UEnum_ECameraRigLayer.OuterSingleton;
}
template<> GAMEPLAYCAMERAS_NON_ATTRIBUTED_API UEnum* StaticEnum<ECameraRigLayer>()
{
return ECameraRigLayer_StaticEnum();
}
struct Z_Construct_UEnum_GameplayCameras_ECameraRigLayer_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[] = {
{ "Base.DisplayName", "Base Layer" },
{ "Base.Name", "ECameraRigLayer::Base" },
{ "BlueprintType", "true" },
{ "Comment", "/**\n * Defines evaluation layers for camera rigs.\n */" },
{ "Global.DisplayName", "Global Layer" },
{ "Global.Name", "ECameraRigLayer::Global" },
{ "Main.DisplayName", "Main Layer" },
{ "Main.Name", "ECameraRigLayer::Main" },
{ "ModuleRelativePath", "Public/Core/CameraRigInstanceID.h" },
{ "None.Hidden", "" },
{ "None.Name", "ECameraRigLayer::None" },
{ "ToolTip", "Defines evaluation layers for camera rigs." },
{ "Visual.DisplayName", "Visual Layer" },
{ "Visual.Name", "ECameraRigLayer::Visual" },
};
#endif // WITH_METADATA
static constexpr UECodeGen_Private::FEnumeratorParam Enumerators[] = {
{ "ECameraRigLayer::None", (int64)ECameraRigLayer::None },
{ "ECameraRigLayer::Base", (int64)ECameraRigLayer::Base },
{ "ECameraRigLayer::Main", (int64)ECameraRigLayer::Main },
{ "ECameraRigLayer::Global", (int64)ECameraRigLayer::Global },
{ "ECameraRigLayer::Visual", (int64)ECameraRigLayer::Visual },
};
static const UECodeGen_Private::FEnumParams EnumParams;
}; // struct Z_Construct_UEnum_GameplayCameras_ECameraRigLayer_Statics
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_GameplayCameras_ECameraRigLayer_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
"ECameraRigLayer",
"ECameraRigLayer",
Z_Construct_UEnum_GameplayCameras_ECameraRigLayer_Statics::Enumerators,
RF_Public|RF_Transient|RF_MarkAsNative,
UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ECameraRigLayer_Statics::Enumerators),
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_GameplayCameras_ECameraRigLayer_Statics::Enum_MetaDataParams), Z_Construct_UEnum_GameplayCameras_ECameraRigLayer_Statics::Enum_MetaDataParams)
};
UEnum* Z_Construct_UEnum_GameplayCameras_ECameraRigLayer()
{
if (!Z_Registration_Info_UEnum_ECameraRigLayer.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_ECameraRigLayer.InnerSingleton, Z_Construct_UEnum_GameplayCameras_ECameraRigLayer_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_ECameraRigLayer.InnerSingleton;
}
// ********** End Enum ECameraRigLayer *************************************************************
// ********** Begin ScriptStruct FCameraRigInstanceID **********************************************
struct Z_Construct_UScriptStruct_FCameraRigInstanceID_Statics
{
static inline consteval int32 GetStructSize() { return sizeof(FCameraRigInstanceID); }
static inline consteval int16 GetStructAlignment() { return alignof(FCameraRigInstanceID); }
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Comment", "/**\n * A unique instance ID for a running, or previously running, camera rig.\n */" },
{ "ModuleRelativePath", "Public/Core/CameraRigInstanceID.h" },
{ "ToolTip", "A unique instance ID for a running, or previously running, camera rig." },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Value_MetaData[] = {
{ "ModuleRelativePath", "Public/Core/CameraRigInstanceID.h" },
};
static constexpr UECodeGen_Private::FMetaDataPairParam NewProp_Layer_MetaData[] = {
{ "ModuleRelativePath", "Public/Core/CameraRigInstanceID.h" },
};
#endif // WITH_METADATA
// ********** Begin ScriptStruct FCameraRigInstanceID constinit property declarations **************
static const UECodeGen_Private::FUInt32PropertyParams NewProp_Value;
static const UECodeGen_Private::FBytePropertyParams NewProp_Layer_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_Layer;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End ScriptStruct FCameraRigInstanceID constinit property declarations ****************
static void* NewStructOps()
{
return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FCameraRigInstanceID>();
}
static const UECodeGen_Private::FStructParams StructParams;
}; // struct Z_Construct_UScriptStruct_FCameraRigInstanceID_Statics
static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_FCameraRigInstanceID;
class UScriptStruct* FCameraRigInstanceID::StaticStruct()
{
if (!Z_Registration_Info_UScriptStruct_FCameraRigInstanceID.OuterSingleton)
{
Z_Registration_Info_UScriptStruct_FCameraRigInstanceID.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FCameraRigInstanceID, (UObject*)Z_Construct_UPackage__Script_GameplayCameras(), TEXT("CameraRigInstanceID"));
}
return Z_Registration_Info_UScriptStruct_FCameraRigInstanceID.OuterSingleton;
}
// ********** Begin ScriptStruct FCameraRigInstanceID Property Definitions *************************
const UECodeGen_Private::FUInt32PropertyParams Z_Construct_UScriptStruct_FCameraRigInstanceID_Statics::NewProp_Value = { "Value", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::UInt32, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraRigInstanceID, Value), METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Value_MetaData), NewProp_Value_MetaData) };
const UECodeGen_Private::FBytePropertyParams Z_Construct_UScriptStruct_FCameraRigInstanceID_Statics::NewProp_Layer_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, nullptr, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UScriptStruct_FCameraRigInstanceID_Statics::NewProp_Layer = { "Layer", nullptr, (EPropertyFlags)0x0040000000000000, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FCameraRigInstanceID, Layer), Z_Construct_UEnum_GameplayCameras_ECameraRigLayer, METADATA_PARAMS(UE_ARRAY_COUNT(NewProp_Layer_MetaData), NewProp_Layer_MetaData) }; // 2046261234
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FCameraRigInstanceID_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraRigInstanceID_Statics::NewProp_Value,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraRigInstanceID_Statics::NewProp_Layer_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FCameraRigInstanceID_Statics::NewProp_Layer,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraRigInstanceID_Statics::PropPointers) < 2048);
// ********** End ScriptStruct FCameraRigInstanceID Property Definitions ***************************
const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FCameraRigInstanceID_Statics::StructParams = {
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
nullptr,
&NewStructOps,
"CameraRigInstanceID",
Z_Construct_UScriptStruct_FCameraRigInstanceID_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraRigInstanceID_Statics::PropPointers),
sizeof(FCameraRigInstanceID),
alignof(FCameraRigInstanceID),
RF_Public|RF_Transient|RF_MarkAsNative,
EStructFlags(0x00000001),
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FCameraRigInstanceID_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FCameraRigInstanceID_Statics::Struct_MetaDataParams)
};
UScriptStruct* Z_Construct_UScriptStruct_FCameraRigInstanceID()
{
if (!Z_Registration_Info_UScriptStruct_FCameraRigInstanceID.InnerSingleton)
{
UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_FCameraRigInstanceID.InnerSingleton, Z_Construct_UScriptStruct_FCameraRigInstanceID_Statics::StructParams);
}
return CastChecked<UScriptStruct>(Z_Registration_Info_UScriptStruct_FCameraRigInstanceID.InnerSingleton);
}
// ********** End ScriptStruct FCameraRigInstanceID ************************************************
// ********** Begin Class UCameraRigInstanceFunctions Function IsValid *****************************
struct Z_Construct_UFunction_UCameraRigInstanceFunctions_IsValid_Statics
{
struct CameraRigInstanceFunctions_eventIsValid_Parms
{
FCameraRigInstanceID InstanceID;
bool ReturnValue;
};
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[] = {
{ "Category", "Camera" },
{ "Comment", "/** \n\x09 * Whether the given camera rig instance ID is valid.\n\x09 * A valid ID doesn't necessarily correspond to a camera rig instance that is still running.\n\x09 */" },
{ "ModuleRelativePath", "Public/Core/CameraRigInstanceID.h" },
{ "ToolTip", "Whether the given camera rig instance ID is valid.\nA valid ID doesn't necessarily correspond to a camera rig instance that is still running." },
};
#endif // WITH_METADATA
// ********** Begin Function IsValid constinit property declarations *******************************
static const UECodeGen_Private::FStructPropertyParams NewProp_InstanceID;
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
// ********** End Function IsValid constinit property declarations *********************************
static const UECodeGen_Private::FFunctionParams FuncParams;
};
// ********** Begin Function IsValid Property Definitions ******************************************
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UCameraRigInstanceFunctions_IsValid_Statics::NewProp_InstanceID = { "InstanceID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(CameraRigInstanceFunctions_eventIsValid_Parms, InstanceID), Z_Construct_UScriptStruct_FCameraRigInstanceID, METADATA_PARAMS(0, nullptr) }; // 3868568697
void Z_Construct_UFunction_UCameraRigInstanceFunctions_IsValid_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((CameraRigInstanceFunctions_eventIsValid_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_UCameraRigInstanceFunctions_IsValid_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(CameraRigInstanceFunctions_eventIsValid_Parms), &Z_Construct_UFunction_UCameraRigInstanceFunctions_IsValid_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(0, nullptr) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UCameraRigInstanceFunctions_IsValid_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCameraRigInstanceFunctions_IsValid_Statics::NewProp_InstanceID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UCameraRigInstanceFunctions_IsValid_Statics::NewProp_ReturnValue,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UCameraRigInstanceFunctions_IsValid_Statics::PropPointers) < 2048);
// ********** End Function IsValid Property Definitions ********************************************
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UCameraRigInstanceFunctions_IsValid_Statics::FuncParams = { { (UObject*(*)())Z_Construct_UClass_UCameraRigInstanceFunctions, nullptr, "IsValid", Z_Construct_UFunction_UCameraRigInstanceFunctions_IsValid_Statics::PropPointers,
UE_ARRAY_COUNT(Z_Construct_UFunction_UCameraRigInstanceFunctions_IsValid_Statics::PropPointers),
sizeof(Z_Construct_UFunction_UCameraRigInstanceFunctions_IsValid_Statics::CameraRigInstanceFunctions_eventIsValid_Parms),
RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14022401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UCameraRigInstanceFunctions_IsValid_Statics::Function_MetaDataParams), Z_Construct_UFunction_UCameraRigInstanceFunctions_IsValid_Statics::Function_MetaDataParams)}, };
static_assert(sizeof(Z_Construct_UFunction_UCameraRigInstanceFunctions_IsValid_Statics::CameraRigInstanceFunctions_eventIsValid_Parms) < MAX_uint16);
UFunction* Z_Construct_UFunction_UCameraRigInstanceFunctions_IsValid()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UCameraRigInstanceFunctions_IsValid_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(UCameraRigInstanceFunctions::execIsValid)
{
P_GET_STRUCT(FCameraRigInstanceID,Z_Param_InstanceID);
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=UCameraRigInstanceFunctions::IsValid(Z_Param_InstanceID);
P_NATIVE_END;
}
// ********** End Class UCameraRigInstanceFunctions Function IsValid *******************************
// ********** Begin Class UCameraRigInstanceFunctions **********************************************
FClassRegistrationInfo Z_Registration_Info_UClass_UCameraRigInstanceFunctions;
UClass* UCameraRigInstanceFunctions::GetPrivateStaticClass()
{
using TClass = UCameraRigInstanceFunctions;
if (!Z_Registration_Info_UClass_UCameraRigInstanceFunctions.InnerSingleton)
{
GetPrivateStaticClassBody(
TClass::StaticPackage(),
TEXT("CameraRigInstanceFunctions"),
Z_Registration_Info_UClass_UCameraRigInstanceFunctions.InnerSingleton,
StaticRegisterNativesUCameraRigInstanceFunctions,
sizeof(TClass),
alignof(TClass),
TClass::StaticClassFlags,
TClass::StaticClassCastFlags(),
TClass::StaticConfigName(),
(UClass::ClassConstructorType)InternalConstructor<TClass>,
(UClass::ClassVTableHelperCtorCallerType)InternalVTableHelperCtorCaller<TClass>,
UOBJECT_CPPCLASS_STATICFUNCTIONS_FORCLASS(TClass),
&TClass::Super::StaticClass,
&TClass::WithinClass::StaticClass
);
}
return Z_Registration_Info_UClass_UCameraRigInstanceFunctions.InnerSingleton;
}
UClass* Z_Construct_UClass_UCameraRigInstanceFunctions_NoRegister()
{
return UCameraRigInstanceFunctions::GetPrivateStaticClass();
}
struct Z_Construct_UClass_UCameraRigInstanceFunctions_Statics
{
#if WITH_METADATA
static constexpr UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[] = {
{ "Comment", "/**\n * Blueprint functions for camera rig instance IDs.\n */" },
{ "IncludePath", "Core/CameraRigInstanceID.h" },
{ "ModuleRelativePath", "Public/Core/CameraRigInstanceID.h" },
{ "ToolTip", "Blueprint functions for camera rig instance IDs." },
};
#endif // WITH_METADATA
// ********** Begin Class UCameraRigInstanceFunctions constinit property declarations **************
// ********** End Class UCameraRigInstanceFunctions constinit property declarations ****************
static constexpr UE::CodeGen::FClassNativeFunction Funcs[] = {
{ .NameUTF8 = UTF8TEXT("IsValid"), .Pointer = &UCameraRigInstanceFunctions::execIsValid },
};
static UObject* (*const DependentSingletons[])();
static constexpr FClassFunctionLinkInfo FuncInfo[] = {
{ &Z_Construct_UFunction_UCameraRigInstanceFunctions_IsValid, "IsValid" }, // 3772307193
};
static_assert(UE_ARRAY_COUNT(FuncInfo) < 2048);
static constexpr FCppClassTypeInfoStatic StaticCppClassTypeInfo = {
TCppClassTypeTraits<UCameraRigInstanceFunctions>::IsAbstract,
};
static const UECodeGen_Private::FClassParams ClassParams;
}; // struct Z_Construct_UClass_UCameraRigInstanceFunctions_Statics
UObject* (*const Z_Construct_UClass_UCameraRigInstanceFunctions_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UBlueprintFunctionLibrary,
(UObject* (*)())Z_Construct_UPackage__Script_GameplayCameras,
};
static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraRigInstanceFunctions_Statics::DependentSingletons) < 16);
const UECodeGen_Private::FClassParams Z_Construct_UClass_UCameraRigInstanceFunctions_Statics::ClassParams = {
&UCameraRigInstanceFunctions::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
0,
0,
0x000800A0u,
METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UCameraRigInstanceFunctions_Statics::Class_MetaDataParams), Z_Construct_UClass_UCameraRigInstanceFunctions_Statics::Class_MetaDataParams)
};
void UCameraRigInstanceFunctions::StaticRegisterNativesUCameraRigInstanceFunctions()
{
UClass* Class = UCameraRigInstanceFunctions::StaticClass();
FNativeFunctionRegistrar::RegisterFunctions(Class, MakeConstArrayView(Z_Construct_UClass_UCameraRigInstanceFunctions_Statics::Funcs));
}
UClass* Z_Construct_UClass_UCameraRigInstanceFunctions()
{
if (!Z_Registration_Info_UClass_UCameraRigInstanceFunctions.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UCameraRigInstanceFunctions.OuterSingleton, Z_Construct_UClass_UCameraRigInstanceFunctions_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UCameraRigInstanceFunctions.OuterSingleton;
}
UCameraRigInstanceFunctions::UCameraRigInstanceFunctions(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
DEFINE_VTABLE_PTR_HELPER_CTOR_NS(, UCameraRigInstanceFunctions);
UCameraRigInstanceFunctions::~UCameraRigInstanceFunctions() {}
// ********** End Class UCameraRigInstanceFunctions ************************************************
// ********** Begin Registration *******************************************************************
struct Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigInstanceID_h__Script_GameplayCameras_Statics
{
static constexpr FEnumRegisterCompiledInInfo EnumInfo[] = {
{ ECameraRigLayer_StaticEnum, TEXT("ECameraRigLayer"), &Z_Registration_Info_UEnum_ECameraRigLayer, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2046261234U) },
};
static constexpr FStructRegisterCompiledInInfo ScriptStructInfo[] = {
{ FCameraRigInstanceID::StaticStruct, Z_Construct_UScriptStruct_FCameraRigInstanceID_Statics::NewStructOps, TEXT("CameraRigInstanceID"),&Z_Registration_Info_UScriptStruct_FCameraRigInstanceID, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FCameraRigInstanceID), 3868568697U) },
};
static constexpr FClassRegisterCompiledInInfo ClassInfo[] = {
{ Z_Construct_UClass_UCameraRigInstanceFunctions, UCameraRigInstanceFunctions::StaticClass, TEXT("UCameraRigInstanceFunctions"), &Z_Registration_Info_UClass_UCameraRigInstanceFunctions, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UCameraRigInstanceFunctions), 927214898U) },
};
}; // Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigInstanceID_h__Script_GameplayCameras_Statics
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigInstanceID_h__Script_GameplayCameras_1366085290{
TEXT("/Script/GameplayCameras"),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigInstanceID_h__Script_GameplayCameras_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigInstanceID_h__Script_GameplayCameras_Statics::ClassInfo),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigInstanceID_h__Script_GameplayCameras_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigInstanceID_h__Script_GameplayCameras_Statics::ScriptStructInfo),
Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigInstanceID_h__Script_GameplayCameras_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_Engine_Plugins_Cameras_GameplayCameras_Source_GameplayCameras_Public_Core_CameraRigInstanceID_h__Script_GameplayCameras_Statics::EnumInfo),
};
// ********** End Registration *********************************************************************
PRAGMA_ENABLE_DEPRECATION_WARNINGS